Chuck Rock II - Floppy
Copyright: 199? Core Design
Number of Disks: 2 (NDOS)
Minimum Requirements: ???
Harddisk Installer: JST - Info
Tested on | Disk | Harddisk
----------------+-------+---------
Plain A1200 | + | +
Blizzard 1260 | + | +
Chuck Rock II - CD32
Copyright: 199? Core Design
Number of Disks: 1 CD
Minimum Requirements: CD32 or AGA with CD-ROM drive
Harddisk Installer: JST - Info
Tested on | CD-ROM | Harddisk
----------------+---------+---------
Plain A1200 | ? | +
Blizzard 1260 | ? | +
The Story of Chuck Rock II - Son of Chuck
Your task as Chuck Junior is to complete the six different scenes
(which will be split into numerous scenes) and the three in between
sub-games, eventually end up rescuing Chuck from the downright
horrible Brick Jagger.
Chuck Junior has a large wooden club to help him through the game.
With this he can hit enemy dinosaurs, set trapped dinosaurs off,
bash parts of the background away and hit rocks which will move
short distances. He can also set the club on fire which in turn can
be used to scare dinosaurs and as a torch to illuminate dark areas
of the map. Junior can also climb on top of his club so he can
dodge harmful traps which cannot be destroyed.
As well as the helpful (trap) dinosaurs, Junior will also be able
to ride on certain ones which will first have to be set free from
cages or traps. When junior is on a dinosaur, it will take the hits
(about 5) before it will run away.