#
# compile all source codes
#
ftn strek_main -cpu ^1 
ftn strek_db_subs -cpu ^1 -opt 4
ftn strek_enemy_subs -cpu ^1 -opt 4
ftn strek_ships_subs -cpu ^1 -opt 4
ftn strek_random_subs -cpu ^1 -opt 4
ftn strek_graphics_subs -cpu ^1 -opt 4
ftn strek_keydef_subs -cpu ^1 -opt 4
ftn strek_startup_db -cpu ^1 -opt 4
ftn strek_prune_db 
ftn strek_create_form 
ftn strek_stats
#
# build the main game
# 
bind <<!
strek_main.bin -b strek_^1
strek_db_subs.bin
strek_enemy_subs.bin
strek_ships_subs.bin
strek_random_subs.bin
strek_graphics_subs.bin
strek_keydef_subs.bin
!
#
# build the program to look at the database
#
bind <<!
strek_stats.bin -b strek_stats
strek_db_subs.bin
strek_graphics_subs.bin
strek_keydef_subs.bin
!
#
# build utilities
#
bind strek_create_form.bin -b strek_create_form
bind strek_startup_db.bin -b strek_startup_db
bind strek_prune_db.bin -b strek_prune_db
#
# delete the bin files
#                     
#dlf strek_main.bin
#dlf strek_db_subs.bin
#dlf strek_enemy_subs.bin
#dlf strek_ships_subs.bin
#dlf strek_random_subs.bin
#dlf strek_graphics_subs.bin
#dlf strek_keydef_subs.bin
#dlf strek_startup_db.bin
#dlf strek_prune_db.bin
#dlf strek_create_form.bin
#dlf strek_stats.bin
