2.RACE DRIVIN' -------------- This is the latest game to come from the people at the Kremlin, i.e. the programming outfit of Domark. It is the unofficial follow-up to Hard Drivin' and I can say that it is a lot better than the 1st game although I am not here to review the game, it's the music... You have a choice of either loading up the game itself or to watch the intro, so I thought I'd load up the intro 1st, it makes sense.. This intro consists of just sound effects/speech samples which run throughout in relevance to the on-screen action. They are, I have to say, rather spiffing. The intro ideas/gfx/sfx were all done by Jolyon Myers and they suit the action perfectly. To those who haven't seen this little intro, it consists of a rather long animation running in the middle of the screen (supposedly surrounded by a car-stereo?) consisting of a race on the stunt track between a robot driver and a human driver (presumably the viewer!). The view switches from car to car, outside/inside views of the cars etc. It is very professionally done, and the sound-effects really add to the atmosphere. They consist of the usual mish-mash of engine noises/screech of brakes/clunk of car to car etc. Another thing, the samples aren't just triggered at the precise time, they are activated in relation to what happens on screen, i.e. if the 2 cars go on and off the screen, the volume of the engine sound depicts this. This brings me to surmise if the whole kaboodle of samples were done as a Protracker module. Finally, we hear a little bit of speech and a low bass sample. The whole thing is done very well and definitely gets a grade 'A' from me on the sound front, good, clean, well thought out samples. INTRO SOUND EFFECTS ]---- 90% Well, that's the intro out of the way, now onto the game. The title tune begins with a roaring guitar sample, followed by a heavy metal type tune. Heavy metal is fine for this type of game, because the tunes are normally fast paced and suit the action well. A definite good start there. But, now I here the tune.... Uh-Oh, ripped sample time... Let's just say that the samples aren't particularly original, and a few of them do not suit a heavy metal tune whatsoever. There are about 3 different 'sections' to this tune, some better than others, although on the whole, the tune is a bit shoddy and not well composed. Finally, you know that sometimes you can tell a 'tracker' module without even seeing it, well this is one of them, and that definitely is a bad sign... MELODY]--- 40% Average, not much of a main tune, more like a collection of themes. FEELING]-- 42% If you want some constructive criticism I'll say that it's a fast paced tune, somewhat lacking in variety of theme, based around tonic chords in obvious chord progressions. A tad repetitive. SAMPLES]-- 28% Bleurgh! The only original sample I heard was the guitar solo thingy at the beginning but I doubt if that is original, various samples by well known musicians, and some are amazingly old. ORIGINALITY]-- 25% The only original thing here is the different tunes, which on the face of it, isn't particularly original in the 1st place. --< OVERALL >-- 35% Amazingly average. Personally I think, if a company is going to fork out money for music on a game, they should invest in a musician who owns a sampler and knows how to use it. Games are meant to be done by professionals in their field, and I don't know of any professional musicians who 'rip' off everybody elses samples. Maybe one, or two per tune, but not 99% of them, it disgusts me. Please forgive the philosophical ending to that review but it's just how I feel about the state of the game music these days. Now, onto the sound effects. Oh, my god, it's the ghost of hard drivin' with virtually exactly the same samples, but it sounds like somebody's put a wet sock over the microphone when they were sampling them. SFX ]---- 30% One good thing, you couldn't hear the loop points! The only other bit of music on this game I heard was the hi-score music, and I think that the title music was better than that (hasn't that got your bass sample Bjørn?). The only good thing about that was that it was in tune and didn't last for too long.