/* * Sweep waypoints near Mars (ho hum) */ Verbose Include marssci.inc Waypoint { } Cursor { MarsSci -700 +200 } Player { } /* Solar collector */ Cursor { MarsSci +5000 +0 -5000 } Include coll1.inc Briefing { Mission: Curiouser\\ Alien activity has become very heavy in the inner solar system. They're definitely up to something but we're not sure what.\\ Your mission is to patrol your waypoints, eliminate as many alien forces as necessary, and scout for useful information.\\ Good hunting! } /* Waypoint 2 */ Cursor { 0 0 0 } Cursor { +10000000 +0 +0 } Waypoint { } Event { Trigger Approach Value 10000 Action Score Value 1 } Include coll2.inc Include squad1.inc /* Waypoint 3 */ Cursor { 0 0 0 } Cursor { +0 +10000000 +0 } Waypoint { } Event { Trigger Approach Value 10000 Action Score Value 1 } Include coll2.inc Include squad2.inc Cursor { -4000 } Object { Name Destroyer Model dest1.tri Strategy Hunt3 TurnRate 0.1 Speed 0.01 MaxShields 200 Weapon 2 } /* Waypoint 4 */ Cursor { 0 0 0 } Cursor { -10000000 +0 +0 } Waypoint { } Event { Trigger Approach Value 10000 Action Score Value 1 } Include coll2.inc Include squad3.inc /* Waypoint 5 */ Cursor { 0 0 0 } Cursor { +0 -10000000 +0 } Waypoint { } Event { Trigger Approach Value 10000 Action Score Value 1 } Include coll2.inc Include squad4.inc Event { Name loadsuccess Disabled Trigger Alarm Value 10.0 Action LoadMission Value mars3.msn } Event { Name loadfailure Disabled Trigger Alarm Value 10.0 Action LoadMission Value lose.msn } Cursor { MarsSci } Event { Name returnfailure Disabled Trigger StopNear Value 1000 Action Enable Value loadfailure Action Message Value { [MarsSci] Mission failed! } } Event { Name returnsuccess Disabled Trigger StopNear Value 1000 Action Enable Value loadsuccess Action Message Value { [MarsSci] Mission Successful! Those collectors are all over the place. What are they up to? } } Event { Trigger Depart Value 10000 Action Enable Value returnfailure } Event { Trigger Score Value 4 Action Enable Value returnsuccess Action Disable Value returnfailure }