| Table Of Contents |
| 1. System Requirements 2. Console Commands 3. Quake(Player) FPS Results |
| Absolute Minimum Amiga | Recommended Minimum Amiga |
| Recommended Amiga | Preferred Amiga |
| Quake Cheat Codes |
GOD Toggle GOD mode. FLY Toggle FLY mode. Use "d" and "c" to go up and down. NOTARGET Toggle targetting mode (i.e. monsters ignore you) NOCLIP Toggle "no clipping" mode (you can walk through walls) IMPULSE 9 All weapons, ammo & keys IMPULSE 11 Gives you one of the "runes" IMPULSE 255 Gives you Quad Damage GIVE 3 Gives you the double-barrelled shotgun. GIVE 4 Gives you the nailgun. GIVE 5 Gives you the super-nailgun GIVE 6 Gives you the grenade-launcher GIVE 7 Gives you the rocket-launcher GIVE 8 Gives you the thunderbolt GIVE S xxx Gives you xxx shotgun shells max. 255 GIVE N xxx Gives you xxx nails (flechettes) max. 255 GIVE R xxx Gives you xxx rockets (grenades) max. 255 GIVE C xxx Gives you xxx power cells max. 255 GIVE H xxx Gives you xxx health max. 255 |
| Host vars/commands |
Variable Name Default Values Description
--------------------------------------------------------------------------------
host_framerate........ 0 0-0.01 Change the speed of the game, to
go slower, use 0.01
host_speeds........... 0 0,1 Display host speeds (milliseconds)
sys_ticrate........... 0.05 0-0.1 Rate at which server sends updates
to clients. (0.05 = 20 updates/sec)
(0.1 = 10 updates/sec)
See techinfo.txt for more info
serverprofile......... 0 ? ?
fraglimit............. 0 value Set the amount of frags at which
the game will quit
timelimit............. 0 value Set the amount of time the game
will last before quitting
(or move to next level : see "noexit")
teamplay.............. 0 0,1,2 Set team mode. Default 0 (deathmatch)
samelevel............. 0 ? ?
noexit................ 0 0,1,2 Prevent players exiting a level.
"Noexit 2" allows a player to exit
from the START level but still
prevents exit from any subsequent
level. Note that you MUST set a
timelimit or fraglimit before using
"noexit"
developer............. 0 ? ?
skill................. 1 0-3 Sets skill level (0 = easy,
3 = nightmare)
deathmatch............ 0 0,1 Set deathmatch mode
(deathmatch/altdeath)
coop.................. 0 0,1 1=cooperative mode, 0=deathmatch
pausable.............. 1 0,1 Set whether or not "pause" works
temp1................. 0 ? ?
registered............ 0 0,1 Sets "registered" status (suppresses
the "register now" messages,
unlocks doors to episodes 2-4)
host_maxframetime..... 0.1 ? ?
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|
| Server vars/commands |
Variable Name Default Values Description
--------------------------------------------------------------------------------
sv_friction........... 4 0,1,4,8 How quickly you stop moving after you
stop holding down the move key:
0=ice skating, 1=slick, 4=normal,
8=sticky floor
sv_stopspeed.......... 100 value Change how quickly you come to a stop.
Doesn't seem to be as effective
as sv_friction
sv_gravity............ 800 value How much the universe sucks. 200 = you
can fly, at 3200 you can barely
hop up a stair
sv_maxvelocity........2000 value Maximum speed limit of the universe
sv_nostep............. 0 0,1 If 1, you do not automatically go up
stairs, you have to hop up them
one at a time
sv_edgefriction....... 2 ? ?
sv_idealpitchscale.... 0.8 0.0-1.0 Auto-pitching for stairs, slopes
sv_maxspeed........... 320 value Change the maximum speed of the player
sv_accelerate......... 10 value How quickly you accelerate - at 0,
you can't start walking. Higher
values seem to have little effect
sv_aim................ 0.93 value Auto-aiming fuzz factor
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|
| Client vars/commands |
Variable Name Default Values Description
--------------------------------------------------------------------------------
cl_upspeed............ 200 value Set how much the up key makes you jump
cl_forwardspeed....... 200 value Set your forward movement speed
max = sv_maxspeed
cl_backspeed.......... 200 value Set your backward movement speed
max = sv_maxspeed
cl_sidespeed.......... 350 value Set your sidestep/strafing speed
cl_movespeedkey....... 2.0 0.0+ Set how much move keys move you
cl_yawspeed........... 140 ? ?
cl_pitchspeed......... 150 value Keyboard lookup/down speed
cl_anglespeedkey...... 1.5 0.0+ Degrees to turn with each press of an
angle key
(left, right, lookup, lookdown)
_cl_name..............player value Player name
_cl_color............. 0 value Player colour
cl_shownet............ 0 ? Show how many network buffers remain
cl_nolerp............. 0 ? ?
lookspring............ 0 speed Make your "freelook" button auto-center
lookstrafe............ 0 0,1 In "mouse look", sideways mouse movement
does a strafe (1) or look (0)
sensitivity........... 3 value Set your mouse sensitivity
m_pitch............... 0.022 value Adjusts look up/down sensitivity
of mouse
m_yaw................. 0.022 value Adjusts turn side/side sensitivity
of mouse
m_forward............. 1 value Adjusts forward/back sensitivity of
mouse
m_side................ 0.8 value Adjusts strafe left/right sensitivity
of mouse
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|
got the rest of the commands? send me them...
| Computer 01 |
| FPS Results |
| Computer 02 |
| FPS Results |
| Computer 03 |
| FPS
Results Thanks to Jochen Lipps for sending me this results! |
| Quake060 |
| Computer 04 |
| FPS
Results Thanks to Alan Watson sending me this results! |
WinQuake
| Computer 05 |