Short: A 3D game, needs 3D glasses. Author: Tim Kemp Source: Fish collection A 3-D game. Requires 3-D glasses. ============================= Archive contents ============================= Original Packed Ratio Date Time Name -------- ------- ----- --------- -------- ------------- 26076 11737 54.9% 17-Jan-87 18:08:54 BreakOut/BreakOut -------- ------- ----- --------- -------- 26076 11737 54.9% 17-Jan-87 07:00:00 1 files Short: Brickout game similar to Arkanoid Type: game/misc Uploader: charlton@cs.utk.edu (Ron Charlton) Author: Hai Truong An action game similar to Arkanoid. The objective of the game is to destroy all the bricks on the screen with the ball. Some bricks may take only 1 hit to destroy, or as many as 8. Shareware, binary only. ============================= Archive contents ============================= Original Packed Ratio Date Time Name -------- ------- ----- --------- -------- ------------- 79280 34743 56.1% 15-Apr-92 23:24:38 Copper/Copper 5829 1836 68.5% 15-Apr-92 23:24:28 Copper/Copper.doc 734 628 14.4% 15-Apr-92 23:24:30 Copper/Copper.doc.info 975 289 70.3% 15-Apr-92 23:24:30 Copper/Copper.info 144 127 11.8% 15-Apr-92 23:24:30 Copper/ReadMe.fnf 624 246 60.5% 15-Apr-92 23:23:08 Copper.info -------- ------- ----- --------- -------- 87586 37869 56.7% 16-Apr-92 06:00:00 6 files Short: Demo of Fireball 2000, Arkanoid type Action: NoAGA; NoStart This is a 3-level demo of the new Fireball 2000 Shareware game. It's an Arkanoid type game. Uploaded by: Anthony Fiarito (SuBHuMaN/Epsilon) [sysop|root|postmaster|subhuman]@matrix.rain.com or alf@rigel.cs.pdx.edu The Matrix BBS - Epsilon USHQ +1-503-684-5516 USR 14.4k Dual * 250 MEGS * AMIGA Only! * Magical User Group Support Board ============================= Archive contents ============================= Original Packed Ratio Date Time Name -------- ------- ----- --------- -------- ------------- 25 25 0.0% 28-Nov-92 16:00:04 .info 120 54 55.0% 28-Nov-92 15:59:46 C1.Dat 120 48 60.0% 28-Nov-92 15:59:46 C2.Dat 120 58 51.6% 28-Nov-92 15:59:46 C3.Dat 57956 53936 6.9% 28-Nov-92 15:59:52 FireBall 1122 405 63.9% 28-Nov-92 15:59:54 FireBall.info 9716 6004 38.2% 28-Nov-92 15:59:50 B1 6980 3612 48.2% 28-Nov-92 15:59:50 B2 9426 4323 54.1% 28-Nov-92 15:59:48 B3 52800 3775 92.8% 28-Nov-92 15:59:48 Ball2.Abk 11666 5743 50.7% 28-Nov-92 15:59:50 HSC 13460 7397 45.0% 28-Nov-92 15:59:48 LGO 6078 4100 32.5% 28-Nov-92 15:59:48 SG 95724 62990 34.1% 28-Nov-92 15:59:52 Rock.Abk 22104 16165 26.8% 28-Nov-92 15:59:50 Rock2.Abk 28806 23556 18.2% 28-Nov-92 15:59:52 Samples.Abk -------- ------- ----- --------- -------- 316223 192191 39.2% 04-May-93 07:32:28 16 files Short: MegaBall v2.1. New boards! Bug fixes! OS2.0 compat! etc. Version 2.1 note: 9/20/92 This is the first version of MegaBall to be released since I got my new Amiga 3000. I have to thank a few hundred registered users of previous versions of MegaBall for helping me afford this new hardware. I have improved some parts of the MegaBall game to work better on the 3000, without losing 1.3 compatability. Here they are: * Invisible ball finally fixed. * Music code modified -- should not skip notes on fast machines now. * Paddle crashing through wall bug during overscan fixed. However, there is also a "bug" where on systems that used to have the paddle-thru-wall bug, clicking the left mouse