@database "CAM Index - Amigaguide Version" @node MAIN "Images" CAM #1 Images Hi-Res: StarDestroyer, Robot Arm, Kodak, Jinx. Low-res: Gorilla, PencilGraph, Ninja, Porsche, Tiga, raytrace, Yoda, Y-wing. Medium Res: Saber HAM: Checker, Glass Orbs, Wood Machine, Room, Face. @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/001"} CAM #5 Images Middle-ages CAM tribute. @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/005"} CAM #9 Images, Animations Images: Anenomae 3, Breakthrough 2, Cubola 2, Geoscape, Landscape 2, Reflecting Balls. Aegis Animations: Juggler, Rain. @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/009"} CAM #12 Images Classiques Renoir: Etude, The Ball, Girl&Cat, Sleeping, Dancer. Caillebotte: Soldier, Sculls, Paris St. Cezanne: Head, DanceClass, StillLife. Seurat: Sunday, Ship. Monet: TrainStation, Luncheon, Sunflowers, Promenade. Signac: Windmill. Cassat: Children. Degas: Cabaret. Zandomeneg: Portrait. Manet: The Railroad. @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/012"} CAM #20 Images Avion, Mirror, Femme, Football, FractalMountain, Marble, PH.rouge, Planets & Destroyers, Toucan, Vogue. @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/020"} CAM #27 Images Brassai, Dunes, Monument-Valley, Moonrise over Hernandez, Mormon temple, Trembles, Yosemite. Also, Japanesque stills. @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/027"} CAM #31 Images Avion, CD-I, Chat, Douroucouli, Fonderie, Harlequin, Hibou, Newave1, Perroquet, Poisson, Spock. @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/031"} CAM #34 Images Africa, Calao, Gibbon, Newave 2, Newave 3, Poisson 4, SDI, Splash!, Toucan. @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/034"} CAM #39 Images Attack, Bilbo, Bilbo2, Caught, Crash, Crystal, Ferry, Garion, Goblin, Pharoh, Pirate, Sherpa, Smaug, Smaug2, Sportster, Starship, Trolls, Venture, Warlock, Wizard. @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/039"} CAM #50 Images Crystal Space, E-Space, Moebius Guru, Jedi Scene, Lion, Macgirl, Marais, Meistro, Noid, Ondine, Regard, Rocker, Still Life, Trinity. @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/050"} CAM #52 Images 16 Hand Draw pictures: Amazingcover, Apple.pic, Balconys.pic, Bathroom.pic, Bear, Bedroom.pic, City.pic, Crash, Ear, Face1.pic, Fantasia, News3, Preview, Probe, Studio.pic, Walker. @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/052"} CAM #55 Images 13 Mathematically generated pictures: Arrow, Beach, Hermes3, Jewels, Madonna, Mcontour, Opening, Pebbles, Rock, Violin, Vitrescence, Volcano, Warped, Water. @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/055"} CAM #61 Images 12 Hand Draw pictures: AmigaWorld, Baldeagle, DiskGlass, Greenslade, Jimmy, Legends, Match, Model, Modes, Myray.ilbm, Strawberry, Watch-works @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/061"} CAM #68 Images 13 misc pictures: ATAT, Dragon, Ducklings, Ferrari, ImLate, Jackson, Jumbodog, Liquid_Light, Photo_2, Photo_4, Terra-Firma, Torso1.pic, Voyageurs. @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/068"} CAM #78 Images 7 Fantasy pics: Blue_dragon, Defender_Ad, Dragons_hoard, Hatchling, Lord_and_lady, Pisces, Raise_devil. @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/078"} CAM #82 Images photographiques 17 Ham lo-res Digital pictures: JungleFever, Natassia, NeWave10, NeWave11, NeWave12, NeWave13, NeWave14, NeWave15, NeWave16, NeWave17, NeWave18, NeWave19, NeWave20, NeWave21, NeWave22, Pierrot1, Pierrot2. @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/082"} CAM #86a&b Newtek DemoReel 1 DemoReel1 @{"Unpack disk A" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/086A"} @{"Unpack disk B" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/086B"} CAM #91 Images Ray tracing 10 ray trace pics: AmiApple, CrystalBall, EmeraldCity, Rings, runner, SPIDR2, swinger2, thinker, uni, WHIM. @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/091"} CAM #96 Images 21 misc pictures: aero2, Airbrush.HAM, Auburn33.pic, baby.1, bluep.iff, cottage, desert2, fantasy_rider, flpjksofa, garden, lookout, master, mouse, pic9, quest, Roland, script, SexyRobot, SPY-III, The.Dragon, Virus.pic. @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/096"} CAM #99 Images 15 animals digitized pictures: coccinelle,Fennec2, Gorille, grenouille, grenouille2, iiwi, lions, Masai_bird, papillon1, papillon2, singe1, singe2, Taon_du_boeuf, tiger.hi, uakari. @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/099"} CAM #105 Images 11 misc pictures Aegis, BackStage, BubbleVista, door2, Gramps.pic, lightbulb, Mickey, Nazgul, Only_Amiga, Shadows, teapot, Author, NoCycle @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/105"} CAM #111 Images 3d 11 PageRender 3d pictures: box, bugeye, Color_ring, elbows, eye, helicoils, links, redfern, serpents, silver_rings, tubes. @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/111"} CAM #114 Images 21 Nagel pictures: KRISTEN, nagel-120, Nagel-51, Nagel-70, Nagel-Duran, nagel-shades, nagel14, nagel15, nagel16, nagel17, nagel18, nagel2, nagel3, nagel4, no.1, no.2, no.3, no.4, no.5, rio, vampyre1. @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/114"} CAM #119 Images 12 misc Pictures: airbrush, Alien_Fires, BetterTimes.HAM, car, conan, Crystal, CubeMaster, dragonfly, gallery, tamiya, The-Ultimate-Sandbox, The_Beatles. @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/119"} CAM #128 Images 24 misc Pictures: aeg.race, amiba, ASTROBOY, castle, Deer, Diver, engine, FootBall, Honda, Lotus, marlow, newwave5, P-51, Pepsi, sailboat, saucer_attack, Shuttle, Slayer, SpaceShuttle, Thetimemachine, Titan, WoodWitch, WYWH, YetAnotherSpaceShip. @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/128"} CAM #134 Images 13 pictures (Drawing & Rendering): ArchWay, Beetle, C.Rose, ExCar, Formula, Jabberwock, Moebius, mousetrap, NewWorld, PS2.Hi, Ranger, saturn, SilverLogo3. @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/134"} CAM #139 Images 8 pictures (Photo & drawning): hamburger, LWest_Frog, malang, mandrill_hamhii, Ostfriesland, robot, Tsechu, Wuppertal. @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/139"} CAM #147 Illustrations 10 Pictures from Japanese best illustrators: Chien_Fantastique, Espadrilles, Goureau_Shading, Guide_To_West-Africa, Japon_Historique, Napoleon's_Nose, Omega_Olympic_Chronograph, Platypus_Prehistoricus, Robot_Surf, TrekCrew. @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/147"} CAM #154 Images (Photo) 13 Photographic Pictures: Afrique, Aigrette, asie, ATuVuLaGrenouille, Cheval, FarmerAtWorkTuscanyALomeo, RiceTerracePhilippinesHSund, route2. @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/154"} CAM #155a&b Illustrations 13 Pictures from Japanese best illustrators: Fujii girl, Happy birthday Amiga, Kasugai, Kodama girl II, Marilyn, Oiseau, Poissons, Saito Sunglasses, The lion game, The santaroga barrier, The tar-aiym krang, Thorns, Wandering world. @{"Unpack disk A" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/155a"} @{"Unpack disk B" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/155b"} CAM #175 Images Ray Trace 13 Ray Trace pictures: ArchTrace, Bfast, Bike, Eye1, harmony, LiteHse, MTV1, PoolTbl, Snack, SpaceStation, Toys, VASE3, Wraps. @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/175"} CAM #186 Images Ray Trace 10 Ray Trace pictures: ant, Apple7.pic, Camera.pic, Dice.pic, HotDog, MtnMist.pic, PLean, tspic.3, Violin.pic, WBench.pic. @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/186"} CAM #190 Images Ray Trace 12 Ray Trace pictures: AllCaps, Column2, Combo, Graphis, Jet1, Jet2, Lamp, OddRoom, Sampl4, sample1, Sample2, sts3D.HAM. @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/190"} CAM #200 Images 3d 10 Pictures 3d: Doors+Window, Dunes, LampPost, OptiksCopy, RedRm, Skeleton, stpauls1, TedTurnerWine, WoodLnd, X-29.1. @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/200"} CAM #205 Images 3d 8 Pictures 3d: Award, Balloons1, Balloons2, Balloons4, Clas, IFLogo, Paint, SLogo. @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/205"} CAM #210 Images (dessins) 19 Pictures: BLUE SHARK, brain4, Corsair, dolores, dragoncastle, drwfac, Encounter, farmers, FLINTSTONE, FROG.LO, GOLF PLAYER, Lamborg, num, patterns, pianokeys8, Roger, sharp, Space Ranger, taxi. @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/210"} CAM #219 Images 3d 11 Pictures 3d: CX-1.image, escher2.pic, FutureCar.image, Glass&Chrome.image, Klingons!.image, Pixar.image, SkyChess.image, Smart_Bee.image, StarBattle.image, THE GREEN TOWER, TheBoings!.image. @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/219"} CAM #226a&b Images (Photos) 16 Digiview Pictures: Amiga 3000, balicoco, CF, Danseuses Kand, Elephanteaux, Fruit_RBrown, Girl_MSwitzer, Guru meditation, Jidai_Matsuri, Leopard, Phare de Talaimannar, Phra Achana, Pirogues, Tennis_SCDean, Torii Miyajima, wettiger. @{"Unpack disk A" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/226a"} @{"Unpack disk B" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/226b"} CAM #235 Images 3d 8 images 3d: Dragonpic, DRAIN, House1, House2.ILBM, Metro, Pict.Spheres, SINK, spider.image. @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/235"} CAM #251 Images 15 Hand drawing pictures: 48ford, AMIGA2000, AmigaTrek, Amiga_Artist, Bengal.ham, Humphrey, Kick, King, MicroKid, MrSulu, Papillon, QueenSpades, SeaShTL, Spuds, Thai Girl. @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/251"} CAM #252a&b Images & Animation 9 images fantastiques: Interlace, Lady.Otway, North.Light, Serpent, The.End, The.Tower, Title, Treasure, VIKING, Charon @{"Unpack disk A" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/252a"} @{"Unpack disk B" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/252b"} CAM #258 Images Ray Trace 8 RayTrace pictures: AmiAD.oshl, COURTYARD, creation, Ghost.Sword, glass&ball, Grecian, Nitelite, woodland2. @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/258"} CAM #293a&b Illustrations Autos & Avions 13 reproduction des maitres Japonais de l'illustration ayant pour thème les tranports: Car2_SaburoNoguchi, Car2_YasuhiroKawakami, Car3_SaburoNoguchi, Car_FujineYano, Car_HidemiMatsumoto, Car_HideoHatsugai, Car_SaburoNoguchi, Car_YasuhiroKawakami, illus1_YasuoEhira, Moto2_YasuhiroKawakami, Moto_FujineYano, Moto_YasuhiroKawakami. 5 scanned pictures with an Eikonix 1435 35mm slide scanner hooked up to a Sun Microsystems workstation. The images were scanned originally at the full resolution of the scanner, 4096x2800 pixels at 36-bits per pixel. Converted to HAM-mode high-res by Jonathan Hue. @{"Unpack disk A" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/293a"} @{"Unpack disk B" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/293b"} CAM #297a&b Images Raytraces anamorph, Curl.image, Gallery, Glass_Cube.image, HiTech, Oval(solid_model), Sphere(R_trace), Sphere(solid_model), Stone(trace), STONES(solid_model), roman, spilled, Urn, Winelite MENZIES©.pics: Fe_O.1, Fe_O.2, Fe_O.3, Fe_O.4, Fe_O.5 @{"Unpack disk A" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/297a"} @{"Unpack disk B" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/297b"} CAM #319a&b NewTek Demo Reel #3 @{"Unpack disk A" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/319a"} @{"Unpack disk B" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/319b"} CAM #347a&b Images Ray Trace 8ball This image uses a wide selection of Silver's features. Author: James M. Shook Ball Turbo Silver picture of ball on a staircase. Author: James M. Shook COLUMNS A Ray-traced still called "COLUMNS©", Greek temple columns. Software: TurboSilver_SV. Author: Stephen Menzies Combat_inegal Sculpt Ray trace picture of a combat of Q-tips vs Scorpion. Author: R. Forcier FACE A mask modeled and rendered in Impulse's TurboSilver_SV (Solid model mode with 3D wood texture). Author: Stephen Menzies Hole.HAM HOLE IN THE WALL was raytraced with Turbo Silver features a Medieval land as seen through a gaping hole in a massive brick wall. This picture has a great Fantasy Land look to it. Author: Richard Nichol homage Nuclear Mystical Portrait of Salvador Dali, appearing over the Calm of Port Ligot, among his Elements". Software: Turbo Silver. Author: Louis Markoya Le_repos Sculpt Ray trace picture of stylized bug on a stylized flower. Author: R. Forcier LITERAIN Literain on a pond, in a close-up view with some rock. Software: TurboSilver_SV (in solid model mode:28min w/ GVP 030/882). Author: Stephen Menzies MerciGDominguez Sculpt Ray trace picture of stylized crab looking on a mirror ball. Author: R. Forcier Monument Another surrealistic Dali oriented picture. Software: Turbo Silver. Author: Louis Markoya Protection Sculpt Ray trace picture of stylized crab and stilized scorpion on a checkerboard. Author: R. Forcier Qualite Sculpt Ray trace picture of a glass sphere ceramic object on a checkerboard. Author: R. Forcier RTLou Louis Markoya psychedelic autoportrait. Software: Turbo Silver. Author: Louis Markoya silver.escher This IFF painting is from an Animation sequence-in-progress and represent an excellent example of Turbo Silver's powerful reflection and refraction options. The single object is surrounded by six "mirrors" and reflected to infinity. Each painting takes approx three hours to create on an A2000 with GVP 030 card at 30 Mhz. Escher.BLDG object from Antic's Architectural Design object disk. Converted to TurboSilver object via InterChange by Syndesis. Author: John Rauh Splash The image was inspired by a well-known high-speed photograph of a splash of milk taken by the pioneering scientific photographer Harold Edgerton. The original photograph was taken in a small fraction of a second...the ray-trace took a bit longer. Software: Turbo Silver. Author: James M. Shook Study Study with flies and rhinoceros horns for "Hommage a Dali". Software: Turbo Silver. Author: Louis Markoya TurboFan The separate 3D elements in this scene were created in Sculpt 3D and converted to Silver format with InterChange from Syndesis. Several IFF texture maps were used to create the textures on the objects in the scene. In addition, Silver's built-in 'disturbed' texture was used for the tubular object. The parameters for the texture were arrived at through trial and error. I also adjusted the object's filter settings to make it semi-transparent. The objects have a high specular value with a low hardness setting. This produces soft, diffused highlights. Two light sources with ambient light were used. The main light source was slightly yellow and the second light source (creating the highlights in the lower left) was given a bluish cast. Author: James M. Shook @{"Unpack disk A" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/347a"} @{"Unpack disk B" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/347b"} CAM #352 Fractales et mandelbrot ContinousPotentialMethod A program to compute mandelbrots via the Continous Potential Method, as described in the book "The Science of Fractal Images" by H. O. Pietgen and D. Saupe. It is used to make 3-dimensional pictures of the mandelbrot set. This is a batch mode type program so several images can be generated, one after the other, without any human interaction. Includes source. Author: Lars Clausen DistanceEstimatorMethod A program to compute mandelbrots via the Distance Estimator Method, as described in the book "The Science of Fractal Images" by H. O. Pietgen and D. Saupe. It is used to make high resolution black-and-white images. This is a batch mode type program so several images can be generated, one after the other, without any human interaction. Includes source. Author: Lars Clausen IFS_v1.4 An Iterated Function System viewer which graphically displays iterated function systems and allows the user to interactively create the affine functions that define such systems. An IFS can represent complex pictures very compactly. Simple IFSs can describe an infinite number of different and interesting fractal displays. Includes a number of displays that the author and others have discovered. Version 1.4, includes source in C. Author: Glen Fullmer @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/352"} CAM #358a&b: SlideShow Illustrations 19 illustrations, 320x400 HAM, includes Mostra (no doc): apocalypsenow, CardGameAtLaTour, DivingHelmet, Einstein_C.Consani, Elephant_WNelson, Fish_DMann, KingLear, MistOfAvalon, Boat_B&MKlimt, Flag_BShaw, FootPrint_JCiss, Ouakari_CZacharow, R.Giusti, RayTrace_Ella, Rolleiflex_SCF ,Sega, Swan_MMontgomery,Violin_IGomez, mooth @{"Unpack disk A" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/358a"} @{"Unpack disk B" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/358b"} CAM #414a & b: Images ray tracing & dessins Slideshow 20 pictures - Raytracing and hand drawing: bryce castle, DETECTIVE, Dirk, elcap2, FractalLand, norman, Pitch, roger, stymie, sunset, alphatst, DICE, MandelMonument, StillLife, twodice4f, Ziggurat, Lanterns, Marble, Still_Life. @{"Unpack disk A" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/414a"} @{"Unpack disk B" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/414b"} CAM #437a&b: Fractals & Mandelbrot Fractals_v2.1 A Fractal generator that generates many different types of fractals based on the iteration of complex-valued formulas. The program can generate the Mandelbrot and Julia sets, as well as the sets of more unusual formulas such as lambda*COS(Z) and Newton-R. Version 2.1, includes source and some sample creations. Author: Ronnie Johansson. MandAnim_v1.1 A Mandelbrot Animation program that allows you to easily generate series of lo- res/16-color pictures. Features full mouse and/or keyboard operation, zooms, auto- save, high (cheat) speed, iconization, etc. The generated pictures all remember their positions and settings so they can be re-loaded. Version 1.1, binary only. Author: Ekke Verheul. MandelMountains_v2.1 A program that renders three-dimensional images of blowups of the Mandelbrot set. Includes several example images. This is version 2.1. The most significant enhancement for this version is that is is two to three times faster due to inclusion of a specially tuned fixed point arithmetic package. Shareware, binary only. Author: Mathias Ortmann MandelPAUG_v2.0 This is a fully functional implementation of the MandFXP program. Binary only, author:Bruce Dawson and Steve