


            **************************************
            *  Babylon 5 White Star Version 2.0  *
            **************************************

                       Public Release

                        Version 2.0

                     October 10th 1996


    This is the first public release of the new Vorlon/Minbari ship from
    Babylon 5: The WHITE STAR. This includes a template scene which is used
    to place all the lights and lens flares in their correct positions, and
    to align the constituent objects properly. The template scene WS_Setup
    does not include a main illuminating light, so use the template by loading
    it into an existing scene through the "LOAD FROM SCENE" function, importing
    the lights along with the objects.

    This model uses the file-naming convention of a Windows 3.1 PC, so it
    should be loadable to all users of Lightwave on any platform. I have
    made an effort to utilise only functions which are compatible with LW3.5,
    for maximum compatibility and rendering speed, but should anyone wish to
    modify the surfaces "WS Lighting Strips" and "WS Lighting Reflectors" to
    use the GLOW attribute available to users of version 4.0 and above, feel
    free to do so for your own personal use.

    This release includes two main objects:

    WHITSTAR.LWO  :  The main object for the White Star

    WS_LASER.LWO  :  The beam weapon employed by the White Star

    There are also three additional objects in the release:

    KIERSTAR.LWO  :  A large starfield object for use in the
                     example scene.

    Z'HA'DUM.LWO  :  A VERY large planet object, also for the demo scene.

    NEBULA_3.LWO  :  One of my many nebulae objects which makes the White Star
                     look very sexy. Used in the example scene.


    There are eight main texture maps in IFF format:

    COCKPIT.IFF
    L_L_WING.IFF
    L_U_WING.IFF
    R_L_WING.IFF
    R_U_WING.IFF
    LOWRNOSE.IFF
    TAILFINS.IFF
    UPPRHULL.IFF

    The IFF maps use sixteen colours and are perfectly adequate for most
    purposes... but I do have the 24 bit maps just in case you have memory
    to burn... (And if this is the case, how about sending me some!!!)

    There are also two 24bit maps for the planet and the nebula.

    Should you use these models in any productions or animations, please let
    me know about it and tell me where I can see the results of your work.

    Enjoy.

    Look out for more Babylon 5 clone models which are now nearing completion
    and coming soon, including

    Generation 2 Starfury : estimated completion November '96

    Earthforce Heavy Cruiser (eg. Agammemnon) : estimated November '96

    Narn Heavy Cruiser : estimated December '96

    Minbari Heavy Cruiser : estimated Christmas '96

    Email me for news on completion and expect to see the new models on future
    releases of Light ROM.

    -------------------------------------------------------------------------
    Many thanks to Dean Scott; "the original and best" B5 Cloner whose models
    I use all the time, and whose copyright text I have blatantly stolen
    because it looks good and gets the message across.
    I should also mention that some of the objects used on the example
    rendered images are Dean Scott's work, and the WS_Laser object is based
    upon the Vorlon Laser from his Ambassador class Vorlon ship object.

    Also great respect to Ron Thornton and his minions at Foundation Imaging
    whose imagination and technical skill seem to know no bounds.

    Anyone need any work done? My department charges very reasonable rates
    and the quality of finish should be self-evident.
    -------------------------------------------------------------------------

    Here are the various ways of reaching me, the author:

    snail-mail:             Kier Darby
                            National Centre for Computer Animation
                            Poole House
                            Fern Barrow
                            Poole
                            BH12 5BF

                            ENGLAND

    Internet Email:         u9500747@bournemouth.ac.uk

    WWW Homepage:           erm... under construction, available soon.

    -------------------------------------------------------------------------
            COPYRIGHT MESSAGE AND DISCLAIMER. PLEASE READ CAREFULLY
                      BEFORE USING THESE MODELS
    
*=======================================================================*

    These models are being distributed as FREEWARE, meaning  I  hold  the
    "copyright" to my work, but am allowing you to use it without  charge
    as  long as copyright CREDIT to Foundation Imaging, Warner Bros., and
    the author is noted in productions/animations using this data set.

    The creation of these models is in no way connected to the National
    Centre for Computer Animation; this data set was created by the author
    as a separate entity, in no way affiliated with the work of the NCCA.

    Not one part of this data set has originated nor has been obtained in
    any form, direct or indirect,  in part or in whole,  from  Babylonian
    Productions, Inc, Foundation Imaging, Inc., or Warner Bros.  They are
    the exclusive copyright holders to their original data sets and do not
    claim authorship to this independent work of the author.

    USE OF THIS DATA SET CONSTITUTES THAT THE USER AGREES THAT USER CAN
    NOT LEGALLY CLAIM NOR IMPLY THAT SAID DATA SET REPRESENTS IN ANY FORM
    THE  ABOVE  NAMED  ENTITIES  AND  MUST  NOT  USE DATA SET TO INFRINGE
    DIRECTLY OR INDIRECTLY UPON THE RIGHTS OF THE  ABOVE  NAMED  ENTITIES
    NOR USE DATA SET FOR COMMERCIAL OR FOR-PROFIT PURPOSES.

    Creation of this data set was strictly for personal, self-educational
    purposes and is NOT intended to infringe upon any  original  material
    or concept copyright held by the above named entities.

    This document  MUST  accompany  the  distribution  of this  data set.
    This archive MUST remain UNALTERED during distribution.

    This data set remains  1996 Kier Darby.

    
*=======================================================================*

    This model was created using an Amiga 4000 powered by a Motorola MC68060

    using:

    Lightwave 3D 4.0   Photogenics  1.2
    Brilliance   2.0   Image FX     1.5

    <([ The Amiga is NOT dead!!! It will rise on the third day...  ])>
