/*
 * Copyright (C) 1989-95 GROUPE BULL
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to
 * deal in the Software without restriction, including without limitation the
 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
 * sell copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
 * GROUPE BULL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 *
 * Except as contained in this notice, the name of GROUPE BULL shall not be
 * used in advertising or otherwise to promote the sale, use or other dealings
 * in this Software without prior written authorization from GROUPE BULL.
 */

/*****************************************************************************\
* simx.c: 0.1a                                                                *
*                                                                             *
* This emulates some Xlib functionality for MSW. It's not a general solution, *
* it is close related to XPM-lib. It is only intended to satisfy what is need *
* there. Thus allowing to read XPM files under MS windows.                    *
*                                                                             *
* Developed by HeDu 3/94 (hedu@cul-ipn.uni-kiel.de)                           *
\*****************************************************************************/

#ifdef FOR_MSW

#include "xpm.h"
#include "xpmi.h"			/* for XpmMalloc */

/*
 * On DOS size_t is only 2 bytes, thus malloc(size_t s) can only malloc
 * 64K. BUT an expression data=malloc(width*height) may result in an
 * overflow. So this function takes a long as input, and returns NULL if the
 * request is larger than 64K, is size_t is only 2 bytes.
 *
 * This requires casts like XpmMalloc( (long)width*(long(height)), else it
 * might have no effect at all.
 */

void *
boundCheckingMalloc(long s)
{
    if (sizeof(size_t) == sizeof(long)) {	/* same size, just do it */
	return (malloc((size_t) s));
    } else {
	if (sizeof(size_t) == 2) {
	    if (s > 0xFFFF)
		return (NULL);		/* to large, size_t with 2 bytes
					 * only allows 16 bits */
	    else
		return (malloc((size_t) s));
	} else {			/* it's not a long, not 2 bytes,
					 * what is it ??? */
	    return (malloc((size_t) s));
	}
    }
}
void *
boundCheckingCalloc(long num, long s)
{
    if (sizeof(size_t) == sizeof(long)) {	/* same size, just do it */
	return (calloc((size_t) num, (size_t) s));
    } else {
	if (sizeof(size_t) == 2) {
	    if (s > 0xFFFF || num * s > 0xFFFF)
		return (NULL);		/* to large, size_t with 2 bytes
					 * only allows 16 bits */
	    else
		return (calloc((size_t) num, (size_t) s));
	} else {			/* it's not a long, not 2 bytes,
					 * what is it ??? */
	    return (calloc((size_t) num, (size_t) s));
	}
    }
}
void *
boundCheckingRealloc(void *p, long s)
{
    if (sizeof(size_t) == sizeof(long)) {	/* same size, just do it */
	return (realloc(p, (size_t) s));
    } else {
	if (sizeof(size_t) == 2) {
	    if (s > 0xFFFF)
		return (NULL);		/* to large, size_t with 2 bytes
					 * only allows 16 bits */
	    else
		return (realloc(p, (size_t) s));
	} else {			/* it's not a long, not 2 bytes,
					 * what is it ??? */
	    return (realloc(p, (size_t) s));
	}
    }
}

/* static Visual theVisual = { 0 }; */
Visual *
XDefaultVisual(Display *display, Screen *screen)
{
    return (NULL);			/* struct could contain info about
					 * MONO, GRAY, COLOR */
}

Screen *
XDefaultScreen(Display *d)
{
    return (NULL);
}

/* I get only 1 plane but 8 bits per pixel,
   so I think BITSPIXEL should be depth */
int 
XDefaultDepth(Display *display, Screen *screen)
{
    int d, b;

    b = GetDeviceCaps(*display, BITSPIXEL);
    d = GetDeviceCaps(*display, PLANES);
    return (b);
}

Colormap *
XDefaultColormap(Display *display, Screen *screen)
{
    return (NULL);
}

