So you want to beat CAAAAPTAIN CCCCCOMIC HUH! Well you could get CAPTAIN COMIC 2 "THE FIXED VERSION" and probably do it.....and then you could tell all your friends and family that you beat the world's greatest, most awesome computer game ever made! But on the other hand, you're probably where I was about one month ago - TIRED, FRUSTRATED, ON THE EDGE...and all due to a cute little guy named CAPTAIN COMIC. Yes, I was ON THE EDGE and about to slash the wrist of my TIRED, TIRED, CRAMPED HAND....But now I can face the real world with my head held high. For I, and I alone, have accepted this secret mission....to beat the HELL out of CAPTAIN COMIC...And I have succeeded, my fellow computer game FREAKS. And NOW I want to share the attack plan that led this CAPTAIN COMIC FREAK to... A L L O U T V I C T O R Y ! O.K., Game FREAKS, ready?...It will not be easy at first, hang in there. I do not speak computerese and I will not assume that you have an MBA in COMPUTER GAMES 101, but I will assume you have played CAPTAIN COMIC and keep losing all your lives before you get the famed final treasure.... * * * * * * T H E C R O W N ! * * * * * * First of all....read the author's directions one more time. Don't forget to take the time to browse through the tips. Forget all the SHORT CUTS and BAD HABITS you developed along the way to the CROWN. For now...forget there is a crown....your goal is the "WAND". After the wand...it's a piece of cake to get the CROWN, honest! Another thing that the AUTHOR does not mention, (that sneaky devil!), is that not all of CAPTAIN COMIC's "MOVES" work all of the time. Such as an attempted leap across a gap. At some very important "LEAP AREAS", you all of a sudden don't make it to the other side. Well, it worked O.K. on the last leap!? Why not here?, You ask yourself, OVER and OVER. Well, at a few CHOICE locations, you have to position COMIC with one foot in space over the edge - AND then go for the LEAP. On occasion, you must hold the space bar down UNTIL he reaches the other side, before you release the space bar.....TADAAA! O.K., Let's go for it!!! I hope I can help you get through this SICK GAME and maybe then, you can get some sleep! ---------------------------------------------------------------------- LEVEL 1 ---------------------------------------------------------------------- < Objects To Be Found > BLASTOLA COLA, SHIELD, KEY. CAPTAIN COMIC appears, get the COLA to your left and head right at a steady pace. DO NOT linger, for this causes the birds to attack in closer. Before you hit the STONE STEP AREA - you only have to use your trigger about twice to actually zap one of the BASTARDS. They dive close but if you keep a steady pace they won't get in your way. Two of them come in at waist level quickly, so keep your thumb loose and ready! Continue over the STONE STEPS, etc., get the KEY, jump down and keep going to the right until you reach the next CASTLE DOOR. Go through it and you have made it to LEVEL 2. ---------------------------------------------------------------------- LEVEL 2: THE LAKE ---------------------------------------------------------------------- < Objects To Be Found > Two BLASTOLA COLAs, SHIELD. Grab the COLA and start moving to the left. The HOPPING ALIENS take time to get used to, but remember that you can run underneath them when they're in the air. This technique can be used to avoid them when your shots miss. As you keep going to the left, you will collect a SHIELD and eventually find yourself in a place where the wood planking extends up to the top of the screen. You need to travel along the top row of the planking....hold the space bar down when jumping across the "top" level. When you get to the ROCKET, grab the COLA before entering. --------------------------------------------------------------------- LEVEL 3: THE MOON --------------------------------------------------------------------- < Objects To Be Found > BLASTOLA COLA, SHIELD, RARE GEMS. Grab the COLA and take off to the right. I suggest you jump a few times to test the reduced gravity and BEWARE of the extra long GAPS when jumping. Some of the smaller GAPS can be cleared two jumps at a time with the low gravity force. When you come to an awesome jump GAP, remember to place COMIC with "ONLY" one foot on the edge and jump for all your worth and remember to hold the space bar down until he makes the jump to the other side. The jump appears impossible but you can do it, I missed twice before I made it. One habit to get used to right now is shooting and jumping at the same time. This comes in handy as you will soon see. O.K., be sure to collect the RARE GEMS before entering the actual MOONBASE. --------------------------------------------------------------------- LEVEL 4: THE MOONBASE (A "Real" Tough Level) --------------------------------------------------------------------- < Objects To Be Found > SHIELD, CORKSCREW, BOOTS. The SHIELD extends your life. The CORKSCREW gives you more staggered firepower. The BOOTS allow you to jump higher. You will need them to exit the MOONBASE. Beware of the SPINNING GLOBES, at least until you get the Corkscrew. You will be unable to zap the GLOBES until you get that CORKSCREW firepower. Try to avoid the GLOBES by jumping over them or hiding til one passes by. O.K., ready? Pay attention cause it gets hairy for sure! Use the pause when you get too flustered....but don't give up, for VICTORY