#include "alertimage.h"

SHORT ATBorderVectors1[] = {
	0,0,
	75,0,
	75,14,
	0,14,
	0,0
};
struct Border ATBorder1 = {
	-1,-1,
	3,0,JAM1,	
	5,
	ATBorderVectors1,
	NULL
};

struct TextAttr ATTOPAZ60 = {
	(STRPTR)"topaz.font",
	TOPAZ_SIXTY,0,0
};
struct IntuiText ATIText1 = {
	1,0,JAM2,
	26,3,
	&ATTOPAZ60,
	(UBYTE *)"OK",
	NULL
};

struct Gadget ATGadget1 = {
	NULL,
	130,55,
	74,13,
	NULL,
	RELVERIFY,
	BOOLGADGET,
	(APTR)&ATBorder1,
	NULL,
	&ATIText1,
	NULL,
	NULL,
	NULL,
	NULL
};

#define GadgetList1 ATGadget1

struct TextAttr ATTOPAZ80 = {
	(STRPTR)"topaz.font",
	TOPAZ_EIGHTY,0,0
};
struct IntuiText ATIText2 = {
	1,0,JAM2,
	116,25,
	&ATTOPAZ80,
	(UBYTE *)"M",
	NULL
};

#define ATITextList ATIText2

struct NewWindow AlertWin = {
	139,58,
	340,73,
	0,1,
	GADGETUP,
	ACTIVATE+RMBTRAP,
	&ATGadget1,
	NULL,
	NULL,
	NULL,
	NULL,
	5,5,
	-1,-1,
	WBENCHSCREEN
};
