STARTING AMIGA KERMIT: Amiga Kermit is a command-line oriented program, so you must use the CLI to gain access to Kermit (see appendix A for information on how to use the CLI). Amiga Kermit does not have an Icon (yet), so you can not execute it directly from the Workbench. To start Kermit in interactive mode, type 1> KERMIT You can supply command-line arguements just as you can in UNIX, for example, 1> KERMIT -h displays a list of the legal command line options. Since the Amiga is a multi-tasking system, you might want to have Kermit running in the background, while you do something else. In this case, type 1> RUN KERMIT This will start a second CLI for Kermit to use. Once you have a file transfer started, you can use the Kermit window's BACK gadget (in the upper right-hand corner of the window) to move the window behind the others. You can click in the CLI window, and then continue to type commands to the CLI while Kermit performs the file transfer. LEAVING AMIGA KERMIT: To exit from Amiga Kermit, type EXIT in response to the C-Kermit> prompt, or use the Amiga Kermit window close gadget. The close gadget is the "emergeny exit" gadget; it will stop Kermit without sending any messages to the remote Kermit. If used within a file transfer, this will cause the remote Kermit to become very confused, and eventually, it will time out. If you want to cancel a file transfer, use CTRL-F or CTRL-B. If no file transfer is being performed, however, it is safe to use the close gadget in place of the EXIT command. USING AMIGA KERMIT: Amiga Kermit uses the UNIX C-Kermit user-interface modules with only minor changes, so the UNIX documenation describes most of the features of Amiga Kermit. The UNIX features not yet supported are: o DIAL and LOGIN script commands are not supported o Change Working Directory (CWD) command is not supported (you must CD to the correct directory BEFORE starting Kermit) o No LOCAL commands can be performed from within Kermit. For instance, the DIRECTORY command does not work. Since the Amiga is a mult-itasking computer, however, you can still perform commands from the CLI while Kermit is running (see STARTING AMIGA KERMIT, above, for more information). o Wildcards are not supported in file transfers. Since virtually any character is legal in an Amiga file name, Kermit will try to open exactly the file name you supply. o Non-alphanumeric characters in outgoing file names are translated to an ASCII 'X'. Incoming file names are checked for ':' and '/', which represent volume and directory delimiters. Any characters to the left of these are removed. The rest of the name is left untranslated. o XON/XOFF flow control, although settable, has no effect. o Transaction timing is not performed (except for timeout purposes), so all transactions report an elapsed time of 0 seconds. o The send delay time, although settable, is not used. See also the CKIKER.BWR file for information about known bugs. USING THE AMIGA KERMIT WINDOW GADGETS: The Amiga Kermit window supports the following gadgets: o Front and back gadgets. Pressing these repositions the window within the stack of windows on the screen. o Drag gadget (the title-bar). Dragging the title-bar moves the window to a new position on the screen. o Close gadget. Pressing this box cancels Kermit and returns you to the CLI (see LEAVING KERMIT, above); o Re-size gadget. Dragging this box changes the size of the window. When the window is re-sized, Kermit clears the window, and re-issues its prompt. The width of the window is re-figured, and character wrapping is performed near the right-hand edge, automatically. The width of the window initially is set to 78 characters (this will be expanded to 80 in a future release). APPENDIX A: USING THE CLI: Here's the procedure for getting access to the CLI from the Workbench: 1) Double-click on the Workbench disk icon to open it. 2) Double-click on the Preferences icon to run preferences. 3) Choose the CLI ON box (in the lower-left of the screen). 4) Choose the 80 character font (near the CLI choices). 5) Click the SAVE button to save the settings. 6) Close the disk window (click in its close gadget). 7) Open the Workbench disk again. You should see a CLI icon (a box with a "1>" in it). If you don't see the icon, check that you really saved the settings, and if you did, then re-boot and try again. The icon should be there when you re-boot. 8) Double-click the CLI icon. You should get a NewCLI window, with a 1> prompt. The is the Command Line Interface. Click in this window. You can type commands (like DIR for directory, CD to change directories, etc. This is discussed in the AmigaDOS User's Manual. The command DIR C: lists all the available commands). 9) Procede with the instructions given in STARTING AMIGA KERMIT above. 10) When you are done with the CLI, click in its window, and type ENDCLI. This should close its window, and return you to the Workbench. Note that you can still use the workbench even with CLI running, and that you can even run more than one CLI at the same time (double-click on the CLI icon a couple of times, and see).