WiZzard/Carnage Reviews |1-Gloom Deluxe For The Word (yep, I DID notice what happened with the Worms review :) So then, Gloom Deluxe, eh? Is it as good as finding you've sat opposite Sharon Stone on the bus or as bad as finding you've sat down on something that went "squish"? Well, don't take my review as gospel, but I think it's pretty darned good. Here's why... For a start, you don't just get Gloom Deluxe, you get the original version of Gloom, which is a good idea as when you upgrade to a faster cpu, you can try out Gloom Deluxe at a decent speed. The strange thing about Gloom Deluxe is that it is exactly the same levels as before, only at a higher resolution. Funny, because the demo of Gloom Deluxe was a totally new level. However, I have heard that there will be some new level disks out soon. There are a few options available before the game is loaded, these range from using your own chunky-to-planar routine to using the Virtual-io glasses. Unfortunately, I haven't had the chance to test out the virtual glasses setting, but I guess it would be like looking at two slightly different mini tv's for each eye. There are options to set the resolution that the Gloom screen runs in, from Low-Res to SuperHi-Res Interlaced, although you'd have to have a Risc cpu to run full-screen 1x1 S-HiRes Interlaced... There is also the option to have Gloom running in the background on Workbench, which sounds cool. I haven't tried it yet (I think I will in a minute, though!) On my computer (fitted with an Apollo 1220 - 25MHz 020 + FPU) I can get away with running Gloom Deluxe 2x2 full screen and 1x1 a couple of sizes up from the smallest size, which is okay because although the screen is fairly small, the detail is high so you can clearly see what is going on. I have had the pleasure of seeing an A1200 fitted with the Blizzard A1260 run Gloom Deluxe full screen 1x1 fairly smoothly. Wow. Just one screen size down and it ran silky smooth. Cor. It might seem obvious to some that some games programmers are urging A1200 owners (and owners of older machines) to upgrade to faster processors. After all, who wants to play Doom on a 286? Team 17 are urging people to upgrade for their forthcoming title Alien Breed 3D II - another contender for the Doom - But On The Amiga crown. It does look good though, from the still screenshots I have seen. This brings me onto another point. Gloom is very frantic and it is very atmospheric thanks to the spooky sound effects. However, even though the graphics have been updated somewhat, it still doesn't beat some aspects of Breed 3D. The main reason is that Gloom is all on one level and the rooms are mostly square; okay, this means that you find yourself going around the corners warily but it gets a bit repetitive. The repititiveness is broken down a little bit though, as there are some massive rooms here and there, plus there are walls swinging about that can crush you to death if you're not careful. One other thing is that the weapons seem a bit unrealistic, shooting glowing balls of light doesn't appeal to me as much as chainsawing a lizards head off, but maybe that's just me. I found Gloom Deluxe one heck of a game, even playing it full-screen 2x2, the ghosts coming at me through the walls really shit me up. I would urge everybody to go out and buy it, as it would show that people have got accelerators in their wonder-machines, and that they want good games that take advantage of that extra power. A fine example of how to make a good game. Ratings: -------- Graphics - 93% Imagine hot shit flying off a hot shovel. And you're almost there. Sound - 90% Sound effects that make you afraid of walls. Playability - 92% Instantly playable. Even better with a CD32 joypad. Longevity - 89% It's a pity the levels are the same, as it won't take original Gloom players long to get far. Still presents quite a challenge though. And you'll want to get through it. Overall - 91% A veritable gore-fest. With the messy option, of course. Hi mum! Review by WiZzard/Carnage. end