button too far to the right would pause the game. This is because intuition is letting you click outside the screen -- MegaBall gets a message that the user has started using some other program, so it pauses. This is likely to happen if you have an overscanned WB 1.3 screen, or if your overscanned WB 2.x screen is visible somewhere. It is just the way the OS works. If it happens to you, then don't use the left mouse button! The right mouse button and the left mouse button have precicely the same functions in MegaBall. So if the left is causing the game to pause at unwanted moments, use the right! * A certain form of cheating (without using the cheat keys) has been brought to my attention. Some people would pause the game as the ball was coming down, think about where it was going to land, position the mouse pointer over that spot, and continue the game. These people are in for a suprise. * The paddle is a bit more responsive this version. I tried to accellerate it just a bit, without losing that MegaBall "feel." * The default board set has changed. There are 50 new boards! * Quicksand has changed. Muhahahha. * Because of the above two changes, the name of the high score file has changed from MegaBall.scores to MegaBall2.scores. This will have the effect of reseting most people's high score list for the default board set. The original boards can be found in a file in the Boards subdir called "TheOriginal.BDS". If you want to put your old high score list on this file, you should open a CLI, and type something like the following: cd dh0:games/megaball ;or wherever you have MegaBall installed copy MegaBall.scores Boards/TheOriginal.BDS.scr A lot of people asked me how to reset a high score list. All you have to do is delete or rename whatever file contains the scores. All MegaBall score files are compatible; the format has not changed. * Funny colors in top-left corner fixed. ------------------------------------------------------------------------- ============================= Archive contents ============================= Original Packed Ratio Date Time Name -------- ------- ----- --------- -------- ------------- 690 235 65.9% 20-Sep-92 15:30:54 MegaBall.info 151 113 25.1% 20-Sep-92 15:30:38 MegaBall/.info 3885 1692 56.4% 19-Sep-92 22:41:02 MegaBall/BoardEd.pics.README 831 395 52.4% 20-Sep-92 15:12:28 MegaBall/BoardEd.pics.README.info 15804 3386 78.5% 17-Jan-87 08:56:20 MegaBall/BoardEd1.pic 466 284 39.0% 20-Sep-92 15:13:10 MegaBall/BoardEd1.pic.info 17284 8598 50.2% 17-Jan-87 08:56:26 MegaBall/BoardEd2.pic 466 284 39.0% 20-Sep-92 15:13:10 MegaBall/BoardEd2.pic.info 690 233 66.2% 20-Sep-92 15:12:28 MegaBall/Boards.info 966 499 48.3% 20-Sep-92 12:59:00 MegaBall/Boards.README 831 399 51.9% 20-Sep-92 15:12:28 MegaBall/Boards.README.info 13356 7412 44.5% 01-Jan-06 00:22:14 MegaBall/Boards/Advanced.BDS 9296 5029 45.9% 16-May-91 17:34:02 MegaBall/Boards/Easy.BDS 7376 3862 47.6% 23-Aug-92 22:23:26 MegaBall/Boards/Nasty.BDS 12828 7123 44.4% 28-Aug-92 00:55:20 MegaBall/Boards/TheOriginal.BDS 264 31 88.2% 01-Jan-06 00:22:06 MegaBall/fonts/MegaBall.font 2632 1408 46.5% 01-Jan-06 00:22:04 MegaBall/fonts/MegaBall/8 829 397 52.1% 20-Sep-92 15:29:24 MegaBall/Installation.DOC 831 400 51.8% 20-Sep-92 15:12:28 MegaBall/Installation.DOC.info 2352 1726 26.6% 01-Jan-06 00:22:10 MegaBall/libs/iff.library 