can be had. As you enter the MOONBASE, head right and grab the SHIELD. Go back to the left, where you entered the MOONBASE. Jump up to the TOP LEVEL, boogie left, and use your fire power a lot in short bursts. You should be able to jump over some globes during this run. Go down the steps, and over the MIDDLE AREA jumps. When you come to three corridors, jump up to the middle level and continue left til you get a new screen. Continue left in the middle level, take some short jumps until you see the CORKSCREW. Get it and go right, using your new FIREPOWER. Continue right, jumps, up the steps, go right until you get a new screen. Get down to the lower level and go left to another quick new screen. Continue left on the lower level til you see a set of DOORS, go through to the right til you see another door. Go through. This brings you to the top level, go right, jump down the steps, up new jumps. You will come to a jump that you must hold the spacebar down to make it. You will end up in a middle corridor with a door right below you on the FIRST LEVEL. Get to the TOP LEVEL, go right til you can't go any further, jump down through the openings to the FIRST LEVEL and go left til you get the BOOTS and go through the door a little further left of the BOOTS. This brings you out right above the door labeled EARTH. Go right, jump down to the FIRST LEVEL, face left and jump up to the MIDDLE LEVEL where the EARTH DOOR is. Take the EARTH DOOR and it will bring you out onto a wall. (Whew!) Go left to the next door and take it. (More Fun!) This brings you into the awesome angry CAVE AREA....look out for sure! --------------------------------------------------------------------- THE CAVE --------------------------------------------------------------------- < Objects To Be Found > The Much Needed WAND, BAG OF GOLD. This is by far the most dangerous area. Remember, you CAN shoot through walls and you may want to linger and zap a few creatures. The PILLAR AREA is a good place to be cool and carve a few notches in your gun. In fact, any place that you can avoid getting zapped is a GOOD place to take a break and to build up your score. You get a extra life for every 50,000 points. (This holds true more so in the MOONBASE than in the CAVE AREA). DO-NOT-LINGER too long in the CAVE. Enough said! After you enter the CAVE, head right, you'll see a SHIELD with a NEST of CREATURES....Forget the SHIELD, continue right and get to the TOP LEVEL. It's a short jump up to it - but you have to use the "ONE FOOT" style to make it. Work your way right til you see a WALL DOOR, take it and you'll come out in a PIT. Jump up and out of the PIT and go left. Keep going left and ZAP all the little BASTARDS you can while still staying ALIVE. Keep going left til you see the WAND. You will encounter some awesome looking jumps, and will have to use all the keys to make it. Hold down the spacebar, the left cursor, and the fire key all at once AND remember to release the keys when COMIC's feet hit the flat surface. If you DO NOT, COMIC will fall into a pit quickly. O.K., after these wild jumps, GET THE WAND! Once you have the WAND, keep going left and jump into a BIG PIT. This is where the WAND really helps you! It allows you to make jumps you could never make before, AND in some cases allows you to go through walls. DO NOT overuse the wand because it does not stop you from being zapped by the creatures. You will quickly learn when to use the wand...which is when you think you have no other moves. You're in the PIT and you can see the BAG OF GOLD on the ledge. You can't jump it to the GOLD. Position COMIC to the far left of the PIT and hit your WAND KEY (Caps Lock). This move "wands" you to the top of the pit right next to the GOLD. Grab the GOLD and jump back into the PIT and take the ROCK DOOR out. You come out right where you saw the NEST of CREATURES. Jump down and head left to the CAVE DOOR that brought you into this awesome mess. You come out on the wall, go right, backtracking to the second set of DOORS, take them and you are back in the FOREST AREA. Go left to the first set of DOORS you see and enter them. This is where the lantern is, and you MUST have the LANTERN to find the CROWN. Once inside the LANTERN AREA, go left to the second TUBE, stand on the TUBE with one foot over the left edge. You can see the LANTERN up high and it seems to be an impossible jump. Hit the WAND KEY (Caps Lock), this places you right next to the LANTERN, grab it and jump back down to the area where you were. Head right back to the DOOR and exit back to the FOREST AREA. Head back left ALL the way to the ORIGINAL DOOR where CAPTAIN COMIC appeared to start the game. Enter, and you are now in the CASTLE. You can see the CROWN ROOM directly above you as you enter. Head left, "wanding" when you have to. Go as far left as you can go, and enter the DOOR. Head right as far as you can go, go up the STEPS and head left on the TOP LEVEL. Some of the jumps here need the "ONE FOOT" style and hold that space bar down til COMIC gets over. Continue left to the end, enter the DOOR. boogie right all the way to the next DOOR and TADAAA! You come out in the CROWN ROOM. The final CASTLE ROOM en route to the CROWN ROOM is not easy, zap the creatures quick, for they are out to protect the CROWN with their lives. Have fun with it and don't take it too badly when you have to start over, after all...it's only a GAME!!!!!