UUxT 2.1 -- The Ultimate "UU" Utility for The Amiga --------------------------------------------------- Written by Asher Feldman ------------------------ Updates from UUxT 2.0 --------------------- o Added UUxT-GUI, a point and click workbench front end for UUxT, making UU tasks even easier. (See UUxT-GUI.DOC for more information.) o Added Wildcard support. o Only known enforcer hit removed. o Fixed decoding of split files bug. o Fixed encode bug when not connected to a console. Updates from UUx 1.0 -------------------- o Now allows you to encode multiple programs into a single uuencoded file. o Decodes all files in a "multi-file" uuencoded package. o Ability to decode "multi-part" (split) uuencoded files, without having to first join them together. The separate parts can even be on separate volumes, allowing floppy users to decode larger files. o Bath decoding. UUxT can now decode multiple uuencoded files at once. o Greatly improved status messages, and improved command line error checking. o No longer asks if you want to overwrite an existing file. I liked this feature at first, but it got annoying, so I removed it. I plan on putting it back in the next version, along with a "QUIET" parameter. o The 68030 version has been removed. The new decode routines are optimized, and a 68030 version gives to considerable speed increases. Great, but what is it? ---------------------- UUxT is an "amigalized" uuencode/decode utility. Simply, it converts binary files to ASCII (and back, of course) so that they can be transmitted on mail-only networks, such as the UseNet or Portal. It is fully compatible with uuencode/decode utilities on other platforms, such as Unix, or Ibm. There are already many versions of uuencode and uudecode floating around for the Amiga, but they're all kind of archaic. I mean, having separate utils for coding and decoding, and having to use redirection to encode a single file isn't exactly something a beginner can learn all that easy. The syntax was also archaic and non-standard. But more than that, UUxT has features that can be found in no other single "UU" util, and does the work of several programs. To encode the file myfile.lha with an old uuencode util entailed doing this: uuencode >myfile.uu myfile.lha myfile.lha Not a very pretty sight, especially if you're just starting out on a network. The weird format was left over from Unix systems, but I have no idea why. Anyway, I decided to change things, so I wrote UUxT, which has a modern, Amiga style interface, just like any Amiga archiver you're probably already accustomed to, such as LhA. But wait, there's more! ----------------------- UUxT doesn't just do "uudecoding", but also "uuconcatenating" too. That means it can take a uuencoded file that was created by joining several uuencoded files, with the headers left in, and still give you your binary file. That's right, no more endless hours of editing mail headers, UUxT takes care of that for you! Also, if you have a multi part archive, that has not yet been joined, UUxT can read the separate parts (even if they're on different volumes, a plus for floppy users trying to decode large files) and decode them as if they were joined as a single file. Also, UUxT will decode a single file which contains more than one uuencoded file, as well as being able to decode multiple files at once. Using UUxT --------- When you run UUxT at the command line, you should get something like this: UUxT Version 2.1 Copyright (c)1993 Asher Feldman USAGE: UUxT [option] [archive name] options: a - encode l - LhAencode x - decode u - LhAdecode UUxT has four options to choose from. You can encode or decode a file with the "a" and "x" options respectively. Both of these options can operate on multiple files. Using the "l" option, you can do one step LhAing and uuencoding. The "u" option will decode, and then automatically decompress a .lzh or .lha archive using LhA. LhA is copyrighted 1992 by Stefan Boberg. It is the best archiver available for the Amiga as of this writing, and I highly recommend you register it. UUxT now supports wildcards in all operations. All standard wildcards are supported. However, the '*' wildcard is not supported, even under 2.0. If I wanted to encode the file 'MyFile.lha' I would enter the following: UUxT a myfile.lha.uue myfile.lha ^^^^^^^^^^^^^^ Substitute whatever you want to call the encoded file here. You can encode multiple files into a single uuencoded text file. For example: UUxT a myfiles.uue myprog game This would uuencode the files 'myprog' and 'game' and put them into a single uuencoded file, 'myfiles.uue'. If I wanted to encode all files in the drawer 'Games' to the file 'myfiles.uue' I could use wildcards, instead of typing out all the program names. For example: UUxT a myfiles.uue Games/#? Now to decode myfiles.uue, you would enter: UUxT x myfiles.uue If I wanted to decode the uuencoded files "prog.uue" and "game.uue", I could use: UUxT x prog.uue game.uue This saves the time of having to separately decode the two files. I could also use wildcards. If I wanted to decode all files with the postfix ".uue", plus the file "prog.uu", I could use: UUxT x #?.uue prog.uu If I had a uuencoded file that had been split into multiple parts, that have not yet been joined, and are on multiple volumes, I could use: UUxT x df0:part1.uue df1:part2.uue ram:part3.uue This saves the time of joining files, and allows you to decode files that normally wouldn't fit on a single disk. NOTE: Some "split" programs split files in the middle of a line, instead of at the end of a line. If you have an archive that was been split on one such program, you must first join the files. Try to use a spliter that splits at a line number to be compatible with this option. Also, make sure you put the parts in the correct order, or the output file will be scrambled. If I had the files m1, m2, and m3 in the current directory, and wanted to LhA and uuencode them I could use: UUxT l myfile.lha.uue myfile.lha m1 m2 m3 "myfile.uu" will then be created, and will contain the LhA'd file "myfile.lha" which contains the files m1, m2 and m3. NOTE: When using the "l" option, you MUST specify an LhA archive name, complete with the ".lha"! To automatically decode/de-lha the file "myfile.uu" I would use: UUxT u myfile.lha.uue If by any chance you get an "unexpected end of input" when you try to decode a .uue file, your file transferring procedure may be adding CR's or something to the file. Use a CR-stripper, like TC or Filter, to remove them first, then decode the file. When you get back on the board, see if there's some CR setting you can adjust to eliminate them. If you still receive an error message, then part of the uuencoded file has been cut off, or has been corrupted. Info ---- The decoding routines were ported in part from various Un*x programs, and the original authors are unknown. UUxT will decode all uuencoded files (even if they still have mail headers, etc. in them), from any source (hopefully :) (unless they're corrupt. :-) Please mail me if you have any trouble. Disclaimer ---------- The author is not responsible for any damage caused to your system by UUxT. UUxT is Copyrighted (C)1993 by Asher Feldman. It is not public domain. You my freely distribute UUxT, and use it for any non-commercial purpose you wish, as long as you leave the original files intact. Commercial usage is prohibited, without written consent by the author. If you find UUxT useful, and would like to see further development of the UUxT package, please send a donation to the address below. Thanks! You can contact me at the following addresses: E-Mail ------ PORTAL: Wizard0 Internet: Wizard0@cup.portal.com asher@shell.portal.com US Snail: (send checks here :-) Asher Feldman 4791 Calle de Tosca San Jose, CA 95118 And remember : ONLY _ C_o m m o d o_r_e _ /\\ l\\ /l ll // \ /\\ / \\ l \\ /ll ll(< __ / \\ MAKES IT POSSIBLE!!!! /--- \\l \X ll ll \\_ll/--- \\ /______________________________\\ A. F.