3DWorld (279/597)

From:Rolf Max Rotvel
Date:30 Jun 2000 at 18:12:52
Subject:Re: h2 sound/music

Hi Hans-Joerg Frieden. On Thu, 29 Jun 2000 00:19:54 +0200 (CEST) you wrote:

> > Am I correct in assuming that I can't both have h2 sound effects and
> > cd music playing, at the same time?
>
> No, what makes you think so? The music comes from CD, and the sound
> from Paula or a sound card, so this should work. You have to check
> that the CD rom is connected to the internal connector, though, but
> there should be no problem then...

I have my CDROM connected to an amplifier, and yes, it does work when
I switch it on. I guess I was expecting CDDA replay built into H2.
Isn't it possible that you could implement this using cdplay.library?

Does an A3000 desktop also have this 'internal connector'?

I guess you're aware that H2 installation fails if you're
using HappyEnv.

I have disabled the logo-animation (Bumper.smk) by using the -cddir
option and only copying the Intro and Outro animations to my harddisk.
Is there another way to do this?

Every now and then the game freezes, while the last sound is repeated
endlessly. I suppose it is a low-memory problem. I have 96MB - with
~85MB free when I play H2. ami_soundcache is 3000000, ami_imagecache
is 5000000 and gl_texturecache is 20971520. Is this reasonable with my
setup? (A3000/CSPPC/CVPPC/96MB)

And finally: What about setting up a Hyperion ml at eGroups? Right now
the 3DWorld and WarpUP lists are cluttered with H2 mails and I suspect
the situation will only get worse when you release more games :-)

Regards

Rolf