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Development of WBStars
There's nothing much to read, here, as the new WBStars is just about to
evolve, and my spare time is better invested in doing things, than to write
about it.
If you are interested in the development you should subscribe to the
discussion mailinglist
.
Future
WBStars resp. WBSnow consists of three pieces:
- main programm
- to start/stop and activate/deactivate the effect.
- graphics-functions
- to draw pixels and lines into the Workbench-background.
- effect-calculation
- which points/lines to draw and when, to create a snow/star effect.
I would like to seperate these pieces into distinct modules.
The structure may look like this:
- The drawing functions reside in a shared library (wbstars.library).
- All effects are seperate programms, that use the wbstars.library.
- The main program is a commodity, that starts/stops the effect-programs.
In the future it may be possible to run different effects in different
windows at the same time.
- The configuration will be done with a seperate GUI program, that can be
invoked from the commodity.
As soon as library and main-commodity are ready, it will be really easy, to write
your own effects as WBStars-modules.
When the development of the library continues, you will see here some documentation
on how to use the library-functions. But as this time, there's nothing finished yet
(or not even startet), so you could have a lot of influence on how the things will
work, if you like.
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