Mind_2 { ;These formulas were developed after having read ;COMPUTERS AND THE IMAGINATION [Chapter 27] Turning ;a Universe Inside-Out. This is just a new venture ;and I am still exploring this rich area. z = c = pixel: z = c * sin(1 / z); |z| <= 100 } Mind_3 { z = c = pixel: z = c * sin(1 / z); z = z * z + c; |z| <= 4 } Mind_4 { z = c = pixel, z = c * sin(1 / z): z = z * z + c; |z| <= 4 } Mind_5 { z = c = pixel: z = c * sin(1 / z); z = z * z; |z| <= 100 } Readme { ; This Fractint .FRM file (c) 1993 by: ; ; LRCMIKE@LRC.OLDSCOLLEGE.AB.CA ; ; Michael G. Wareman ; P.O. Box 1856 ; Olds, Alberta, Canada ; T0M 1P0 ; }