Larocque PolySys An extended version of the 0L-system (string rewriting) described in The Science of Fractal Images (edited by Pietgen and Saupe). The basic algorithm has been expanded and modified extensively, and looping commands similiar to those found in other Turtle graphics systems (Logo, etc) have been added. Support for three- dimensional drawing, with perspective, is also included. Version 1.0, binary only. Author: Terry Gintz Mandel_v1.0 There are quite a few Mandelbrot programs for Amiga, perhaps to the extent that I should have named my program "yamb" instead of "mandel". (Yet Another MandelBrot). Include ASM sources, author: Hannu Helminen @{"Unpack disk A" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/437a"} @{"Unpack disk B" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/437b"} CAM #482a&b: Images 3d 17 images 3d : Blender, city, F15, office, tapedeck, temp, Office, PoolBalls, DrinkingBird, Frump, Pianoroom, Ring, RXBubb, sciam2, Tammy3, TammyFaye @{"Unpack disk A" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/482a"} @{"Unpack disk B" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/482b"} CAM #546a&b Images "Ray tracing" EXPLODED_GARDEN Very nice Imagine rendering of a garden scene...called Exploded Garden. Rendering by Stephen Menzies. MirrorRoom Room with MirrorWindows Image rendered with Imagine, light & shadow example 320x512 HAM (PAL interlace) Author: Juha Kallioinen park Image rendered with Imagine, brush 24 bits mapping example. Author: Mark Thompson Semi-Tractor This is a picture of Semi-Tractor Imagine object. Author: Jim McInnis SPIRAL Room with SpiralStaircase picture rendered with Imagine. Author: Alan Price STATION This is a fun picture of my almost completed space station object. There is slightly more detail than what you see here: you can actually go "into" an airlock and see little features. The actual interior is not built, though, and I don't think I'm going to do it without a very good reason. The diamond stars were very simple objects, NOT generated by Imagine's star density command. Author: Steve Worley Bowling Ray trace bowling picture by Richard Nichol AlienChessboard This "alien" chessboard scene was created on an accellerated Amiga computer and rendered in 2.75 hours in 352x470 HAM resolution using 12-bit color. Author: Udo Schuermann CastleRoom This view of a room in a castle was created on an accellerated Amiga computer and rendered in 5.5 hours in 352x470 HAM resolution using 12-bitcolor. Author: Udo Schuermann HourGlass HourGlass is my first publicly released rendering using Imagine from Impulse. All the objects in the scene were created by myself. Rendering time for this Hi Res Ham picture was $:59:08 (h:mm:ss). Author: Michael W. McCormick SunRoom This was rendered by Imagine v1.1. Author: John Zollinger Tardis Here is a picture of the TARDIS object, It's 320x400 HAM. Author: Daryl Bartley TRAIN This is a rendering of Glenn Lewis' steam train object. Took a couple of hours to set up (mostly for the smoke). It's a boring scene that I set up just so I could see what the train looks like. It's fun! Steve Worley TRIPLANE This is a picture of a triplane. Author: Steve Worley @{"Unpack disk A" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/546a"} @{"Unpack disk B" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/546b"} CAM #628a&b Images Ray trace ABUG Just a nice little Ray Trace for are Club in Butt County. ABUG stands for Amiga Butt Users Group. Author: Randy R. Wall AmigaJPEG_v2.0 Here are the Independent JPEG Group jpeg compress and decompressor (version 2). cjpeg can read IFF ILBM files, including HAM and 24-bit ILBM. djpeg can directly produce IFF ILBM output, including 24-bit, 4-bit grayscale and HAM. This port was done by Timo Rossi ANACHRONISM A interesting Futuristic Robot Rendering titled "ANACHRONISM" in jpeg format. Corinthian.iff Architectural ray trace picture, Author: A.Price GrecianUrns GRECIAN URNS was raytraced with Turbo Silver using IFF brushes created with the incredible JX-100 scanner. What a difference it makes to have photo-realistic brushes to map to the objects. Author: Richard Nichol HurcLamp This is my version of the test scene used in MacWorld's Feb'92 article on 3D rendering packages. It was rendered entirely in LightWave with brushmaps created/manipulated in ToasterPaint, ADPro, and DPaint. Object modeling, texture assignment, and scene layout was completed in one evening. Final rendering with full shadowing and antialiasing took 12 hours on a 25MHz 68030 (LW2.0 will speed this up tremendously). Author: Mark Thompson ME.109 Me.109 plane object rendering. MickeyMouseWatch This is a 24bit jpeg format Imagine Quickrendering of the Micky Mouse Wrist Watch object also found in this library. I just uploaded this to show the power of the quickrender feature and to let you view this object prior to downloading the rather large object file. NightPrey A JPEG picture of web rendering, author: Andrew Denton P38 P38 plane object rendering. PORCHE A Lightwave Rendering of a Porche Showroom which took 46.5 hours using a 50mhz system. Spitfire Spitfire plane object rendering. STARB This JPEG file was produced on the Video Toaster in LightWave 2.0. It is one frame from a 3800 frame annimation I'm currently producing. Greg Heifner SteveWorley_pics 4 images rendered by Steven Worley. They were all done with Imagine (1.0, 1.1, 2.0) on a 25Mhz A3000. 