/*
 *  Source machine generated by GadToolsBox V2.0b
 *  which is (c) Copyright 1991-1993 Jaba Development
 *
 *  GUI Designed by : Thomas Frieden
 */

#define GetString( g )      ((( struct StringInfo * )g->SpecialInfo )->Buffer  )
#define GetNumber( g )      ((( struct StringInfo * )g->SpecialInfo )->LongInt )

#define GD_ap_List                             0
#define GD_ap_AssName                          1
#define GD_ap_Path                             2
#define GD_ap_AssType                          3
#define GD_ap_Add                              4
#define GD_ap_Del                              5
#define GD_ap_Save                             6
#define GD_ap_Cancel                           7

#define GDX_ap_List                            0
#define GDX_ap_AssName                         1
#define GDX_ap_Path                            2
#define GDX_ap_AssType                         3
#define GDX_ap_Add                             4
#define GDX_ap_Del                             5
#define GDX_ap_Save                            6
#define GDX_ap_Cancel                          7

#define Main_CNT 8

extern struct IntuitionBase *IntuitionBase;
extern struct Library       *GadToolsBase;

extern struct Screen        *Scr;
extern UBYTE                 *PubScreenName;
extern APTR                  VisualInfo;
extern struct Window        *MainWnd;
extern struct Gadget        *MainGList;
extern struct Menu          *MainMenus;
extern UWORD                 MainZoom[4];
extern struct Gadget        *MainGadgets[8];
extern UWORD                 MainLeft;
extern UWORD                 MainTop;
extern UWORD                 MainWidth;
extern UWORD                 MainHeight;
extern UBYTE                *MainWdt;
extern struct TextAttr      *Font, Attr;
extern UWORD                 FontX, FontY;
extern UWORD                 OffX, OffY;
extern UBYTE                *ap_AssType0Labels[];
extern struct NewMenu        MainNewMenu[];
extern UWORD                 MainGTypes[];
extern struct NewGadget      MainNGad[];
extern ULONG                 *MainGTags[];


extern int SetupScreen( void );
extern void CloseDownScreen( void );
extern int OpenMainWindow( void );
extern void CloseMainWindow( void );
