   ; Dot flag by    ; David Worswick   ; 5 Ormsby Close   ; Standish   ; Wigan   ; Lancashire   ; WN6 0XJ    ; Press left mouse button to quit..     path$="df0:david_w/flag/"      ; path to the flag.iff file. This may need changing                                                ; to run. It should be in the same drawer as the source code.    Ð 0,720,256,3          ; allocate an 8 colour bitmap to hold the picture    Ç‚ 0,44,256,$413,8,8,0 ; setup a lores copperlist for 8 colours    Ð 0,path$+"Flag.iff"          ; load in dot flag iff    Î 0,path$+"flag.iff"         ; load in palette    © 0,path$+"Music.med"       ; load in music    €7 50              ; wait for all disk activity to stop.    €4             ; go into blitz mode    Ç„ 0,0   ; put bitmap 0 into our copperlist    Ç† 0,0    Çƒ 0     ; create our display    © 0    ; Initialise module 0    €0 5            ; setup a level 5 interrupt     ©           ; to play the module   € €0          ; end of interrupt server routine.    offset.l=0            ; scroll offset    €»     €7       Ç„ 0,0,offset,0    ; display the bitmap at the new x coordinate       offset=offset+10              ; add 10 the scroll value       € offset=360 €! offset=0   ; see if the scroll needs resetting.   €¼ ß(0)=1                   ; repeat until LMB pessed.    €   ; Cool Effect...  ;   Looks good when it is used as part of a dual playfield display. ;   you can have the flag on the back display and use the front playfield ;   do display a high score table for example. 