18012 11857 34.1% 14-Jul-92 16:40:30 MegaBall/libs/req.library 284728 188976 33.6% 01-Jan-06 00:24:20 MegaBall/MegaBall.Music 416 279 32.9% 20-Sep-92 15:12:30 MegaBall/MegaBall.Music.info 12853 5502 57.1% 20-Sep-92 14:10:44 MegaBall/MegaBall2.1.DOC 831 397 52.2% 20-Sep-92 15:12:28 MegaBall/MegaBall2.1.DOC.info 886 268 69.7% 20-Sep-92 15:12:30 MegaBall/MEGABALL2.1.info 2401 1196 50.1% 15-May-91 15:10:40 MegaBall/read.me 1750 444 74.6% 20-Sep-92 15:12:28 MegaBall/read.me.info 198200 124273 37.2% 17-Sep-92 19:44:32 MegaBall/MEGABALL2.1 -------- ------- ----- --------- -------- 611905 376698 38.4% 26-Oct-92 19:10:10 29 files Short: Music for MegaBall AGA Uploader: emackey@BIX.com Author: emackey@BIX.com Action: NoStart This archive contains eight cool tunes for MegaBall AGA. These tunes are freely distributable by anyone who is also distributing the shareware version of MegaBall. Included are the HighScore.tune, GameOver.tune, ExtraLife.tune, and several "3E" type tunes for in-game MegaBall music. The "3E" tunes allow sound effects to be played while the music is going. Each "3E" tune also has a special ending - a little fanfare is played when you complete a board. Enjoy! --Ed. ============================= Archive contents ============================= Original Packed Ratio Date Time Name -------- ------- ----- --------- -------- ------------- 628 273 56.5% 22-Nov-93 22:09:24 MegaBallAGA.info 696 242 65.2% 08-Nov-93 16:55:32 MegaBallAGA/MB_Music.info 1863 898 51.7% 22-Nov-93 22:47:38 MegaBallAGA/MB_Music.README 503 260 48.3% 22-Nov-93 22:28:48 MegaBallAGA/MB_Music.README.info 77600 48798 37.1% 02-Sep-92 15:06:54 MegaBallAGA/MB_Music/ExtraLife.tune : Copyright ©1994 Mackey Software, all rights reserved. 53178 36475 31.4% 22-Nov-93 22:12:06 MegaBallAGA/MB_Music/GameOver.tune : Copyright ©1994 Mackey Software, all rights reserved. 49606 31825 35.8% 08-Jan-92 18:11:26 MegaBallAGA/MB_Music/HighScore.tune : Copyright ©1994 Mackey Software, all rights reserved. 21070 10599 49.6% 08-Feb-92 14:53:02 MegaBallAGA/MB_Music/MBmus04 : Copyright ©1994 Mackey Software, all rights reserved. 61658 26045 57.7% 20-Jul-93 20:18:28 MegaBallAGA/MB_Music/MBmus06 : Copyright ©1994 Mackey Software, all rights reserved. 59330 36818 37.9% 09-Feb-92 12:21:36 MegaBallAGA/MB_Music/MBmus09 : Copyright ©1994 Mackey Software, all rights reserved. 102674 61574 40.0% 05-Jul-92 21:07:34 MegaBallAGA/MB_Music/MBmus22 : Copyright ©1994 Mackey Software, all rights reserved. 92112 63248 31.3% 22-Nov-93 22:19:42 MegaBallAGA/MB_Music/YourGameIsPaused : Copyright ©1994 Mackey Software, all rights reserved. -------- ------- ----- --------- -------- 520918 317055 39.1% 24-Nov-93 11:37:16 12 files Short: AGA OPTIONAL Fast exploding action game! Uploader: emackey@BIX.com Author: emackey@BIX.com This is MegaBall AGA, the all-new version 3.0 of a classic Amiga action game! This game comes with two graphics files, one that lets it run on older Amigas (even ones running WB 1.2!), and another that lets it take advantage of dazzling 24-bit AGA graphics if ya got 'em! A few of the exciting new features: - Exploding bricks!! These guys set off in chain reactions and destroy lots of other bricks in loud firey explosions! - New "Dynamite" bonus adds more exploding bricks to a board! - The new graphics, even the non-AGA