************************************************************************** * ____________ ____ ____ _________ ___________ _________ * * |i~~~~~~~~~| |i~| |i~| |i~~~~~~~\ |i~~~~~~~~| /'~~~~~~~| * * ~~~~|i |~~~~ |i | |i | |i |~~~|. | |i |~~~~~~~ |i /~~~~~~~ * * |i | |i | |i | |i `==='' | |i `====. |i \====. * * |i | |i | |i | |i ( |i | \\ \ * * |i | |i | |i | |i |~~~|. | |i |~~~~~ ~~~~~\. | * * |i | |i `==='' | |i `==='' | |i `======. .======/' | * * |i | \\ / |i / |i | |i / * * ~~~~ ~~~~~~~ ~~~~~~~~~ ~~~~~~~~~~~ ~~~~~~~~~ * ************************************************************************** Tubes V1.6. Date: 17-Apr-95. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Credits ~~~~~~~ Written by Chris Hodges. Main graphics by Chris Hodges. Additional graphics by Michael Kleiner and Mathias Mischler. Music and sound effects by Chris Hodges. Additional ideas by Michael Kleiner, Paul-Gerhard Gebauer, Michael Ufer and Mathias Mischler. Information ~~~~~~~~~~~ I am not in any way resonsible for loss of data, loss of sanity, loss of IQ and the possiblity of becoming adicted ;-) Since this game is Shareware the price for this disk must not exceed the cost for disk and postage. This document must be distrubuted along with the Tubes program. The spreading archive must not include *ANY* mailbox advertisments or additional texts. Tubes and this document must not be altered in any way (excluding spelling mistakes!) without written permission. The full AMOS source code is available when sending a small donation ;-) (Since now, I've not got anything for *all* my shareware games :-( ). The Game ~~~~~~~~ This is yet another pipelining game, in which you simple must build a long pipeline using randomly chosen tube-parts. In addition, there's a narrow time limit and ofcourse most of the tubes do not come in that order *you* are actually hopeing for. Erroneous placed tubes can be destroyed using the right mousebutton but as nothing is free in life, this will cost you 5 seconds of your valuable remaining time. When the time has run out or you've placed all the tubes, that were avail- able in this level, the water begins to flow. If you have set the tubes 0 correctly the water will flow through a certain amount of pipes before it runs out. According to the stage this amount be sufficient or not. If not, the game is over. Sometimes some tubes are already placed at the begin of the level. Using these tiles will score you extra points (they count the same as loops). However, if they aren't used, they are fixed to place and cannot be pushed by the bulldozer. After each completed level, you can grab a few more points by kickin' unused tubes from the screen using a bulldozer. This bulldozer can only push but not pull tubes. Quit this section either with the escape key or the right mouse button. For this bonus-game, there's *NO* timelimit. To grab another big pile of points, there are two more bonus games. In the Shuffle part, the screen is totally filled with tubes, which can be shifted to the left or right rowwise or up or down columnwise. It is a very tricky thing, but if you want to get a higher score, why not try as best as you can? ;-) One warning: Watch the whole screen when shuffling the tiles and check from time to time, if your pipeline is ok, and please keep track of the remaining time! The other bonus game is a kind of 'Tetris' or better: Tubetris. Tube parts are falling from top of the screen to the bottom. Move the falling tube to the left or the right and try to build some funny pipelines. When the time is over or all tubes have been used up, the water starts to flow from each water container at the bottom of the screen. The Controls ~~~~~~~~~~~~ Tubes can be controlled by mouse, keyboard or joystick. Normally, you should use a mouse for tubes. The keytable is explained below. In the normal game, you can press the left mousebutton to place a pipe onto the playfield. The right mousebutton is used to destroy tubes, that have been set there by mistake. Press 'P' to pause the game or 'Esc' to start the water flowing. In the bulldozer bonus game, you must first place the bulldozer at your desired place and then will get some kind of controle-arrows near the bulldozer. Move the mouse to change the direction and press the left mouse button to steer the vehicle in that direction. The section will be exit automatically, if there are no tube-parts anymore that can be moved around. In addition, you can quit it by hand using either right mouse- button or the escape key. The shuffle bonus game is very easy to control: Move the mouse to left or to the right to get the arrow into the right place. Please remember, that moving the mouse up or down has *NO* effect. Press