/*
 * UAE - The U*nix Amiga Emulator
 *
 * UAE Library v0.1
 *
 * (c) 1996 Tauno Taipaleenmaki <tataipal@raita.oulu.fi>
 *
 * Change UAE parameters and other stuff from inside the emulation.
 */

#include "sysconfig.h"
#include "sysdeps.h"

#include <assert.h>
#include <string.h>

#include "config.h"
#include "options.h"
#include "threaddep/penguin.h"
#include "uae.h"
#include "include/memory.h"
#include "custom.h"
#include "readcpu.h"
#include "newcpu.h"
#include "xwin.h"
#include "autoconf.h"
#include "disk.h"
#include "debug.h"
#include "gensound.h"
#include "picasso96.h"

/*
 * Returns UAE Version
 */
static uae_u32 emulib_GetVersion(void)
{
    return version;
}

/*
 * Resets your amiga
 */
static uae_u32 emulib_HardReset(void)
{
    uae_reset();
    return 0;
}

static uae_u32 emulib_Reset(void)
{
    uae_reset();
    return 0;
}

/*
 * Enables SOUND
 */
static uae_u32 emulib_EnableSound (uae_u32 val)
{
    if (!sound_available || currprefs.produce_sound == 2)
	return 0;

    currprefs.produce_sound = val;
    return 1;
}

/*
 * Enables FAKE JOYSTICK
 */
static uae_u32 emulib_EnableJoystick (uae_u32 val)
{
    currprefs.fake_joystick = val;
    return 1;
}

/*
 * Sets the framerate
 */
static uae_u32 emulib_SetFrameRate (uae_u32 val)
{
    if (val == 0)
	return 0;
    else if (val > 20)
	return 0;
    else {
	currprefs.framerate = val;
	return 1;
    }
}

/*
 * Changes keyboard language settings
 */
static uae_u32 emulib_ChangeLanguage (uae_u32 which)
{
    if (which > 5)
	return 0;
    else {
	switch (which) {
	 case 0:
	    currprefs.keyboard_lang = KBD_LANG_US;
	    break;
	 case 1:
	    currprefs.keyboard_lang = KBD_LANG_DE;
	    break;
	 case 2:
	    currprefs.keyboard_lang = KBD_LANG_SE;
	    break;
	 case 3:
	    currprefs.keyboard_lang = KBD_LANG_FR;
	    break;
	 case 4:
	    currprefs.keyboard_lang = KBD_LANG_IT;
	    break;
	 case 5:
	    currprefs.keyboard_lang = KBD_LANG_ES;
	    break;
	 default:
	    break;
	}
	return 1;
    }
}

/* The following ones don't work as we never realloc the arrays... */
/*
 * Changes chip memory size
 *  (reboots)
 */
static uae_u32 emulib_ChgCMemSize (uae_u32 memsize)
{
    if (memsize != 0x80000 && memsize != 0x100000 &&
	memsize != 0x200000) {
	memsize = 0x200000;
	fprintf(stderr, "Unsupported chipmem size!\n");
    }
    m68k_dreg(regs, 0) = 0;

    chipmem_size = memsize;
    uae_reset();
    return 1;
}

/*
 * Changes slow memory size
 *  (reboots)
 */
static uae_u32 emulib_ChgSMemSize (uae_u32 memsize)
{
    if (memsize != 0x80000 && memsize != 0x100000 &&
	memsize != 0x180000 && memsize != 0x1C0000) {
	memsize = 0;
	fprintf(stderr, "Unsupported bogomem size!\n");
    }

    m68k_dreg(regs, 0) = 0;
    bogomem_size = memsize;
    uae_reset();
    return 1;
}

/*
 * Changes fast memory size
 *  (reboots)
 */
static uae_u32 emulib_ChgFMemSize (uae_u32 memsize)
{
    if (memsize != 0x100000 && memsize != 0x200000 &&
	memsize != 0x400000 && memsize != 0x800000) {
	memsize = 0;
	fprintf(stderr, "Unsupported fastmem size!\n");
    }
    m68k_dreg(regs, 0) = 0;
    fastmem_size = memsize;
    uae_reset();
    return 0;
}

