/*
 * $Id: $
 */

/*
 * Mesa 3-D graphics library
 * Copyright (C) 1995  Brian Paul  (brianp@ssec.wisc.edu)
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public
 * License along with this library; if not, write to the Free
 * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 */

#include <AOS/amigamesa.h>

/***************************************************************************************************************************/
/* Subfunctions *********************************************************************************************************** */
/***************************************************************************************************************************/

void *AllocVecPooled(register void *MemPool __asm__("a0"), register unsigned long int length __asm__("d0"))
{
  unsigned long int *address;

  length += 4;
  if ((address = AllocPooled(MemPool, length)))
    *address++ = length;
  return (void *)address;
}

void FreeVecPooled(register void *MemPool __asm__("a0"), register unsigned long int *address __asm__("a1"))
{
  unsigned long int length;

  if (MemPool && address) {
    length = *--address;
    FreePooled(MemPool, address, length);
  }
}
