[Knowledge] GrowthPerStudent=80 GrowthPerPhilosopher=160 StudentPercent=40 [Preferences] DisableCityScreen=FALSE TurnMessage=FALSE YourTurnMessage=TRUE EndTurnMessage=FALSE AutoEndTurn=FALSE DefaultDifficultyLevel=2 AutoMovesAtEnd=FALSE GameToLoad= AutoSaveRounds=15 NaturalDisasters=FALSE TipEvents=TRUE [Delays] Flash=30 Move=100 Combat=100 Capture=100 Build=100 YourTurn=1000 LookAtCityBackground=500 EventDialogTime=3000 FindMoveMaxTime=5000 SoundStart=250 CompleteOrder=750 TrailerDelay=4000 [Borders] MinimumPerimeter=20 MinimumTerritory=50 TryAndSplitSize=250 MaxBorderLength=10 StartBorderNumDirs=4 EndBorderNumDirs=3 [Timers] MusicTimer=100 [Anim] MoveFrames=8 MoveFrameDelay=5 CombatFrameDelay=80 [Grid] Color=47 Thickness=1 [City] city_pop_max=10,15,22 settlement=settlement town=town city=city aff_keep_percent=91 aff_morale_turning_point=10 pop_change_event_percent=25 effect_of_health_on_morale=3 effect_of_affinity_on_morale=2 effect_of_previous_morale_on_morale=1 low_morale_event_when=33 morale_building_percent=2 building_percent=10 aff_keep_per_mil=950 initial_affinity=75 extra_eaten_effect_on_affinity=100 wall_defense_per_level=10 [Army] forage_percent=70 aperc=10 dperc=10 military_if_attack_value=2 initial_settler_morale=50 fortify_defense=5 [Engineering] road_turns=5 cultivate_turns=5 [Network] retry_times=200 send_wait=300 UniqueComputerID= ack_wait=200 ack_mode=0 file_send_delay=200 [Text] SavePrompt=Save Game Before Exit? WinText="%s is the winner!" LoseText="%s, you have lost! Better luck next time" AllDeadText="Everyone is dead !" NoCDText="Please insert your Ancient CD in the CD drive" StartingWindowTitle=Rise & Rule of Ancient Empires WindowTitleFormat=%s The %s Turn %d WindowRemoteText=(REMOTE) WindowAIText=(AI) WindowPauseText=press to resume game [Barbarian] chance_of_ship_appearing=5