the left mouse button at the desired place to shift a whole row or column in the direction the arrow is facing or the right mousebutton for the other direction. Press 'P' to pause or escape to start the water. In the Tubetris bonus game, move your mouse left or right to select target row. Press the left mouse button or cursor down to speed up the falling of a tile or if you don't like the game, press the Escape key or right mouse button to skip the Tubetris part. Keyboard controls: P : Pause game M : Toggle music S : Toggle sound Esc : Start water Space : Place tube Del : Destroy tube Amiga-A: Switch to workbench (warning: game continues!) Use the Cursor-Keys to move the tubes around. There is a new feature since Tubes V1.5. You may save a game screen to disk as an IFF-picture if you want to show your friends what wild and wicked pipelines you have managed to build. To do this, press and hold the Ctrl-Key when the water runs out from the end of a pipeline until you get an information line which says, that the screen has been saved. The picture will be saved "TubesRecord.iff" into the directory you've started the game from. For myself, I managed to get 100% once. Who doesn't believe it, I can send him a picture of ;-). Scoring ~~~~~~~ Normal game and shuffle game: For each tube the water runs through you get 25 points. Loops (i.e. when the water crosses it's path) score additonally 100 points and equal 4 normal tubes (that means the more loops you've got, the shorter a pipeline can be to complete the level). This is the same for preset tubes you didn't set but let the water flow through. In higher levels, it is essential to build loops to finish the level successfully! If you use *EVERY* tube in this level you will get a perfect bonus of 1000 points! The remaining time is multipled by five and added to the score. Bulldozer game: This one is very simple. For each pipe that is pushed from the screen you will get 25 points. Saving the game ~~~~~~~~~~~~~~~ Since V1.6 you can save your current game state (i.e only in the main game) by pressing the help key. To avoid abuse of this feature, the game is then quitted and you cannot play on for ten minutes. When you restart tubes, your saved game is continued immediately. Currently, it is not possible to save in bonus game, but you will see this feature in near future. The Displays ~~~~~~~~~~~~ To the right of your screen you can see some displays. These show: - The current level number - Your score - The remaining time - The number of tubes of the current tube and the total amount of tubes in this level - The next tile(s) During the flow of the water you also get a display of the percentage you've currently reached and if it reaches 100 percent you've completed the level. History ~~~~~~~ V1.6: Reformatted manual to 75 chars per line. Added silly pause-music and Game Over-jingle. Added two other liquids. Idea and cow-sample came from Michael Ufer. Completely new random numbers generator. Save main game implemented. Saving in bonus games in near future. Added info bar when saving record picture. Now preset tubes score bonus points. Fixed some very nasty bugs. A few changes which I cannot remember. V1.5: Added multi-coloured tubes. Implemented tubetris bonus game. Fixed a bug in the water flowing routine. Enhanced the bulldozer sounds. Added snap picture function. V1.4: Implemented keyboard and joystick controls. Implemented sound and music toggles. Added menu and channel allocation. Added inline instructions. V1.3: Created new title. Added bulldozer bonus game for Paul. Implemented perfect bonus. Improved the random numbers generator a little. V1.2: Added bonus shuffle game. V1.1: Added destroying of tubes feature for Mike. Ingame and hiscore musics were composed. V1.0: Initial release. Completely written in aprox. 8 hours. Tubes is Shareware ~~~~~~~~~~~~~~~~~~ Finally, some words to you. If you like this game, why not sending me some money or a gift (like disks, PD, joysticks, mice, floppy drives, modems, harddisks, streamers, Real 3D, A4000/060s, Cybervision, Lightwave etc.). Thanks for it! If you don't like Tubes, copy it on to someone else. I would appreciate any letters or E-mail you send in to comment about the game, even if you don't like it. Moreover, you can mail me for AMOS stuff and help in some problems. Other Shareware ~~~~~~~~~~~~~~~ Mega Tron : Great action game for up to seven people. Strike Commander: Duell for two pilots in the air. Tubes : Advanced pipeline game. Contact address ~~~~~~~~~~~~~~~ Any mails or donations to: Chris Hodges Account: 359 68 63 Kennedystr. 8 BLZ : 700 530 70 D-82178 Puchheim Bank : Sparkasse Fürstenfeldbruck Germany Tel.: 089/8005856 Email: chris@sixpack.pfalz.org