767OVERBOISE.JPEG, AMILUXO.JPEG, rough_voyage.jpeg, threepointer.jpeg. strike "Strike" is a raytrace by Steven Worley. I wanted to recreate a version of Steve Upstill's (of Pixar) classic bowling pin picture. I figured it would be kind of fun to set up a similar scene, and it wouldn't be too difficult. Indeed, the setup time for the picture (including digitizing the pin logos and making the alitude maps) only took three hours; there were no complex objects or anything to model. Each frame was rendered at 768 by 482, and took about 2 hours each. These were rendered on a 14M A3000, and the brushmaps took most of the memory. t1k t1k.ham is a HAM rendering of a "mimetic-poly-alloy" creature as its head is rising out of the floor. It was created by Blaise Tarr using Imagine. Tyrell JPEG rendering of a tyrell building, author: Andrew Denton @{"Unpack disk A" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/628a"} @{"Unpack disk B" SYSTEM "CAMThing >con:0/0/640/200/LhA cam1:FILES/628b"} CAM #656a&b Images Ray Tracing (JPEG) AmigaJPEG_v2.0 Here are the Independent JPEG Group jpeg compress and decompressor (version 2), compiled for the Amiga with with SAS/C 5.10a. jpeg-faq_29June1992 Frequently asked question about JPEG (29 june 92) 20 Ray Tracing pictures (overscan hi-res 24 bits in JPEG format): Desert-scene, Ferarri, Glliss, Heads, Lasher7, Ollie, Parfumbttls, Planet, Robbie, Room, Room-2, SeaLife, Space2, Space3, StephenMenzies_pics (brightside & Darkside), Summertime, Sunday-drive, VehicleCity, WorkStation. @{"Unpack disk A" SYSTEM "CAMThing >con:0/0/640/200/LhA cam2:FILES/656a"} @{"Unpack disk B" SYSTEM "CAMThing >con:0/0/640/200/LhA cam2:FILES/656b"} CAM #661a,b&c Photos JPEG Ces 3 disquettes contiennent 31 photos ayant pour thématique nature et tourisme, ces images sont en format JPEG de qualité 35 selon l'échelle TAD, de résolution 768x480x24bits. L'outil VJPEG est présent à titre d'afficheur, car cette version préliminaire ne donne pas un rendu de bonne qualité, Pour une utilisation professionnelle de ces images vous devez vous référer à des outils plus adéquats soit dans le domaine public ou commercial. automne.jpg, cammodores.jpg, cerf.jpg, chevaux.jpg, chevaux2.jpg, Ferry.jpg, lapin.jpg, Nénuphars.jpg, pois.jpg, primerose.jpg, burger.jpg, cactus.jpg, canard.jpg, canard2.jpg, canyon.jpg, cardinal.jpg, dallas.jpg, fontaine.jpg, Nénuphar2.jpg, Pêche.jpg, Renard.jpg, tramway.jpg, chouettes.jpg, corpuschristi.jpg, dinde.jpg, espagna.jpg, fleursdecactus.jpg, foret.jpg, heron.jpg, pecheur.jpg, sunset.jpg. @{"Unpack disk A" SYSTEM "CAMThing >con:0/0/640/200/LhA cam2:FILES/661a"} @{"Unpack disk B" SYSTEM "CAMThing >con:0/0/640/200/LhA cam2:FILES/661b"} @{"Unpack disk C" SYSTEM "CAMThing >con:0/0/640/200/LhA cam2:FILES/661c"} CAM #668a&b Images Ray trace (JPEG) 23 Imagine surrealistic pictures in JPEG format by Bill Graham including jpegviever tool with no documentation: BUTTERFLY. CHAMBER, COLORSHIP, DANDELION, DANDELIONII, EARTH, ESCAPE, GUARDIAN, HEADS, JUMBLE, MOODSWINGI, NEWARRIVALS, ODDJOB, SNAKEROOM, SPELLBOUND, SPINNERS, STRANGEBREW, SUMMERTIME, TADPOLES, TAKO, TERMINATORCOW, TIGERSHIP, TONGUEMONSTERS. JpegFAQ Frequently asked question about JPEG, 8 September 1992 UndrImg2.02.txt.pp Feedbacks to Imagine Steve Worley book by Bill Graham. @{"Unpack disk A" SYSTEM "CAMThing >con:0/0/640/200/LhA cam2:FILES/668a"} @{"Unpack disk B" SYSTEM "CAMThing >con:0/0/640/200/LhA cam2:FILES/668b"} CAM #691a,b&c Images Ray Trace (JPEG) Aladdin4dPics 7 Alladdin4D pictures demo in JPEG format: building, bumpydome, Donuts, flamegate, magnuggets, SpaceScene, spheres. 13 3d misc rendering pictures in JPEG format: bobwan'sworld, CANNED, CAPTEL, CheckMate, CRYPT, GLD_CL, KissJPG, Orca, PORSCH, Pulchritude, Quest'sEnd, Stratocaster, TAZZI. jpeg-faq1-11 Frequently asked question about JPEG, 1 November 1992. @{"Unpack disk A" SYSTEM "CAMThing >con:0/0/640/200/LhA cam2:FILES/691a"} @{"Unpack disk B" SYSTEM "CAMThing >con:0/0/640/200/LhA cam2:FILES/691b"} @{"Unpack disk C" SYSTEM "CAMThing >con:0/0/640/200/LhA cam2:FILES/691c"} CAM #714a&b Images Ray Trace JPEG Babylon-5 2 LightWave rendering 24 bits JPEG pictures from the film Babylon-5. Enterprise These 5 HAM images are renderings of the Enterprise from "Star Trek: The Next Generation". The imagine object is over 1MB in size, not including the many texture maps. An Amiga 3000 with 10MB of ram was used to produce the renderings. Authors: Innovision Computer Media Inc. fireball This image was raytraced in Imagine. All of the surfaces and fire effects were produced with the Essence library of algorithmic textures. Author: Jeff Peterson Forum This image was created on an Amiga 2000 computer equipped with a 68030 accelerator and 8 megs of RAM. It was raytraced in one hour with the Amiga program Imagine v2.0 using Steve Worley's Essence textures. Author: Don Hirschfeld funkybike This is a 704x482, 24-bit, ray-traced image of a futuristic motorcycle. It was dubbed 'funkybike' by its creator, Ernesto Rodriguez. He rendered it with Imagine 2.0 as part of a project for a graphics course at PSU. HURR Oil lamp rendering in JPEG format. MegaPtera Jpeg of a HumpBack Whale. Author: Andrew Denton MetaBlob MetaBlob is just a fun render at using some basic textures supplied standard with Imagine 2.0. Author: Michael B. Comet NightAir NightAir.doc is a handdrawn picture created entirely from Light 24, Impulses' 24 bit paint program. Author: Michael B. Comet SpaceEarth1 Rendering of the earth from space in JPEG format. Author: Erik Flom starland This strange image was created on an Amiga 2000 computer equipped with a 68030 accelerator and 8 megs of RAM. It was raytraced in one hour with the Amiga program Imagine v2.0 using Steve Worley's Essence textures. Author: Don Hirschfeld Temple Temple.jpg is an image of a fantasy shrine set in a valley. The image was rendered entirely in Imagine and touched up in Light 24. Author: Michael B. Comet Vase Vase is a test of some texture mapping and the fog object ability of Imagine 2.0. Author: Michael B. Comet @{"Unpack disk A" SYSTEM "CAMThing >con:0/0/640/200/LhA cam2:FILES/714a"} @{"Unpack disk B" SYSTEM "CAMThing >con:0/0/640/200/LhA cam2:FILES/714b"} CAM #718a&b Animations @ Images 9 Pictures are extract from "The Party 92" distribution, The Party is an european annual event for Amiga user they have activity looking like demo making usually related to software piracy: -ENCOUNTER-, -SpLAsH-II-ScUBa, BISLEY'S_HoRsY5, Competition by Facet, LydieInspirationMackMelon, PI.Murayama, PROBOTECTOR_by_TITAN_of_A, SUNY_ANARCHY_DRAGON, WomSnake_32LO. AmyWalks_II This Anim is basically a shameless ad for a new Video I will be coming out with: The Amy the Squirrel video special. The AmyWalks_2 anim itself contains a very small portion of the work that appears in the video itself, in looping form. Author: Eric