@DATABASE amigaguide.guide
@REM SLITHER V1.13 DEMO RELEASE 1
@WORDWRAP
@NODE main "Slither"
@{B}
Slither by Matt Briggs (C)ENGiNE NiNE DESiGN 1998
@{UB}@{i}
The addictive snake game
@{ui}
@{"   " LINK "info"} Game information
@{"   " LINK "cont"} Controls
@{"   " LINK "coins"} Coins to collect
@{"   " LINK "cred"} Game credits
@{"   " LINK "addr"} Contacting ENGiNE NiNE DESiGN
@ENDNODE

@NODE info "Information"
@{B}
Information
@{UB}

I started writing this game almost one year ago, back in June/July 97, and to be honest it's a project I wish I had never started. It was originally designed to go on three DD floppy disks, but after coding the game on and off for so long, I have decided to quickly fix up a CD `demo' edition. 
True, there are still loads of bugs in the game, but I feel the game is good
enough to be released. It's one of those games I wish I could just quickly
re-program, as the the code is such as mess. I doubt this game will ever get
finished.

There are around 57 levels in the game, each more or less challenging than
the previous level. The idea of the game is to collect nine numbered coins, and if you collide with yourself, hit a wall or make contact with the border then you will have to restart the level.

@ENDNODE
@NODE cont "Controls"
@{B}
Controls
@{UB}
FIRE  : Starts the game, changes various options in the options menu,
        un pauses the game.

UP    : Move snake up

DOWN  : Move snake down

LEFT  : Move snake left

RIGHT : Move snake right

P     : Pauses to game

T     : Allows you to change the speed of the game

Q     : Quits

@ENDNODE

@NODE coins "Items to collect"
@{B}
Items to collect
@{UB}
to help you complete the levels there are various `bonus' coins, which allow your snake to do various things. These are:

`Through yourself'  :   You do not die if you make contact with yourself.

`No border mode'    :   Allows you to go out of the screen and reappear at
                        the other side.

`Medical coin'      :   If you have collected this coin, and die, you will                         start at the coin you last failed to collect.

`Total control'     :   Stops your snake from constantly moving. You can
                        fully control the snakes direction for a limited
                        time only.

`Beer coin'         :   Your controls are reversed if you collect this coin,
                        so don't collect it!

`Bad pill'          :   It's instant death if you collect this poison pill!
                        start at the coin you

@ENDNODE

@NODE cred "Credits"
@{B}
Game credits
@{UB}
Messy Programming,
Cute Graphics and
Audio engineering   :   Matt Briggs

Level designs       :   Matt Briggs
                        William Roberts
                        Matthew Barber
                        Chris Lind
                        Chris Webber

Respect to          :   The Prodigy
                        Red Dwarf
                        CU Amiga
                        Dj Pie

Thanx to            :   Andrew Fitzgerald
                        Robert Livesey
                        Andrew Hanson
                        David Morris

                        All the mod makers for this game :)

Greets to           :   Nick Raymon
                        Dave Green
                        Goody
                        Will
                        Billy (You f**king PC LAMER!!!)
@ENDNODE

@NODE addr "Contact ENGiNE NiNE DESiGN:"
@{B}
Contact us at:
@{UB}
ENGiNE NiNE DESiGN
50 Thicket Drive
Maltby
Rotherham
South Yorkshire
S66 7LB
U.K.

E-Mail: ENGiNE9@OnLineAmiga.Demon.co.uk

@ENDNODE


