INSTALLATION:

	* modify the BASEDIR in the Imakefile to be the location
		where you want the piece bitmaps to be installed.
	* modify BINDIR in the Imakefile to be the location where
		you want the binary for capture to be installed.
	* "make Makefile" or "xmkmf" to regenerate the Makefile. If
		you do not have imake on your system, manually edit
		the Makefile as appropriate.
	* "make install"
	* find a willing victim :-)

NOTES:

	Capture was written by Matt Sorrels and Mario Goertzel six days before
	they graduated from CMU. Since I'll be sticking around, I've been dubbed
	the shmuck (er, maintainer). All bug reports should come to me,
	dl2n+@andrew.cmu.edu. In a future release (if there is one), I'll try to
	update the original author's email addresses.

WISH LIST:

	Since I didn't write the game in the first place, water may freeze 
	in a hot place before I implement any new features. However, that 
	doesn't mean that patches to implement nifty things won't be 
	accepted - I'll integrate them and at some point in the not to 
	distant future put out another release.

	Among the obvious things that Matt and Mario couldn't do in 12 hrs ...

	* add a display in to show each player what they have captured
	* make a decent robot player for solitaire games

ABOVE ALL:

	Have fun. Any problems, bugs, new features, just send mail to me.
	While I can't promise that I'll be able to be take care of every
	last detail, I'll try.

	And remember: capture is NOT Stratego! (don't complain about the
	scouts and defender rules)

					dan lovinger
					dl2n+@andrew.cmu.edu
