_____ _____ _____ _____ _____ _____ ____ _____ / / / / / / / | / / / / \ / /_____ /____/ /____/ / /___ | / /____/ /_____/ /____ / / / / / / | /| / / / / \ / _____/ / / / /_____ /_____ |/ |/ / / / / _____/ YES, IT CAN BE DONE . . . . WITH AMIGA! Graphics, music and animation reach new heights with german/norwegian- produced motion picture, where the Amiga is used for heavier tasks than ever before!  -------------------------------------------------------------------------- "Space Wars" is the title of a Tobias Richter is a well known recently produced "motion picture", german animation artist who makes a which was made exclusively with living on graphics and animations - Amiga animations! Thanks to a heap not only for games and other of good Amiga-equipment, lots of software, but in fact more so for experience, and even more patience, german tv- stations and the german Tobias J. Richter and advertisement bureaus. Bjorn A. the norwegian Bjorn A. Lynne have Lynne is a freelance musician who together produced this film, that uses the Amiga to control his stack shows what the Amiga really is of music equipment. Together they capable of, if it's just used decided to come up with something properly. extraordinary, to show off what they were able to do with an Amiga (or 10). --------------------------------------------------------------------------- Tobias used about two and a half 5 Amigas, all equipped with 68030 months - 10 weeks - to create the 8 processors, were used for rendering minutes long film. The first 5 the approx. 8,000 HAM/overscan weeks were used to create and model pictures that together forms the the objects and animations; and the film. Most of the pictures were last 5 to actually carry out the made in DCTV format, but a few of animations. The software that was them were made with a special 24 used is strictly "normal" software, bit graphics card. In those cases, that any Amiga owner can go out and the picture itself was put in the buy. "Reflections" and background with "Colourmaster 24", "Videoscape" were used for the and 2D- animations were displayed 3D-animation, "Dpaint" for the on top of it; that way it was 2D-animation of computer displays, possible to record it directly to and "Scala" was used to play it all video. back, and also for creating the end credits part of the movie. --------------------------------------------------------------------------- Animation data was stored on movie. The music was made on a removable Syquest hard disks and heavily upgraded A500 with MIDI used a total of approx. 150 MB interface and stereo sound sampler, disk space. Put into perspective, using "Music-X" and "Audiomaster this is in fact very little disk III". The Amiga was used to space for 8 minutes of film. control various synthesizers and effect units; the synths used were And while Tobias Richter did all of an Ensoniq SQ-R Plus, a Korg this in Germany, Bjørn Arild Lynne DW8000, and a Roland Juno 2. All was sat in Oslo with a detailed the music was then put together and storyboard for the movie, composing mixed down to a DAT (Digital audio and producing the music and the tape) and sent off to Germany, sound effects, especially suited where the video and the DAT were for each and every scene in the edited a bit in a video workshop. --------------------------------------------------------------------------- Tobias says: "To create a "take", wise to do this at night. My you must first create the objects computer ran 6 weeks without being you want to use. In my case, these turned off for one second. And were mostly the same spaceships as it's still working...." I've used in earlier animations, so I went ahead and created the Tobias points out that all the special objects, like moons, animations were recorded directly asteroids and fog effects. Then from the Amiga, without any use of you place all objects in one scene "one frame at a time"-recording. and define the movements of each So in reality, anyone at all can object, the camera- and light- make a movie like this, without settings etc. Then you check the spending thousands of dollars in animation by watching a wireframe equipment. He tells us that one of model. If the animation is ok, the hardest parts of the whole then you let the computer take over production was getting hold of the and render the real animation. original blueprints and data for This takes several hours, so it's objects used in the Star Wars and Star Trek movies. --------------------------------------------------------------------------- If anyone would like to take a closer look at "Space Wars", a VHS video cassette in HIFI stereo can be ordered from: Bjorn A. Lynne Schleppegrellsgt. 10 0556 Oslo NORWAY by sending a cheque for 12 UK pounds (or the equivalent in any other currency) made payable to Bjorn A. Lynne. ---------------------------------------------------------------------------