Short: Quake,GLQuake and QW ports for Amiga PPC Author: frank@phoenix.owl.de (Frank Wille), magicSN@birdland.es.bawue.de (Steffen Häuser) Uploader: frank@phoenix.owl.de Version: 1.0 Type: game/shoot Requires: WarpOS, AGA or CyberGfx, Quake data files DESCRIPTION This is an Amiga port of id Software's famous 3D ego-shooter "Quake", for WarpOS. Included is standard Quake (normal and GL version) and Quake World (server and client). The game may be controlled by a GUI. Quickstart without using the GUI (you need to have a valid "id1" directory containing the Quake data files in the current directory): AGA systems: WarpOS:tools/stackppc 500000 quakeWOS -nostdout -aga CyberGfx/P96 systems: WarpOS:tools/stackppc 500000 quakeWOS -nostdout -cgfx The QW client (qwclWOS) is started with the same options. For more informations, options and hits, please read the QuakePPC.guide. This is a small update. Due to a small bug Mouse Support did not work for the GLQuakeWOS executable in the original archive. This is fixed now (At least with some systems it did not work). The other executables did not change. CONTENTS quakeWOS standard Quake executable for WarpOS qwsvWOS QuakeWorld server for WarpOS qwclWOS QuakeWorld client for WarpOS GLQuakeWOS GLQuake executable for WarpOS/Warp3D QuakeWOS.readme this file GLQuake.readme a short documentation for GLQuake QuakePPC.guide the AmigaQuake documentation in Multiview format Quake_GUI.info the GUI qgui quakegui.wizard REQUIREMENTS AmigaOS 3.x and a PowerPC running under WarpOS V15 with AGA or a graphics board (either CyberGfx or Picasso96). 16 or better 24MB RAM. wizard.library for the GUI. INSTALLATION Copy all files into your Quake directory, which contains the Quake data files in "id1". Copy the contents of libs to LIBS:. The wizard.library is for the GUI only. BUGS Still too many to be listed here, but hopefully some less than in the last inofficial releases. :) Note: I will be on holiday until the 1th of July, so please send all mails concerning standard Quake/QW to Steffen Häuser during that time. Everything GLQuake-related should be send to Massimiliano Tretene . PLEASE (!) don't send me (Frank Wille) questions about GLQuake! I don't even have a 3D-card! THANKS - id-Software, for releasing the Quake and QW source under GPL. - Steffen Häuser, for his help to port Quake and QW (for example ChunkyPPC, P96-PiP, CD-Audio, Joypad, Joystick, etc..) and for writing the QuakePPC.guide. - Massimiliano Tretene, for the GLQuake port, using MiniGL and Warp3D. - Martin McKenzie, for the nice GUI. - Volker Barthelmann, for fixing hundreds of compiler bugs during the last months of porting Quake. Frank Wille 21-Jun-2000 frank@phoenix.owl.de