ones, are much more clear and readable than in previous versions. - All new music, written by Al Mackey with OctaMED Pro! - 24 new colors of bricks (even in non-AGA) make boards 300% more colorful than ever before. - All new boards! - The ball and lasers can now be rendered without the use of hardware sprites. (On some systems, hardware sprites didn't show up!) - Old "background pages" removed. - New hypertext documentation, written in AmigaGuide format. - Customizable music!! - ASL file requesters (when available, otherwise req.library is used). - On AGA systems, ultra-smooth 24-bit fades (looks so COOL!) - Understands a whole range of Workbench versions, from 1.2 to 3.1 and beyond! Only a minimal amount of code is version-specific. - As always, MegaBall appears on a standard intuition screen and continues to let your Amiga multitask, as it should! - The ModeID of the above-mentioned screen is now user-settable, for those with special graphics cards, monitors, etc. MegaBall is back, and more fun than ever! --Ed. ============================= Archive contents ============================= Original Packed Ratio Date Time Name -------- ------- ----- --------- -------- ------------- 628 273 56.5% 22-Nov-93 22:09:24 MegaBallAGA.info 264 31 88.2% 20-May-92 11:36:42 MegaBallAGA/fonts/MegaBall.font 2632 1408 46.5% 20-May-92 11:36:14 MegaBallAGA/fonts/MegaBall/8 2352 1726 26.6% 27-Jun-92 12:25:34 MegaBallAGA/libs/iff.library 18012 11857 34.1% 14-Jul-92 16:40:30 MegaBallAGA/libs/req.library 696 242 65.2% 08-Nov-93 16:55:32 MegaBallAGA/MB_Music.info 103876 61467 40.8% 22-Oct-93 18:45:10 MegaBallAGA/MB_Music/Title.tune : Copyright ©1994 Mackey Software, all rights reserved. 8220 5243 36.2% 20-Nov-93 15:30:16 MegaBallAGA/MBModeID 56840 28480 49.8% 19-Nov-93 22:34:18 MegaBallAGA/MegaBall.Gfx.AGA 1047 415 60.3% 08-Nov-93 16:55:36 MegaBallAGA/MegaBall.Gfx.AGA.info 37908 19023 49.8% 20-Nov-93 01:13:08 MegaBallAGA/MegaBall.Gfx.non-AGA 1047 413 60.5% 08-Nov-93 16:55:32 MegaBallAGA/MegaBall.Gfx.non-AGA.info 58941 24054 59.1% 22-Nov-93 19:15:28 MegaBallAGA/MegaBall.guide 503 261 48.1% 08-Nov-93 16:55:28 MegaBallAGA/MegaBall.guide.info 1217 456 62.5% 22-Nov-93 22:51:40 megaballaga/MEGABALL.info 2356 540 77.0% 04-Nov-93 18:18:40 MegaBallAGA/MB.banner.ansi 2002 519 74.0% 04-Nov-93 01:16:04 MegaBallAGA/MB.banner.mci 1738 940 45.9% 22-Nov-93 18:53:04 megaballaga/MegaBallAGA.readme 181708 128430 29.3% 23-Nov-93 13:09:44 MegaBallAGA/MEGABALL -------- ------- ----- --------- -------- 481987 285778 40.7% 24-Nov-93 11:37:14 19 files Short: 50 MegaBall levels for Ed Mackey's MegaBall2.x Type: game/arcade Uploader: hellerS@moravian.edu Author: 50 level board by Steve Heller. MegaBall by Ed Mackey. Action: NoStart Here are 50 MegaBall2.x levels created with Ed Mackey's MegaBall2.0 board editor. NOTE: You MUST have Ed Mackey's MegaBall2.x in order to use these levels! You MUST be a registered user of MegaBall to have the board editor. To load these into MegaBall2.x put the StevesBoard.BDS file in the 'boards' subdirectory where you have MegaBall installed. From the main screen of MegaBall2.x press Left_ALT-L which should bring up a file requester showing the MegaBall boards (Easy, Medium, Advanced & StevesBoard (and any other boards you may have)). I created most of these screens 2 years ago and added/modifyed