/* convert hex color names,
   wrong digits (not a-f,A-F,0-9) are treated as zero */
static int 
hexCharToInt(c)
{
    int r;

    if (c >= '0' && c <= '9')
	r = c - '0';
    else if (c >= 'a' && c <= 'f')
	r = c - 'a' + 10;
    else if (c >= 'A' && c <= 'F')
	r = c - 'A' + 10;
    else
	r = 0;

    return (r);
}

static int 
rgbFromHex(char *hex, int *r, int *g, int *b)
{
    int len;

    if (hex == NULL || hex[0] != '#')
	return (0);

    len = strlen(hex);
    if (len == 3 + 1) {
	*r = hexCharToInt(hex[1]);
	*g = hexCharToInt(hex[2]);
	*b = hexCharToInt(hex[3]);
    } else if (len == 6 + 1) {
	*r = hexCharToInt(hex[1]) * 16 + hexCharToInt(hex[2]);
	*g = hexCharToInt(hex[3]) * 16 + hexCharToInt(hex[4]);
	*b = hexCharToInt(hex[5]) * 16 + hexCharToInt(hex[6]);
    } else if (len == 12 + 1) {
	/* it's like c #32329999CCCC */
	/* so for now only take two digits */
	*r = hexCharToInt(hex[1]) * 16 + hexCharToInt(hex[2]);
	*g = hexCharToInt(hex[5]) * 16 + hexCharToInt(hex[6]);
	*b = hexCharToInt(hex[9]) * 16 + hexCharToInt(hex[10]);
    } else
	return (0);

    return (1);
}

/* Color related functions */
int 
XParseColor(Display *d, Colormap *cmap, char *name, XColor *color)
{
    int r, g, b;			/* only 8 bit values used */
    int okay;

/* TODO: use colormap via PALETTE */
    /* parse name either in table or #RRGGBB #RGB */
    if (name == NULL)
	return (0);

    if (name[0] == '#') {		/* a hex string */
	okay = rgbFromHex(name, &r, &g, &b);
    } else {
	okay = xpmGetRGBfromName(name, &r, &g, &b);
    }

    if (okay) {
	color->pixel = RGB(r, g, b);
	color->red = (BYTE) r;
	color->green = (BYTE) g;
	color->blue = (BYTE) b;
	return (1);
    } else
	return (0);			/* --> ColorError */
}


int 
XAllocColor(Display *d, Colormap cmap, XColor *color)
{
/* colormap not used yet so color->pixel is the real COLORREF (RBG) and not an
   index in some colormap as in X */
    return (1);
}
void 
XQueryColors(Display *display, Colormap *colormap,
	     XColor *xcolors, int ncolors)
{
/* under X this fills the rgb values to given .pixel */
/* since there no colormap use FOR_MSW (not yet!!), rgb is plain encoded */
    XColor *xc = xcolors;
    int i;

    for (i = 0; i < ncolors; i++, xc++) {
	xc->red = GetRValue(xc->pixel);
	xc->green = GetGValue(xc->pixel);
	xc->blue = GetBValue(xc->pixel);
    }
    return;
}
int 
XFreeColors(Display *d, Colormap cmap,
	    unsigned long pixels[], int npixels, unsigned long planes)
{
    /* no colormap yet */
    return (0);				/* correct ??? */
}

/* XImage functions */
XImage *
XCreateImage(Display *d, Visual *v,
	     int depth, int format,
	     int x, int y, int width, int height,
	     int pad, int foo)
{
    XImage *img = (XImage *) XpmMalloc(sizeof(XImage));

    if (img) {
	/* *img = CreateCompatibleBitmap(*d, width, height); */
	img->bitmap = CreateBitmap(width, height, 1 /* plane */ ,
				   depth /* bits per pixel */ , NULL);
	img->width = width;
	img->height = height;
	img->depth = depth;
    }
    return (img);

}

void 
XImageFree(XImage *img)
{
    if (img) {
	XpmFree(img);
    }
}
void 
XDestroyImage(XImage *img)
{
    if (img) {
	DeleteObject(img->bitmap);	/* check return ??? */
	XImageFree(img);
    }
}

#endif
