Summary of changes from beta 5 to release 1.0
---------------------------------------------

* Added a moveable mouse (no actual support yet, it just looks pretty!). At
least the mouse support is on the way.


* Fixed bug in Print Files routine where dialog window would be removed along
with the one of the panels, only if you ESC'd from the main dialog box. Also
sped up the printing in both hex and text mode. It use to be *dreadfully* slow.


* Added ALT + and ALT - (either keypad or normal) to do autoselect and deselect
without any pattermatching. It will default to *.* with the ALT key down. Also
added ALT / to reflect the changes I made earlier for the shortcut to the
root of the drive. Now, any / or \ combo should work.


* Started rewriting the color subsystem, to allow for user alteration of all
colors. The next step is going to be a full Color Configuration window. So far,
I have just added all the colors that I am allowing to be changed (so far about
20 in all), along with making the default color config much more conservative.
You can always make it as gaudy as you like later!


* On the same note as changing the color system, I added colors to the file
listing itself. Now, directories, tagged files, hilighted files, etc all have
different colors to them. Much easier to see what is selected. When in mono
mode, you do not get the colors on the tagged files, you still just get the
check marks.


-------------------------------------------------------------------------------


Summary of changes from beta 4 to beta 5.
-----------------------------------------

* Finally rewrote the windowing routines to do direct video memory writes,
rather than BIOS calls. Now the windows and text get redrawn and removed
*MUCH* faster. You will be pleased!


* Removed program dependency with MODE.COM to change the video modes. Program
will now change video modes on its own (and I hope it works better!).


* Rewrote the T64 routines to be more flexible. Earlier (in beta 4), I was very
strict about the structure of the T64 directory. Now, I am much more lenient
about having empty entries in the middle of good entries. (You have to know the
structure of the T64 files to understand). I also removed the duplicate-file
names checking, since this is not necessary in a T64 archive. It now doesn't
matter what you put in there. I do still completely delete the entry from the
central directory, rather than just zeroing it out (since even if you set the
flag in the directory to indicate that the entry is free, C64s still sees it).


* Removed the progress bar graph indicator from all image file creations. I
changed the way I create the files to be much faster, so the bar graph should
now be unnecessary. Also fixed several bugs in the Create T64 routine (couldn't
create T64's greater the ~1000 entries).


* Corrected display of total byte count of tagged files in non-D64 file
listings from "blocks" to "bytes". The numbers were correct, only the text was
not corrected when I switched the listing from blocks to bytes in beta 4.


* Added the code to automatically re-read a floppy if you switch to the other
panel, and the disk was changed. Basically, this is a disk-change sensor. I've
always found it very handy. It should only work on removeables, and not the
fixed disks (and I hope it works well, as I have always wanted this feature).


* Added ALT-/ and ALT-\ to also act as the shortcut to the root of the drive.
Some foreign keyboards have the \ key in a wierd place, so I made it easier to
access.


* Corrected more bugs in the Checkdisk routine (mostly visual), and some others
in the Convert Files (unclosed file handles, and it wouldn't escape when the
ESC key was pressed).


* Now you can convert from P00 format without having to go inside the P00
archive. Since there is only one file in each PC64 file, there should be no
need to *force* you to go into them (unless you want to). If you have the
cursor on a P00 (or S00/R00/U00), and press F11 (Convert), 64COPY will pick
up the filename from inside the archive, and act as though you went inside to
convert it. It should make life easier for all you PC64 users.


* Enhanced the checking of C64 image files. Before, if you hit return on a
filename whose extension was .Pxx (or Sxx/Uxx/Rxx, where xx is anything), the
program would think it was a PC64 file, and attempt to read it as such. It
won't do that now.


* Corrected a bug in the Convert Files area where, under certain conditions,
an F11 would not do a Convert, but instead it would default to Copy.