a few more recently. They range from Easy -> Nasty (but not necessarily in sequence!). I've tested all of them and am sure they can all be played (although #50 might take all night ;^). I tried to make these clever and somewhat challanging without resorting to simply filling the screen with hidden blocks. If you are a registered user of MegaBall2.x and have created levels of your own that you would want to share, drop me some email or upload them to aminet. Other keys to note are Left_ALT-E = Exit this level to next. Left_ALT-P = Power Mode (no save). Note: If you distribute these boards, please keep this README file with them. Steve Heller hellerS@moravian.edu ============================= Archive contents ============================= Original Packed Ratio Date Time Name -------- ------- ----- --------- -------- ------------- 1469 770 47.5% 09-Feb-94 21:22:08 MegaBall_BDS.readme 15680 8104 48.3% 07-Feb-94 22:26:54 StevesBoard.BDS -------- ------- ----- --------- -------- 17149 8874 48.2% 10-Feb-94 11:03:34 2 files Short: A breakout style game. Author: Paul van der Valk Uploader: M.F.Offermans@WbMT.TUDelft.NL Type: game/misc Poing is a breakout style game that multitasks. Version 2.2 should fix all problems people were having with sound (on an A4000 and A1200). ============================= Archive contents ============================= Original Packed Ratio Date Time Name -------- ------- ----- --------- -------- ------------- 117440 58072 50.5% 03-Dec-94 15:49:18 Poing22 3573 1791 49.8% 03-Dec-94 16:10:44 poing22.doc 1338 334 75.0% 15-Oct-94 14:30:58 poing22.info -------- ------- ----- --------- -------- 122351 60197 50.7% 09-Dec-94 03:08:06 3 files Short: Amusing systemfriendly bat & ball game Author: Paul van der Valk Uploader: M.F.Offermans@WbMT.TUDelft.NL Type: game/misc Poing 3 is an amusing systemfriendly bat & ball game. It runs on any Amiga model running any OS version as far as I know. Changes from Poing 2.2: - New levels - Old levels also incuded - Levels can optionally be shuffled - More audiotracks - Bugfixed for 68000 machines - Some cosmetical enhancements ============================= Archive contents ============================= Original Packed Ratio Date Time Name -------- ------- ----- --------- -------- ------------- 156704 75606 51.7% 14-Jan-95 13:41:14 Poing3 6145 2089 66.0% 14-Jan-95 14:35:44 poing3.doc 1338 389 70.9% 27-Dec-94 00:55:02 Poing3.info -------- ------- ----- --------- -------- 164187 78084 52.4% 07-Feb-95 22:44:48 3 files Short: Control a bouncing ball w/joystick game Author: Hertzig Wolfgang and Meisner Christian Source: Fish collection Action: NoQuit A game using the joystick to control a "bouncing ball". ============================= Archive contents ============================= Original Packed Ratio Date Time Name -------- ------- ----- --------- -------- ------------- 624 249 60.0% 08-Mar-91 20:42:52 SBall.info 35 35 0.0% 08-Mar-91 20:42:00 SBall/.info 159 127 20.1% 08-Mar-91 20:41:58 SBall/ReadMe.fnf 446 296 33.6% 08-Mar-91 20:42:02 SBall/ReadMeFirst 734 643 12.3% 08-Mar-91 20:41:56 SBall/ReadMeFirst.info 26112 10679 59.1% 08-Mar-91 20:42:12 SBall/S-Ball 938 374 60.1% 08-Mar-91 20:42:12 SBall/S-Ball.info 40 40 0.0% 08-Mar-91 20:42:14 SBall/text -------- ------- ----- --------- -------- 29088 12443 57.2% 08-Mar-91 07:00:00 8 files