W. Schwartz Amy_vs_Walker_II This is version II of Eric Schwartz Amy_vs_Walker animation. HorseAnim The sequence of frames from the experiment made at Palo Alto with electrophotographic equipment in 1887 by Eadweard Muybridge. The original aim was to settle an argument about whether or not all four feet of a horse are off the ground at the same time. This is shown to be true in the second frame. This also dawned a new era, action photography. These frames were hand scanned with a golden image scanner at 400 DPI. Animated with DPAINT 4. Author: D. Campbell @{"Unpack disk A" SYSTEM "CAMThing >con:0/0/640/200/LhA cam2:FILES/718a"} @{"Unpack disk B" SYSTEM "CAMThing >con:0/0/640/200/LhA cam2:FILES/718b"} CAM #736abcd&e Animation & Images 1701D.jpg This picture was created using a variety of Amiga programs. The Enterprise object itself is a huge 800K Imagine object released to the public domain by Carmen Rizzolo. (Thanks, Carmen!) It was rendered in ray-trace mode using Imagine 2.0 on an Amiga 4000. A reddish light was placed below the ship to make it appear as if it was being lit by the planet below. Author: Denny Atkin 1701D_v1.2.JPG This is a frame of a object that was originaly a very well done Imagine (compliments to the author!!) object. The problem was, the Imagine object was cool, but I work with LightWave a lot. So I converted the object with John Faust's Interchange Plus into a complex scene file with over 140 parts for LightWave 2.0 rendering. Author: Greg Heifner CHIMER.JPG Excellent rendering of two dragons in a jungle setting. Very interesting use of textures in this image. Image was downloaded from a local bbs and the artist is unknown. Image format is 24 bit jpeg. jpeg-faq24January.pp Freqent asked question about JPEG at 24 January 93. STA3.JPG Another frame from CENTRALpark, done with LightWave 2.0 Author: Greg Heifner STA4.JPG This is a frame from a new animation produced with LightWave 2.0. Author: Greg Heifner Upgrade Animation by Dr. Gandalf. The original images were generated in Interlaced Overscan HAM mode using a Turbo Silver SV (floating point), a commercial ray-tracing program from Impulse Software. The rendering was done partly with and Amiga 2000 with a Commodore 14MHz 68020/68881, and partly with a GVP 32MHz 68030/68882. The animation took about one year from start to finish. There are over 700 images total. UPGRADE requires *5 Megabytes* of memory, and Super Agnes, and 5 megabytes of hard disk space to run!! @{"Unpack disk A" SYSTEM "CAMThing >con:0/0/640/200/LhA cam2:FILES/736a"} @{"Unpack disk B" SYSTEM "CAMThing >con:0/0/640/200/LhA cam2:FILES/736b"} @{"Unpack disk C" SYSTEM "CAMThing >con:0/0/640/200/LhA cam2:FILES/736c"} @{"Unpack disk D" SYSTEM "CAMThing >con:0/0/640/200/LhA cam2:FILES/736d"} @{"Unpack disk E" SYSTEM "CAMThing >con:0/0/640/200/LhA cam2:FILES/736e"} CAM #760a&b Images Ray Tracing BathRoom BathRoom rendering created with Imagine and Dpaint, JPEG format. Author: Michael Comet CFD-Bladerunner A rendered scene from the SF-movie 'Bladerunner'. Done with the Raytracing Program "Reflections 2.0" on an Amiga 3000/25. IFF-HAM format and JPEG. Author: Code Factory Design CFD-CannedDrinks Two rendered scenes of well known drinks. Done with the Raytracing Program "Reflections 2.0" on an Amiga 3000/25. IFF-HAM format. Author: Code Factory Design CFD-SpaceFight A rendered scene from the SF-movie 'StarWars'. Done with the Raytracing Program "Reflections 2.0" and with DPaint IV (laser-beams and explosions) on an Amiga 3000/25. IFF-HAM format. Author: Code Factory Design CFD-StarWars Three rendered StarWars scenes. Done with the Raytracing Program "Reflections 2.0". IFF-HAM format. Author: Code Factory Design CFD-VirtualWorld Two rendered scenes. Done with the Raytracing Program "Reflections 2.0". JPEG format. Author: Code Factory Design VRS_Bathroom, VRS_Bedroom These images were raytraced in Imagine 2.0 on the Amiga and depicts some of the objects contained within Volume 1 of VRS Media's newly-released Master Designers' Objects Series. Bed & Bath includes all the objects pictured here, as well as seamless texture maps for ceramic tiles, wallpaper, and much more. Author: VRS Media @{"Unpack disk A" SYSTEM "CAMThing >con:0/0/640/200/LhA cam2:FILES/760a"} @{"Unpack disk B" SYSTEM "CAMThing >con:0/0/640/200/LhA cam2:FILES/760b"} CAM #773a&b Images BullsEye RayTrace of a DartBoard & Darts. Format JPEG. Author: Randy R. Wall ChicagoSubway This image was inspired by my countless trips to and from work in downtown Chicago. The image speaks for itself. It was taken from an animation that I never completed. HAM format. Author: Louis Jaime Clowns Rendering of Clowns toys. HAM format. Author: Francesco Tomei Creature Pic from Mark Thompson's (RSN) SciFi anim. Format JPEG. Furnace Pic from Mark Thompson's latest LW anim. Format JPEG. JPEG_FAQ_16-5-93 JPEG image compression: Frequently Asked Questions Archive-name: jpeg-faq Last-modified: 16 May 1993 This FAQ article discusses JPEG image compression. Legomania Rendering of Lego toys. HAM format. Author: Francesco Tomei MirroredChecks From an acrylic painting I did a few years ago. It was taken from a series I did on how reflective surfaces can introduce a new, and at times decieving visual perspective. Raytracing seemed like the natural solution. HAM format. Author: Louis Jaime Porch Rendering of stillife. HAM format. Author: Francesco Tomei Store Pic from Mark Thompson's Fred Floaty anim. Format JPEG. TankAtBay Trace of a Desert War Tank. Format JPEG. Author: Randy R. Wall TreasureHunt_1 Frame of TREASURE HUNT animation. Format JPEG. Author: Randy R. Wall TreasureHunt_2 Frame of TREASURE HUNT animation. Format JPEG. Author: Randy R. Wall WesternRelic Trace of Wagon Wheel & Rattler. Format JPEG. Author: Randy R. Wall @{"Unpack disk A" SYSTEM "CAMThing >con:0/0/640/200/LhA cam2:FILES/773a"} @{"Unpack disk B" SYSTEM "CAMThing >con:0/0/640/200/LhA cam2:FILES/773b"} CAM #786a,b&c Images 32dodge2 Imagine rendering of the the 32 Dodge object from ViewPoint, JPEG format. AlienBladder Disgusting alien image using Essence II JPEG Alien Bladder is an image by Bill Graham using some of Essence