
Resolution
Independent
Special Effects
Digital Film
Advanced
Compositing
Advanced
Warping
Image
Manipulation
Image Tracking
Unlimited Layers
Multi-Threaded
Multi-Processor
Optimized
Object-Oriented
Control Interface
Perfect Match
for DPS Hollywood
or DPS Perception
Available for
Intel or Alpha
Systems
WindowsNT
Required

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Digital Fusion
Effects Software
Special Effects and compositing software for the Video Professional.
Digital Video
Direct support and control of DPS Hollywood, Perception,
and PAR boards. PAL and NTSC video with full field processing. Full support
for DPS Hollywood 10-bit D1 uncompressed digital video system for totally
unlimited layering and compositing with no image compression loss or artifacts.
Also loads and saves to many popular image formats, including Targa, TIFF,
JPEG, BMP, AVI, etc.
Advanced Warping and Image Manipulation
Corner and Perspective Positioning. Apply Drips, Vortex,
Refractions, Deform Effects. Transform, rotate, scale, move, cut, crop,
resize, and stretch image sequences, all splined over time. All effects
can be "flowed" into each other or layered on top of each other
for limitless combinations of effects.
Superior Chroma Keyer
Halo Reject Color Spill, Color Correction, Soft-Edge and
Matte shape control. Full spline control of color correction features. Soft-edged
blur control, matte shrink expansion. Halo rejection reduces spill colors
from the chroma screen background.
Time Stretching
Full spline control of temporal sequences. Slow down and
speed up, with spline curve control. (Time Interpolation)
Resolution Independence
Any resolution images can be mixed and matched independently
into a final output. Up to 4K resolution 64 bit film resolution, direct
in & out to Kodak Cineon format.
Image Tracking
Automated target tracking, steadying, and stabilizing.
Unlimited number of tracking points. Unlimited tracking points can also
be used to track effects such as Ripples.
Motion Paths
Spline motion paths are used to animate the positions
of layers, effects, and control points of functions using bezier curves.
Glows
Glow halos, simulate camera blowout and highlights, hotspots,
etc. Highlights can be added to any sequence, with the ability to specify
the threshold levels, blend, number of points, angle and length of highlights.
Motion Blur
A variety of motion blurs are provided, ranging from straight
line to radial to circular. Complete control over length, direction and
blend of the blur is available.
Effect Masking
Processing of any effect can be masked by any number of
shapes, including circles, rectangles, and curved polygons. The transparency
and edge softness can be set individually for each shape, and can be chosen
from a selection of options, including Replace, Add, Maximum, Minimum, Average,
etc. These masks can be fully animated using motion paths or even trackers.
32 bit or 64 bit Image Processing
Images are processed at 4:4:4:4 (32 bit) or 8:8:8:8 (64
bit). Subpixel supersample processing is done for superior antialiasing
and image quality.
Multi-Threaded and Multi-Processor
Fully optimized for multi-threading and multiple processors.
This gives the user a real time interactive working environment with no
waiting. More than one work flow can be set up, controlled and rendered
at the same time.
Object Oriented
Object Oriented Drag and Drop interface design. Any control
can be animated by connecting any of a variety of curves and paths. Trackers
can be used to animate any point as easily as motion paths, and operators
can be connected in any way imaginable. Startling and unusual effects are
possible by combining operators in new ways.
Want to hear more?
Call the MicroTech sales department at 630-495-4069 or
send email to MicroTech Sales for
a quotation, demo, or more information. |