Night's Pawns: Necromancy For Shadowrun
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| Catagory: |
Necromantic (Soulfires) |
| Type: |
Mana |
|
Range: |
Touch |
Duration: |
Permanant |
| Target: |
Special |
Drain: |
[(F/2)]S |
Reinvigorates the faded essence of a failed Phantasm with an infusion of fresh Ectoplasm. Identifying the CORRECT faded Echoes can, however, be quite tricky >:-)*n*nThis spell can, in effect, create a phantasm of ANY dead person. GM's are strongly warned NOT to allow it to be used this way. Rather, the correct or desired ghost should only be accessible if the Necromancer has correctly identified the location and ectoplasmic signature of the desired ghost. Given such essentially perfect conditions, the Tgt# for the spell is = 4 + Yrs Dead + 4 if tainted by Protoplasm or Ichor.
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| Catagory: |
Necromantic (Soulfires) |
| Type: |
Mana |
|
Range: |
Self |
Duration: |
Prep |
| Target: |
F |
Drain: |
[(F/2)+2]D |
This spell alters the effects of the Caster's Soulfires skill when next used on a ShadowBound Ghost, and MUST be cast at a Force greater to or equal than the ghosts Force. Only one success on the spell roll is needed, but it is only effective if the ShadowBound ghost is entirely consumed by the effected Soulfires skill-use. If effective, this spell allows the Caster full use not of the ghosts Force, but it's Power, memories, and knowledge. The stolen memories (etc) can be used for 5 min per Force of the devoured ghost ** the number of Successes on the Assumption spell-casting. Any of the ghosts Weaknesses will ALSO be suffered by the Necromancer for the duration as well. Each use of any of the devoured POWERS subtracts 10 minutes from the duration of the Assumption Effect.
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| Catagory: |
Necromantic (Soulfires) |
| Type: |
Mana |
|
Range: |
Self |
Duration: |
Ritual |
| Target: |
Body (R) |
Drain: |
[(F/2)+1]D |
This vile spell uses Plasm's hyper-entropic force to decay non-living organic matter, losing one Body (or Barrier Rating) per day until completely decayed/destroyed. This base time can be reduced by dividing 24 hrs by the number of successes to determine the number of hours required to inflict the damage.
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| Catagory: |
Necromantic (Soulfires) |
| Type: |
Physical |
|
Range: |
LoS |
Duration: |
Instant |
| Target: |
Force |
Drain: |
[(F/2)+2]D |
This spell forces the plasm of a ghost's essence into direct interaction with Material and astral reality, causing it to react explosively: this has exactly the same effects as the Conflagration description in the "Casting Shadows" section, with the exception that no "Source" Aura is required. The Force of the Spell must be equal to or greater than the Force of the effected ghost, and the number of successes/2 is the base Conflagration potential, modified by the chart.
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| Catagory: |
Necromantic (Soulfires) |
| Type: |
Mana |
|
Range: |
LoS |
Duration: |
Instant |
| Target: |
Force |
Drain: |
[(F/2)-1]M |
This spell creates a bolt of ectoplasmic energy, inflicting base (Spell Force)M "Physical" damage on a ghostly target.
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| Catagory: |
Necromantic (Soulfires) |
| Type: |
Mana |
|
Range: |
Self |
Duration: |
Prep |
| Target: |
Willpower |
Drain: |
[(F/2)]M |
A more limited but sometimes more effective version of the Assumption spell, Plasmachy allows the Caster to alter his Soulfires skill use to eat one of the ghosts Powers, instead of its Force. The Caster must declare what Power is going to be stolen before casting the spell, and may use the Power once per success in his Soulfires Skill use. Each 10 min after stealing the Power, one usage fades, whether used or not. While the Necromancer has the Power, the targeted ghost CANNOT use the power, but once the effect fades, it may again use it.
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| Catagory: |
Necromantic (Soulfires) |
| Type: |
Physical |
|
Range: |
Touch |
Duration: |
Permanant |
| Target: |
Willpower (R) |
Drain: |
[(F/2)+1]S |
Breaks a ghost down into a raw plasmic mass of the same type and Force. This process requires use of a Necromantic Enchanting Lab, and 1 hour per Force divided by the Necromancer's net successes. The Rendering spell must be sustained throughout the entire time, or the targeted ghost will recover entirely quickly, only suffering a +1 to all Tgt#'s per hour successfully completed, which reduces by one per action resting.
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| Catagory: |
Necromantic (Soulfires) |
| Type: |
Mana |
|
Range: |
Self |
Duration: |
Instant |
| Target: |
3 + F |
Drain: |
[(F/2)]S |
This spell alters the effects of a Soulfires skill Usage to absorb the targeted ghost "whole", rather than destructively. The spell only takes full effect if the ENTIRE ghost is absorbed (reduced to 0 Force under normal conditions). Once affected, the target ghost is imprisoned within the caster's shadow, which will alter its shape to conform to the appearance of the ghosts trapped within. A Shadow-bound Ghost is NOT subject to its Weaknesses, and cannot use its powers. At any time, a Necromancer cannot have more ShadowBound ghosts than his current number of UNdamaged Aura Cohesion boxes.
-
| Catagory: |
Necromantic (Soulfires) |
| Type: |
Mana |
|
Range: |
Touch |
Duration: |
Sustained |
| Target: |
Special |
Drain: |
[(F/2)+2]L |
This spell acts somewhat as a Petrifying Gaze Power on Ghosts, and is frequently Quickened or Anchored on Ghost Lures by Necromancers. The caster rolls vs. a Tgt# equal to the spell's Force, and the snare can only affect ghosts with an equal or lesser force. The target ghost rolls it's Willpower vs. the Spell Force... unless it makes MORE successes, it's frozen, unable to do anything except make further attempts to escape, each attempt suffering a cumulative +1 to its Tgt#.
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| Catagory: |
Necromantic (Soulfires) |
| Type: |
Mana |
|
Range: |
LoS |
Duration: |
Instant |
| Target: |
4 |
Drain: |
[(F/2)]M |
Forces the target plasm to make a taint-resistance check against the Force of the spell or be converted to Ichor. Each 2 successes on the spell roll increase the target plasm's Tgt#'s by 1. A source of Ichor must be within LoS for the spell to work, and if the caster is NOT already ichor tainted, he must also make a taint check vs. the spell's force (but otherwise unmodified).
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| Catagory: |
Necromantic (Soulfires) |
| Type: |
Mana |
|
Range: |
Limited |
Duration: |
Sustained |
| Target: |
Body |
Drain: |
[(F/2)]L |
This spell destabilyzes the plasm of the target ghost: it takes the form of a (Force)L Physical Damage attack. If any damage is unresisted, the target must test for Essence Loss & permanent damage as if D Physical Damage had been inflicted, though they may add their Essence to their Body for the test. If a point of essence IS lost, they must also test for permanent damage. If an organ is lost, the target ghost acquires the "Unstable Plasm" Weakness (or 2x effect, if it's already possessed); If a Limb is lost, they suffer from a Soulwound (cf)
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