II's textures, notably Organic Crust. It was rendered with Imagine on an A3000 with an 040. Aqua_Eval Here is an iff collage of a commercial collection of Professional Draw clipart for use in Professional Page, Pagestream (not tested) and Professional Draw (of course). ARCADE Frame 289 of an animation recently completed using LightWave 2.0. Author: Erik Flom (ELF Works) & ICTV. CFD-WoodLogo RayTracing Picture made with Reflections2.0. Shows the CFD Logo made of wood. DFJamesPics This is a set of four pictures in black and white, suitable for clipart. They are beautifully done by D. F. James. Scenes include two different barns, willow trees, and palm trees. FirePlace This is an image rendered on a A3000/25 Mhz. Imagine2.0 and Essence I were used to generate this image. Total rendering time (24bit,640*480,Trace): 2.5 Hrs. Author: Manos Paterakis FiveNicePics 5 Misc Pictures: BattleMech.iff - A BattleMech picture. 320x512 64col. Author: Decker SCX EddieSilver.iff - Alien picture. 640x512 16col. Freak.iff - A mytical creature.640x512 16col. Author: Sauron/ST8 Pencil_Dragon.iff - A pencil drawing of a dragon. 320x512 64col. TheDryads.iff - 3 golden Dryads. 320x512 64col. Author: ArchMage Gate This is one of my first projects with LW 3.0. I was thinking about a nice desolute scene from Hell when I designed this. What lies beyond the gate? The threshold of pleasure... or pain. JPEG format, Author: Charles Lee JPEG-FAQ JPEG image compression: Frequently Asked Questions 16 May 1993 Lister JPEG image rendered using an early version of LightWave 3.0 This image shows off the new Depth-of-Field feature (which simulates the limitations of a real camera lens). Museum JPEG image showing the effects of motion blur on an object in LightWave 3.0 This is an evening city-scene, with a bright red 57 Corvette speeding by in the foreground. Museum constructed by ELF Works 3-D Construction Co. Corvette supplied by Digital Plastic. Orbit Jpeg Picture of a sattelite rendered in Real 3D v2.34 by Andy Jones PinBlur A JPEG image showing the new motion blur feature of LightWave 3.0 This image fairly accurately reproduces the classic image of bowling pins being knocked over by a bowling ball that can be found on the cover of 'The RenderMan Companion'. Motion blur can be seen on many of the objects in the scene. Author: Erik Flom - ELF Works. Pleasure JPEG Lightwave 3.0 3D Rendering, Author: Andrew H. Denton SeaGlow Glowing spheres rendered with Essence II SeaGlow is an image by Bill Graham using some of Essence II's textures. Plasma is used for the sphere, and Burnish produces the surface on the central pyramid. The background uses the watery Seawave texture. Sharks Two Jpegs of a hammerhead shark rendered in Imagine 2.0. Shark1.jpeg shows two views of the model. Shark2.jpeg is one frame from a motion test anim where the shark is swimming in the water. SpaceLab A nice rendering of a Space Lab, HAM interlace format. SpiderGod A mysterious spider Lightwave 3 rendering in JPEG format. SunSet JPEG Whale anim frame with Particles, Author: Andrew H. Denton Wisdom A Fantasy Dragon rendering in JPEG format, Author: Andrew H. Denton @{"Unpack disk A" SYSTEM "CAMThing >con:0/0/640/200/LhA cam2:FILES/786a"} @{"Unpack disk B" SYSTEM "CAMThing >con:0/0/640/200/LhA cam2:FILES/786b"} @{"Unpack disk C" SYSTEM "CAMThing >con:0/0/640/200/LhA cam2:FILES/786c"} CAM #812a,b&c Images (Rendu 3d) 57Chevy Real 3d rendering of the Viewpoint object Chevy 57. JPEG. Author: Vinh Le Ami4000 Amiga 4000 Real 3d rendering, JPEG. Author: Vinh Le AmiReal Magic scene featuring an Amiga 4000, rendered with Real 3d. JPEG. Author: Vinh Le HornLife Imagine rendered still-life featuring a French Horn. This is a musical/autobiographical rendering. all objects are by the author. HAM. Author: Robert Dickow OilLamp Oil Lamp, rendered with Real 3d. JPEG. Author: Vinh Le Parasaurolophus JPEG 3d Lightwave3.0 Parasaurolophus. Author: Andrew Denton Submarine Imagine rendered image. This is a photorealistic undersea rendering. Submarine object is by the author. HAM. Author: Robert Dickow Twisted_City Amiga raytraced pic of twisted city. Rendered with Imagine. HAM & JPEG. Author: Steve Koren. VP_Pics 6 Pics rendered using VistaPro 3.05. JPEG. Author: David Loyd VRobot 2 Pics of a front and back view of a Robot, rendered with Real 3d. JPEG. Author: Vinh Le @{"Unpack disk A" SYSTEM "CAMThing >con:0/0/640/200/LhA cam2:FILES/812a"} @{"Unpack disk B" SYSTEM "CAMThing >con:0/0/640/200/LhA cam2:FILES/812b"} @{"Unpack disk C" SYSTEM "CAMThing >con:0/0/640/200/LhA cam2:FILES/812c"} CAM #828 Images 01_Organic Picture of a lake rendered in R3D v2. By Andy Jones. Winner in the 'organic' section of the recent Amiga Swapshop BBS Raytracing Competition. 02_Photo Picture of a drawing room in Imagine. By Paul Rance. Winner in the 'photorealistic' section of the recent Amiga Swapshop BBS Raytracing Competition. 02_Scifi Picture of a Toys Tea Party. By Chris Perigo. Winner in the 'scifi' section of the recent Amiga Swapshop BBS Raytracing Competition. 03_Photo Picture of a photographic slides. By Andy Jones. Entrant in the 'photorealistic' section of the recent Amiga Swapshop BBS Raytracing Competition. 03_Scifi Picture of a underwater lab (?). By Andy Jones. Entrant in the 'scifi' section of the recent Amiga Swapshop BBS Raytracing Competition. PanelCPU A JPEG image showing one of the features of the Video Panel Machine: A new Arexx script for OpalPaint 2.x. Author: Carmen Rizzolo TheMagicOfGiving This file was created in Imagine 2.0 in Trace Mode/Scanline. It is an image I titled "The Magic of Giving," which was created for my annual Christmas card. Author: Paul Marino @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam2:FILES/828"} CAM #849 Images EgyptianMagic Hand drawing picture from party 93, 352x566x32, Nefertiti Fantasy, Author: Xay Legion Hand drawing picture from party 93, 640x512x16, Fantasy, Author: Photo$ Mitra Hand drawing picture from party 93, 320x256x64, Fantasy warrior, Author: Kyle Naked Hand drawing picture from party 93, 320x256x64, Fantasy Mystical symbol, Author: Eloy-CLX Primal Hand drawing picture from party 93, 