* You can now switch disks (when copying to floppy) when the floppy runs out
of room. An error is generated when the floppy runs out, and the program will
ask you if you want to switch disks. You can do so at this point, or hit ESC
to cancel. Kind of nice for floppy fills. It will also attempt to copy
directories, by creating the directory structure up to the point where the
copy failed, and then continuing on with the copy.


* Fixed a bug in the CreateImages routine where empty C64 file (T64/D64) were
(sometimes) being created in the wrong directory.


* Added confirmation for the filename in the Convert routine. If you only
convert 1 file at a time, the program will ask you for the filename to convert
it to. If you are converting more than 1 file, it will ask if you want to
generate the filenames automatically, or manually. This eliminates the extra
step of renaming the files after the Convert, if you were doing so. If you are
*copying* files, no message box will appear at all.


* Enhanced the Filename Completion routine, so now if you press ALT-TAB, when
any panel is on, it will attempt to complete the filename when only *1* match
occurs. If there is anything other than 1 match, nothing will happen. With the
panels off, ALT-TAB and TAB do the same thing, and they will show *all*
matches.


* Added support for conversion to/from all filetypes. It use to be that *all*
files would convert to a PRG type, so now I support all types, including Miha's
memory snapshots. These snapshots should only be copied between T64's, and
nowhere else, or else you *will* lose the snapshot filetype. Now SEQ will stay
SEQ's, USR's will remain USR's, and PRG's as well. There is really no support
for REL files (since none of the emulators support them). If you copy a REL
file, it will copy all the data, but not the side-sector info.

  *NOTE* - When copying files into a T64, since this standard really only
supports PRG and snapshot filetypes, any other filetype that you try to copy
into it will be changed into a PRG type. Snapshots will remain as they are, but
SEQ/USR/REL will be converted into PRG files.


* Enhanced the conversion of graphics in the C64 filenames to those that are
similar in the PC character set. Now when you get names that contain graphics,
they will look more like the way they would on a real C64.


* Fixed a bug in the new windowing routines... If you entered MODE MONO on the
command line, your video would disappear. Everything was still operating, but
you couldn't see it. Also, if you entered MODE 80,25 (to change the number of
lines on screen), the line change would not be picked up, and therefore the
program would still draw everything according to a screen that is now too long.


* Re-arranged the code that determined the course of action based on file
extension when <ENTER> was hit on a filename. Before, you could define an
entry in the extension file like "T64 : FED", and instead of opening up the
T64 image like a directory, the program would do the extension definition
first. Now the order of operations is (1) DIR, (2) EXE/COM/BAT, (3) T64/D64/P00
 (4) other extension definitions.


* Added better key-checking for dialog boxes. Now, when a box is waiting for a
certain set of keys and an unexpected one is pressed, a beep will sound, but
the box does not go away. All dialog boxes will wait for a legitimate key
before continuing.


* Along the same lines, any error windows that come up ("Attention!" boxes)
will be accompanied by a beep as well, just to let you know that something
wrong has happened. (I realize that adding sounds might not be a popular move.
If you don't like it, I can alter, remove or have different ones depending on
what type of error condition has happened. I will also add an on/off button to
the future Program Configuration window).


-------------------------------------------------------------------------------


Summary of changes from beta 3 to beta 4.
-----------------------------------------

* Added full X64 support. You can do all the standard D64 operations like:

        - Create (Alt-F12)
        - Convert (to/from D64's as well)
        - Checkdisk
        - Copy into/out of


* Added full multi-file T64 support, such as:

        - Create (CTRL-F12) (it will ask for how many entries the directory,
            minimum 1, maximum 1499, default 30)
        - Improved the "Readtape" routine to handle multi-file T64's.
            Can now read tapes of up to 1499 files.
        - Copy/move in/out of.
        - Delete files from in T64

        - The only thing not yet incorporated is "Check Tape". I am working
            on this (but I don't know all what to add in yet).


* Added bar graph progress indicators for all conversions.


