| From: | Alan Buxey |
| Date: | 7 Jun 2000 at 17:50:13 |
| Subject: | Re: UFO AGA / RTG = Zero |
hi,
> I'd be curious to see what class of processor could actually handle all
> this emulation in software. Perhaps an 040 would be too slow, maybe even
> an 060. However, the main use of such emulation (for me at any rate)
> would be 2D sprite based games, so it wouldn't be a particular problem
> if the processor took such a hit that it eventually ended up running as
> fast as a 14 mHZ 68020. As a purely technical exercise it would be
> extremely interesting (sadly I don't have the skills this sort of task
> would require).
it takes a PIII-650 to get acceptable 14MHz A1200 performance....and thats
still not AGA emulation
> though that nothing seems to be impossible on the Amiga, we were told by
> "reliable" sources that Amigas could never handle games like Doom or
> Quake but we have them now.
..at the time noone thought that we'd have access to the source for Quake or
Doom - and most of the PC people were running 200MHz Pentiums v's an average
030 Amiga. and, let me tell you, Quake on an 030 isnt a pretty sight ;-)
alan
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