/*
 * Inserts a disk
 */
static uae_u32 emulib_InsertDisk(uaecptr name, uae_u32 drive)
{
    int i = 0;
    char real_name[256];

    if (drive > 3)
	return 0;

    while ((real_name[i] = get_byte (name + i)) != 0 && i++ != 254)
	;

    if (i == 255)
	return 0; /* ENAMETOOLONG */

    strcpy (changed_prefs.df[drive], real_name);

    return 1;
}

/*
 * Exits the emulator
 */
static uae_u32 emulib_ExitEmu(void)
{
    uae_quit ();
    return 1;
}

/*
 * Gets UAE Configuration
 */
static uae_u32 emulib_GetUaeConfig(uaecptr place)
{
    int i,j;

    put_long(place     , version);
    put_long(place +  4, chipmem_size);
    put_long(place +  8, bogomem_size);
    put_long(place + 12, fastmem_size);
    put_long(place + 16, currprefs.framerate);
    put_long(place + 20, currprefs.produce_sound);
    put_long(place + 24, currprefs.fake_joystick);
    put_long(place + 28, currprefs.keyboard_lang);
    if (disk_empty(0))
	put_byte(place + 32, 0);
    else
	put_byte(place + 32, 1);
    if (disk_empty(1))
	put_byte(place + 33, 0);
    else
	put_byte(place + 33, 1);
    if (disk_empty(2))
	put_byte(place + 34, 0);
    else
	put_byte(place + 34, 1);
    if (disk_empty(3))
	put_byte(place + 35, 0);
    else
	put_byte(place + 35, 1);

    for (i = 0; i < 256; i++) {
	put_byte((place + 36 + i), currprefs.df[0][i]);
	put_byte((place + 36 + i + 256), currprefs.df[1][i]);
	put_byte((place + 36 + i + 512), currprefs.df[2][i]);
	put_byte((place + 36 + i + 768), currprefs.df[3][i]);
    }
    return 1;
}

/*
 * Sets UAE Configuration
 *
 * NOT IMPLEMENTED YET
 */
static uae_u32 emulib_SetUaeConfig(uaecptr place)
{
    return 1;
}

/*
 * Gets the name of the disk in the given drive
 */
static uae_u32 emulib_GetDisk(uae_u32 drive, uaecptr name)
{
    int i;
    if (drive > 3)
	return 0;

    for (i = 0;i < 256; i++) {
	put_byte (name + i, currprefs.df[drive][i]);
    }
    return 1;
}

/*
 * Enter debugging state
 */
static uae_u32 emulib_Debug(void)
{
    activate_debugger ();
    return 1;
}

// We simply find the first "text" hunk, get the offset of its actual code segment (20 bytes away)
// and add that offset to the base address of the object.  Now we've got code to execute.
static uae_u32 FindFunctionInObject( uae_u8 *objectptr )
{
    uae_u8 *text_hdr;
    uae_u8 offset;
    if( text_hdr = strstr( "text", objectptr ) )
    {
	offset = *(text_hdr + 19);
	return (uae_u32)(objectptr + offset);
    }
    return 0;
}

#define CREATE_NATIVE_FUNC_PTR uae_u32 (* native_func)( uae_u32, uae_u32, uae_u32, uae_u32, uae_u32, uae_u32, uae_u32, \
						 uae_u32, uae_u32, uae_u32, uae_u32, uae_u32, uae_u32)
#define SET_NATIVE_FUNC(x) native_func = (uae_u32 (*)(uae_u32, uae_u32, uae_u32, uae_u32, uae_u32, uae_u32, uae_u32, uae_u32, uae_u32, uae_u32, uae_u32, uae_u32, uae_u32))(x)
#define CALL_NATIVE_FUNC( d1,d2,d3,d4,d5,d6,d7,a1,a2,a3,a4,a5,a6 ) if(native_func) native_func( d1,d2,d3,d4,d5,d6,d7,a1,a2,a3,a4,a5,a6 )
/* A0 - Contains a ptr to the native .obj data.  This ptr is Amiga-based. */
/*      We simply find the first function in this .obj data, and execute it. */
static uae_u32 emulib_ExecuteNativeCode(void)
{
    uaecptr object_AAM = m68k_areg( regs, 0 );
    uae_u32 d1 = m68k_dreg( regs, 1 );
    uae_u32 d2 = m68k_dreg( regs, 2 );
    uae_u32 d3 = m68k_dreg( regs, 3 );
    uae_u32 d4 = m68k_dreg( regs, 4 );
    uae_u32 d5 = m68k_dreg( regs, 5 );
    uae_u32 d6 = m68k_dreg( regs, 6 );
    uae_u32 d7 = m68k_dreg( regs, 7 );
    uae_u32 a1 = m68k_areg( regs, 1 );
    uae_u32 a2 = m68k_areg( regs, 2 );
    uae_u32 a3 = m68k_areg( regs, 3 );
    uae_u32 a4 = m68k_areg( regs, 4 );
    uae_u32 a5 = m68k_areg( regs, 5 );
    uae_u32 a6 = m68k_areg( regs, 6 );

