; ; scorch.cfg ; Copyright 1991, Wendell T. Hicken ; Feel free to copy and modify this file for your own use. ; ; EXPERT_SCORING=on or off [on] EXPERT_SCORING=on ; COMPUTERS_CAN_BUY=on or off [on] COMPUTERS_CAN_BUY=on ; INVISIBLE_SHOTS=on or off [off] INVISIBLE_SHOTS=off ; SOUND= on, or off. Self-explanatory [on] SOUND=on ; FLY_SOUND= off, vel, or pos. vel or pos create sound while missles ; are being drawn based on either velocity or position [off] FLY_SOUND=POS ; TRACE=on, or off. Determines whether shots leave a trail. [off] TRACE=on ; CONCURRENT=on or off. [off] CONCURRENT=off ; on..off -> on will give more interesting and varied terrain... [off] RANDOM_LAND=on ; LAND1=0..100, initial smoothness of terrain [20] LAND1=20 ; LAND2=0..100, second steepness of terrain [20] LAND2=20 ;FLATLAND=0 or 1 1==> Avoid big mountains. [0] FLATLAND=1 ; MAXROUNDS=1..32767 [10] MAXROUNDS=5 ; MAXPLAYERS=2..10 [2] MAXPLAYERS=5 ; AIR_VISCOSITY=0..10 --> How much are bombs slowed while in flight? [0] AIR_VISCOSITY=1 ; RADAR_DISTANCE [40] --> For heat guided missles ; MAX_WIND [200] MAX_WIND=200 ; INITIAL_CASH=0 --> How much cash do tanks start with? INITIAL_CASH=0 ; MOUSE_RATE=some number. Low means fast movement, high means slow... [1.] MOUSE_RATE=.1 ; GRAPHICS_MODE=320x200 or 360x480 or 640x480 [360x480] ; 640x480 is only for the Paradise/Western Digital Graphics card (512K) GRAPHICS_MODE=360x480 ; High number ==> slow speed [10] FIRE_SPEED=10 ;TUNNELLING=on or off [on] TUNNELING=on ; EDGES_EXTEND=0..10000 ==> How far off the edges of screen bombs are traced. ; default is [75] ; EDGES=on or off or random or erratic [off] EDGES=ON ; ELASTIC=wrap or rubber or spring or concrete or erratic or random [rubber] ELASTIC=WRAP ; ARMS=0..4 [3] ARMS=4 ; BOMB_ICON=big or small [big] ; TALKING_TANKS=on or off [off] TALKING_TANKS=on ; ATTACK_COMMENTS=filename ATTACK_COMMENTS=talk1.cfg ; DIE_COMMENTS=filename DIE_COMMENTS=talk2.cfg ; GRAVITY=.2 ==> A number between .05 and 10 [20] ; FALLING_TANKS=on or off [on] FALLING_TANKS=on ; FALLING_DELAY=0..1000 [20] ; DAMAGE_TANKS_ON_IMPACT=on or off [off] DAMAGE_TANKS_ON_IMPACT=on ; SCALE_UP_EXPLOSIONS=on or off [off] ; MOUSE=on or off [on] ; CAREFUL_KEYBOARD=on of off [off] CAREFUL_KEYBOARD=on ; HOW_OFTEN_DIRT_CRUMBLES=0..100 [100] HOW_OFTEN_DIRT_CRUMBLES=100 ; EXTRA_DIRT=on or off [off] EXTRA_DIRT=on ; END of customization file. SCALE_UP_EXPLOSIONS=on SKY=RANDOM CHANGING_WIND=off