* Several bugs fixed in the Checkdisk routine. *Note, no bugs have been
found that would cause *any* kind of corruption in the disk images. I was very
careful to make sure that no changes would be made without user acknowledgment.

        - Fixed bug relating to updating of time/date stamp when no user "ok"
          was given. I had an unitialized variable,  which would sometimes
          be non-zero, telling the "update sector" routine to update. This
          could not cause any corruption, since it would only be writing out
          the same info that it read in. It just caused the time/date on the
          file to change.

        - Fixed bug in "Clear unused sectors" where, if the last sector on the
          disk (track 35 sector 16) was all zeros, no garbage would be found.
          Garbage can now be detected and cleaned out.

        - Fixed a bug in the "Undelete files" where if a deleted filename was
          found, but the track/sector links in the first sector it pointed to
          were invalid, a 1 block filename would be created anyways. Now
          no more phantom files are created.


* Made some changes to the file listing when in C64 mode (T64/P00/D64/X64)...

        - Added starting track/sector link to the D64/X64 file listing.

        - Added quotes around the filename, so that you can see the left and
          right limitations of the filename.

        - Changed the filenames to lower/upper case. Some C64 files use
          the case difference (looks like upper/graphics when in upper case on
          a real C64). Now you can always see what the filenames should be
          like. Also, instead of using most of the IBM char set in place of
          C64 graphics chars, I translate many of the chars to text (either
          lower or upper case), removed the display of chars <32, and
          kept the use of IBM graphics with chars >192).

        - When in a P00 or a T64, the file size is displayed in *bytes*, not
          blocks like it use to be. Since these images are not block oriented
          in nature, I figured it was the best move. There are other reasons
          as well.


* Removed the warning at the end of a delete from a D64 that said "Even if
no errors occurred, it would be adviseable to run Checkdisk...". It got on
my nerves, so I have removed it permanently!


* Added the (I hope) correct sector interleave algorithm, so that files are
now stored as they would be on a real 1541. When allocating a file, I find
the first available sector closest to the directory track, and then proceed
to interleave the sectors by 10. There is more to it, but it tests out ok,
and seems to follow something at least similar to the operation of a real 1541.
(I changed this because some people would convert the image back to a real 1541
disk, and if you used the linear method of storing files, i.e. 1,1 1,2 1,3 1,4,
file access would be unbearably slow on a real 1541.)


* Along the same lines, I added the correct interleaving on the directory
track as well. It uses an interleave of 3 (instead of 10), so it now works
like a real 1541.


* Improved the reading of damaged D64/X64 images. 64COPY will now display the
list of files that it has read up to the point of detecting the error. You do
get notification that the directory is damaged, and to run CHECKDISK right
away.


* Added a "Directory integrity" checker to the front-end of the Checkdisk
routine. It looks for a circular directory (one that never ends, it just keeps
going around), bad dir t/s links, and virtually demands that you correct them.
If you do not, the Checkdisk function will not continue, since you will likely
cause more harm than good!


* DOS CHKDSK no longer runs when you are inside *any* image file. I found it
annoying when inside either a P00 or a T64, you accidentally hit Alt-F3, and
suddenly you are in CHKDSK. Now, it will bring you into the correct D64
Checkdisk, or when in a P00, tells you there is no Checkdisk for P00 files.


* External editors will now edit the image file you are in, if you select
the Editor function from within any image file. Before, you had to be on a
legitimate filename (directories don't count), and the editor would try to
edit the actual filename you were on, not the image you were working *inside*
of.


* Delete files routine (for deleting files from T64's ONLY) now runs backwards.
If you select several files to delete, when you actually delete them they will
get deleted last to first (bottom-up as opposed to top-down). This change was
made because it is much faster to delete files from inside a T64 if you go
backwards. I doubt this change will affect too many people adversly.


-------------------------------------------------------------------------------


There is bound to be more changes than what I have listed here, but these are
the most important ones.
