AGA or gfx board requirements
minimum:
68020 CPU + FPU
8Mb FAST RAM
CD-ROM
35Mb HD
min. recom.:
68040 CPU + FPU
8Mb FAST RAM
CD-ROM
35Mb HD
Internet
recommended:
68060 or PPC CPU
16Mb FAST RAM
CD-ROM
35Mb HD
Internet


Quake Amiga technical specifications
Quake is a gigantic game with a lot of options and features. Most important ones are listed below. Each one has a link to its explanation found at the bottom of the page. You may want to scroll down and read it as a whole document. This is the first draft of the document, and will be updated soon.
For even more info please check FAQ.

General gameplay:
  • 100% identical to original
  • any Quake add-on
  • misc. control options
  • Multiplayer:
  • Internet
  • Modem
  • null-modem cable
  • IPX
  • Gfx:
  • AGA/CGFX/P96
  • any screen mode
  • 8-bit and 16-bit gfx
  • 1x1 , 1x2 , 2x2 , odd , oddx2
  • resizable window
  • "mmuhack"
  • Sound:
  • AHI and custom sound routine
  • frequency settings
  • CD audio
  • Misc.:
  • Full multitasking
  • locale support
  • Amiga-style menus
  • AREXX support


  • Quake Amiga specifications document


    True to the original
    Amiga version of Quake is absolutely identical to the original PC. All the levels, enemies, weapons, options, keys, quality of the graphics, sounds, and other are identical. Moreover, Amiga version has some additional options not found in the regular PC Quake (full 16-bit gfx support, mouse freelook, misc. gfx settings, Amiga-style menus, locale support, etc.).


    Support for all Quake add-ons
    Quake is a much wider experience than just killing enemies and accomplishing missions. Thanks to the best 3D engine in the world, Quake allows for magnitude of additional options to be installed and used just like they were part of the original game. There are new levels, new weapons, total and partial conversions, movies, demos, etc. Each and every one of those works with Quake Amiga. This means you can download or buy any Quake PC addon and it will work on your Amiga. This option alone is what we feel will show the power of the Amiga. Because not only are we now able to play the biggest games from other platforms, we can use any of the additional goodies that come with them. For more information see "addons".


    Misc. control options
    Quake can be controlled by keyboard, mouse, joystick or CD32 joypad.


    100% compatible Internet play
    If you never tried playing Quake over the Net against up to 16 human players from anywhere in the world, you simply don't know what wild fun is. Quake Amiga allows you to connect to any Quake server and play against Amiga, PC and Mac users at the same time! Quake is the first Amiga game to allow Amiga users to join the rest of the gaming world through Internet.

    Connect to Internet like you do every time (Miami or TCP) and then run Quake. That's it. For more info see "Internet".


    Modem play
    How about going on a killing spree with or against your friend? Dial with your modem any Amiga, PC or Mac owner of Quake, and have a bloodfest. Not only can you fight each other, but you can also go together against monsters in the game.


    Null-modem cable play
    Two computers in the same room? It's time for Quake. Connect any two computers (Amiga, PC or Mac) with a regular null modem cable, and play against each other or as a team.


    Network play
    Take up to 16 of any networked computers (Amiga, PC or Mac) and play Quake in teams or each on its own.


    AGA, CyberGraphX or Picasso96
    Quake fully supports AGA, CGFX and Picasso96 graphics systems. This way it will grow and improve the way the gfx capabilities of your Amiga grow. It also supports various buffering options for each gfx standard.


    Any screen mode
    Quake is full 3D game, and it calculates all the graphics in real time, so by utilizing any screen mode option, Quake can grow with your system. If you have a slow CPU and AGA today, run it in lower resolution to gain speed. And if tomorrow you get a faster CPU or gfx board, pump up the resolution. Simply choose any screenmode from the list of modes available to your OS.


    8-bit and 16-bit gfx
    Standard PC Quake is 8-bit, and so is AGA version. However, if you have a gfx board you can play Quake in 16-bit gfx (65,000 colors) to experience even better looking shadows and lighting effects.


    Misc. pixel options (1x1 1x2 2x2 odd oddx2)
    Quake is meant to be watched in 1x1 pixelmode, where each pixel value is being calculated and drawn separately. However, on slower Amigas the gameplay could be too slow due to the fact that there is an enormous amount of calculations to be done each moment. Therefore, "odd" and "odd x 2" options were added. "Odd" skips every second horizontal line on the screen, while "odd x 2" skips every second vertical, as well. You can see an example screenshot, however it only makes sense seeing it in 24-bit, otherwise your browser will dither it and picture will not look alright.

    With these options, gfx display can pump pictures on screen faster, while the overall looks of the game is not as crippled as with "1x2" and "2x2" modes (frequently seen in other Amiga 3D games). None of these options are available in Quake PC.


    Playing in a window
    Fancy surfing the Net while killing a couple of friends? Quake can be played in a window on any public screen! So, you can play it right on your Workbench. The window is even resizable.


    MMUhack
    "mmuhack" option is Amiga-only and is added to increase speed on 040 and 060 machines.


    Sound
    Quake has an unbelievable sound effects and they are very important part of the experience. Quake Amiga sports a custom sound routine for lower end machines with slower CPU and no sound board.

    Support for Amiga's retargetable sound system AHI (author Martin Blom) was added to allow for any Amiga sound board to be used. 44KHz screams of pain and horror? Why not, pump it up.


    Frequency setting
    Choose any sound frequency to match your computer/HI-FI setup. From as low as 4000Hz up to the hi-fidelity end.


    CD audio playback during gameplay
    Quake CD-ROM also contains music. Quake will allow you to listen to this or any other audio CD while playing the game. This option does not interfere with regular sound effects from the game, so play anything from Bach to Aqua while shooting your way through enemy hordes.

    Sound and music on Quake CD were written by Trent Reznor and Nine Inch Nails.


    Multitasking
    Quake supports full multitasking. Any OS-friendly application may be running in the background. Standard dragging and Amiga+M switching of the screens is supported.


    Locale support
    Amiga OS locale support enables Quake menus to be displayed in virtually any language. Interested Amiga users are invited to participate in translation of the Quake. more info


    Amiga-style menus
    In addition to Quake menus found in PC and Mac versions, Quake Amiga also supports all the options with standard Amiga pull-down menus and file requesters.