320x512x64, Fantasy Bear Amazon, Author: Duce Ravenloft Hand drawing picture from party 93, 640x512x512, A Fanzine Dracula, Author: Warloor Stormbringer Hand drawing picture from party 93, 320x512x256, Nude girl dragon fighter, Author: Jusaka@Tukki.jiu.fi Taurus Hand drawing picture from party 93, 320x256x64, A Taurus on the road. Author: Unknow WinterCouriers Hand drawing picture from party 93, 352x566x64, 2 Vikings in Winter landscape. Author: Unknow ZyberScream Hand drawing picture from party 93, 640x566x128, Screaming face, Original by M. Zhouf, 100% mouse draw by Mount of Parasite @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam2:FILES/849"} CAM #867 Images Alien Hand draw picture of a caricatural Alien by RWO DeliriumEagle Hand draw picture of a stilized Eagle by JUGI Einstein Hand draw picture of Albert Einstein by RA FatMan Hand draw picture of a fat man by NOOGMAN FutureSunset Hand draw picture of a fantasy landscape by HAVOK HelenaChristensen Hand draw picture of Helena Christensen by RANK LitoriaChloris Hand draw picture of a frog in front of a Canyon landscape by SUMALETH Misery2 Hand draw picture of a Movie Illustration by PEACHY Pamaopa Hand draw picture of a fantasy scene by RHAH PamelaHanson Hand draw picture of Pamela Hanson by RANK PastelWoman Hand draw picture of a woman illustration by ZORLAC Pussy Hand draw picture of a Pussy Cat by SUMALETH Reptiles Hand draw picture of an Escher reproduction by Z SherylLee Hand draw picture of Sheryl Lee by PEACHY Walker Hand draw picture of a fantastic character by NAVY WomanSunnies Hand draw picture of a woman with sun glass by RANK @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam2:FILES/867"} CAM #868 Images Attack Hand draw picture of a fantasy scene by GROO+RUFFERTO Dreamchild Hand draw picture of a fantasy scene by HOTSHOT LeGo Hand draw picture of a fantasy scene by RODNEY MaximumOverscan Hand draw picture of a fantasy scene by IRIDON Mermaids Hand draw picture of a fantasy scene by D-MAGE. NymphsInNature Hand draw picture of a fantasy scene by IRIDON Raw5 Hand draw picture of a fantasy scene by FAIRFAX RinkAPink Hand draw picture of a fantasy scene by DANNY+FACET Silkworm Hand draw picture of a fantasy scene by FAIRFAX Warmaster Hand draw picture of a fantasy scene by TONIE @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam2:FILES/868"} CAM #883 Images 4 Imagine surrealistic pictures in JPEG format by Bill Graham: Adrift, Batworm, Braids, SpaceDragon. @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam2:FILES/883"} CAM #884 Images 6 Imagine surrealistic pictures in JPEG format by Bill Graham: Brainship, CaptainNed, Crossing, Fingercows, Marbles, TrickOrTreat. @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam2:FILES/884"} CAM #885 Images 5 Imagine surrealistic pictures in JPEG format by Bill Graham: Gardenwalk, Lilypond, Pinkscape, Pods, RunePort. @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam2:FILES/885"} CAM #886 Images 5 Imagine surrealistic pictures in JPEG format by Bill Graham: Bills_World, Metalpuddle, SeaSnouts, Throneroom, Visitation Candy1&2 2 Imagine 2.0 Morphus pic of LifeSaver candy in JPEG format by Bill Graham. @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam2:FILES/886"} CAM #918 Images Ancient Hand drawing picture of a girl by Rank DragonRider Hand drawing picture of an erotic girl by Jugi Feminism Hand drawing picture of a girl by Rank JucyLucy Hand drawing picture of a girl popsicle by Archmage LiquorCaza Hand drawing picture of a girl statue by Mack Matis7 Hand drawing picture of a girl face close up by Alex Medusa Hand drawing picture of a girl medusa by Mack PrincesseDeBoheme Hand drawing picture of a girl by Rank Raw6 Hand drawing picture of a girl by Fairfax SarahYama Hand drawing picture of a girl by Mack SilentEvening Hand drawing picture of a girl by Rank SpiritualMelon Hand drawing picture of an angel girl by Mack TheHiRes Hand drawing picture of a girl by Mack WhoIsFacet Hand drawing picture of a girl by Reward (AGA) @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam2:FILES/918"} CAM #919 Images Almuric Hand drawing picture of a fantastic warrior by Rank Daemon64 Hand drawing picture of a daemon by Trajan Dog Hand drawing picture of a fantastic dog by Cougar DwarfAxe Hand drawing picture of a dwarf Epic Hand drawing picture of a fantastic scene by Rank FaceStretch Hand drawing picture of a face stretch by Cobra FaceStretch2 Hand drawing picture of a face stretch by Facet MentalCorner Hand drawing picture of a fantastic scene by Eco Raw3 Hand drawing picture of a game titling by Mystix Raw4 Hand drawing picture of a joker face by Facet Raw6 Hand drawing picture of a fantastic scene by Devilstar RedTerror Hand drawing picture of a fantastic scene by BCR Sanasmatron Hand drawing picture of a fantastic locomotive by Cougar ScienceVsNature Hand drawing picture of a fantastic scene by Kelvin ScreamFace Hand drawing picture of a scream face by Ricoh Smoker Hand drawing picture of a smoker by Fairfax @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam2:FILES/919"} CAM #920 Images Afri Hand drawing illustration by Scuba AlternativeTequila Hand drawing illustration by Dean Amigaga Hand drawing illustration by Mack Baileys Hand drawing illustration by Scuba ChocolateStrawberry Hand drawing illustration by Scuba Coin Hand drawing illustration by Scuba GuruShock Hand drawing illustration by CPT JimJack Hand drawing illustration by Scuba LemonSplash Hand drawing illustration by Scuba MegaMac Hand drawing illustration by Scuba MelonSlideshow Hand drawing illustration by Mack MilkChocolate Hand drawing illustration by Scuba MonsterEgg Hand drawing illustration by Scuba NeverAgain Hand drawing illustration by Sumaleth OrangeSlice Hand drawing illustration by Scuba Painting Hand drawing illustration by Mack ParadiseDelirium Hand drawing illustration by Mack PepsiTop Hand drawing illustration by Ramjet Rigolator Hand drawing illustration by Scuba SiudMacksHand Hand drawing illustration by Mack Trognon Hand drawing illustration by Mack @{"Unpack" SYSTEM "CAMThing >con:0/0/640/200/LhA cam2:FILES/920"} @endnode