    uae_u8* object_UAM = NULL;
    CREATE_NATIVE_FUNC_PTR;

    if( get_mem_bank( object_AAM ).check( object_AAM, 1 ) )
	object_UAM = get_mem_bank( object_AAM).xlateaddr( object_AAM );

    if( object_UAM )
    {
	SET_NATIVE_FUNC( FindFunctionInObject( object_UAM ) );
	CALL_NATIVE_FUNC( d1, d2, d3, d4, d5, d6, d7, a1, a2, a3, a4, a5, a6);
    }
    return 1;
}

static uae_u32 uaelib_demux (void)
{
#define ARG0 (get_long (m68k_areg (regs, 7) + 4))
#define ARG1 (get_long (m68k_areg (regs, 7) + 8))
#define ARG2 (get_long (m68k_areg (regs, 7) + 12))
#define ARG3 (get_long (m68k_areg (regs, 7) + 16))

    switch (ARG0) {
     case 0: return emulib_GetVersion ();
     case 1: return emulib_GetUaeConfig (ARG1);
     case 2: return emulib_SetUaeConfig (ARG1);
     case 3: return emulib_HardReset ();
     case 4: return emulib_Reset ();
     case 5: return emulib_InsertDisk (ARG1, ARG2);
     case 6: return emulib_EnableSound (ARG1);
     case 7: return emulib_EnableJoystick (ARG1);
     case 8: return emulib_SetFrameRate (ARG1);
     case 9: return emulib_ChgCMemSize (ARG1);
     case 10: return emulib_ChgSMemSize (ARG1);
     case 11: return emulib_ChgFMemSize (ARG1);
     case 12: return emulib_ChangeLanguage (ARG1);
	/* The next call brings bad luck */
     case 13: return emulib_ExitEmu ();
     case 14: return emulib_GetDisk (ARG1, ARG2);
     case 15: return emulib_Debug ();

#ifdef PICASSO96
     case 16: return picasso_FindCard();
     case 17: return picasso_FillRect();
     case 18: return picasso_SetSwitch();
     case 19: return picasso_SetColorArray();
     case 20: return picasso_SetDAC();
     case 21: return picasso_SetGC();
     case 22: return picasso_SetPanning();
     case 23: return picasso_CalculateBytesPerRow();
     case 24: return picasso_BlitPlanar2Chunky();
     case 25: return picasso_BlitRect();
     case 26: return picasso_SetDisplay();
     case 27: return picasso_BlitTemplate();
     case 28: return picasso_BlitRectNoMaskComplete();
     case 29: return picasso_InitCard();
     case 30: return picasso_BlitPattern();
     case 31: return picasso_InvertRect();
     case 32: return picasso_BlitPlanar2Direct();
     case 34: return picasso_WaitVerticalSync();
     case 35: return gfxmem_size != 0;
#endif

     case 69: return emulib_ExecuteNativeCode();
    }
    return 0;
}

/*
 * Installs the UAE LIBRARY
 */
void emulib_install(void)
{
    uaecptr a = here ();
    org (0xF0FF60);
    calltrap (deftrap (uaelib_demux));
    dw (RTS);
    org (a);
}
