LK-SPOTS (LUCKY-SPOTS) is an acronym for LOTTO KENO - Schemes Patterns Occurrences Tactics Strategies. LK-SPOTS is an application system which records actual winning numbers for LOTTO and KENO games, analyzes these winning numbers using simple statistical relationships, and forecasts sets of future numbers. LK-SPOTS programs offer a wide range of control. Program default values (initial settings) offer the ease of running in a semiautomatic mode. Changing the default values provides the flexibility for running in a manual mode. To enhance your control, understanding, and enjoyment of LK-SPOTS, please read the System Concepts of "Whence, A System Study Of Lottery Performance" before installing and operating the LK-SPOTS system. The LK-SPOTS package includes the following items: 1. The LK-SPOTS PROGRAM disk (1.4m format) ,or the LK-SPOTS PROGRAM disk (1.2m format). 2. "Whence, A System Study Of Lottery Performance" the LK-SPOTS system concepts guide (soft copy in Help). 3. The LK-SPOTS "Operations Guide"(soft copy in Help). Setting Up a shareware copy of LK-SPOTS. Place the unzipped elements: LKSPOTS.EXE (executable) LKH.HLP (help file) VBRUN200.DLL (dynamic link library) in the current directory. This example assumes that the root directory of drive A:\ is the current directory. To start from the DOS prompt: Key A: (to designate drive). Key CD A:\ (to designate directory). Key WIN LKSPOTS (to start program via WINDOWS). To start from WINDOWS: Select drive A: (double-click). Select directory A:\ (double-click). Select LKSPOTS.EXE (double-click). LK-SPOTS will begin with program LK100 the Menu process. Set the LK100 Mode to Setup. Click on the OK button. Program LK100 will invoke program LK000 (to setup a working copy of LK-SPOTS). Run program LK000 to configure your working copy of the LK-SPOTS system. QUICK TUTORIAL (Reference: LK-SPOTS OPERATIONS GUIDE) Normal operations for LK-SPOTS have 3 functions: ENTER winning numbers from the last game played. CHECK numbers/tickets from the last game against winning numbers. FORECAST numbers/tickets for the next game to be played. Initializing operations (which must precede normal operations) have 2 functions: SETUP directories/files/programs. IDENTIFY game(s) to be analyzed/played. The following tutorial outlines how these 5 functions may be accomplished: SETUP: 1. Back up (copy) original disk to working disk. 2. Start LKSPOTS (program LK100 Menu), and run the set up procedure (from program LK000 Set Up). 3. Optionally, using DOS, WINDOWS, a text editor, or utilities, examine the directories/files created and their contents. IDENTIFY: 4. Start LKSPOTS (program LK100 Menu). 5. Identify game L0310B - LOTTO, highest number 10, 3 balls drawn, with a bonus number (program LK205 Game Identification). 6. The preceding step invokes a long, automatic runstream ending with the menu (program LK100 Menu). The preceding step has identified game L0310B, created test data for this game, and produced each of the system's reports. From the menu (using the Report Name field and the OK button) view each of the reports (Game Identification Report, Winning Numbers Report, Performance Analysis Report, Performance Summary Report, Forecast Selections Report, Combine Selections Report, and Compare Selections Report). 7. Optionally, Using DOS, WINDOWS, a text editor, or utilities, examine the directories/files added and their contents. Notice that all reports were created automatically. These reports are created automatically each time winning numbers are added to the system (via LK210 Update Winning Numbers). ENTER: 8. Start LKSPOTS StrtLK (program LK100 Menu). 9. Update the winning numbers filePgm210 (via LK210 Update Winning Numbers) with the winning numbers from the latest game (game:007, numbers:01,03, 05, bonus number:10). 10. The preceding step invokes a long, automatic runstream ending with the menu (program LK100 Menu). The preceding step has produced each of the system's reports. From the menu (using the Report NameF100RNm field and the OKF100OK button) view each of the reports (Game Identification Report, Winning Numbers Report, Performance Analysis Report, Performance Summary Report, Forecast Selections Report, Combine Selections Report, and Compare Selections Report). CHECK: 11. From the menu (using the Report Name field and the OK button) compare the numbers/tickets forecasted for this game (007) against the actual winning numbers (LK335 COMPARE SELECTIONS Report). 12. The numbers/tickets to be compared were forecasted automatically in steps 5-6 above. After you have printed/ viewed this COMPARE SELECTIONS Report (LK335R35), return to the MENU PROCESS. FORECAST: 13. From the menu (using the Report Name field and the OK button) examine the numbers forecasted for next game (008) (LK325 FORECAST SELECTIONS Report). Remember - you won't be able to evaluate the results of this forecast until the winning numbers file is updated with the next set of winning numbers. 14. Note - steps 9-10 above automatically forecasted selections for the next game (008) using the group mean, group median, item mean, weighted item mean, group 1st quartile, group 3rd quartile, group hi-lo, and group lo-hi methods. 15. After you have printed/viewed the FORECAST SELECTIONS Report (LK325R25 from step 13 above), return to the MENU PROCESS. 16. From the menu (using the Report Name field and the OK button) examine the tickets forecasted for next game (008) (LK330 COMBINE SELECTIONS Report). Remember - you won't be able to evaluate the results of this forecast until the winning numbers file is updated with the next set of winning numbers. 17. Note - steps 9-10 above automatically combined selections for the next game (008) using the spread and wheel combination methods. 18. After you have printed/viewed the COMBINE SELECTIONS Report (LK330R30 from step 16 above), return to the MENU PROCESS. 19. To evaluate the results of your FORECAST (steps 13-18 above), ENTER the next set of winning numbers (as in steps 8-10 above; use game:008, numbers:02,04,06, bonus number:09), then CHECK (as in steps 11-12 above). 20. After you have completed the ENTER and CHECK (step 19 above), return to the MENU PROCESS. IDENTIFY (another game): 21. Identify game K2080 - KENO, highest number 80, 20 balls drawn, with no bonus number. 22. Analyze, ENTER, CHECK, and FORECAST for this game (experimentally) as you did in steps 5-20 above. You may identify up to 99 games, providing you have sufficient file space (reference File Considerations in Operations Guide).