@database MTG_CARD_V.guide @author "Tom de Ruyter" @$VER: MTG.guide 1.11 nov.96 @node MAIN "Card Rulings & Descriptions - V" @{" " link MTG_CARD_RULINGS.guide/CARD_RULINGS} - - * - * - V - * - * - - @{" Venarian Gold " link VENAR} @{" Venom " link VENOM} @{" Venomous Breath " link VENBR} @{" Verduran Enchantress " link VERDU} @{" Vesuvan Doppelganger " link VESUV} @{" Veteran Bodyguard " link VETER} @{" Veteran's Voice " link VETVO} @{" Vexing Arcanix " link VEXIN} @{" Vibrating Sphere " link VIBRA} @{" Visions " link VISIO} @{" Vodalian Knights " link VODKN} @{" Vodalian War Machine " link VODWA} @{" Volcanic Eruption " link VOLCE} @{" Volcanic Island " link VOLCI} @{" Voodoo Doll " link VOODO} @endnode @node VENAR "Venarian Gold" @{b}Venarian Gold@{ub} As errata to the card, it should read "Put X counters on Venarian Gold..." [Duelist Magazine #4, Page 138] Even though it says to put the counters on the creature, they go away if the enchantment is removed. It should say that they go on the enchantment. Once all the counters are gone, it just sits there as an inert enchantment. [bethmo 06/17/94] If the enchantment is moved with Enchantment Alteration, the number of counters is set to 0 (since X is zero while a card is in play) and is not increased or left the same. [D'Angelo 07/15/96] This is based on a ruling made by the Rules Team on 9/22/95 regarding Cocoon. @{" Card Information " link LG_BLUE.guide/VENAR} @endnode @node VENOM "Venom" @{b}Venom@{ub} A non-wall creature blocking or any creature blocked by this card gets a "destroy at end of combat" effect on it when it is assigned as a blocker or this card is assigned to block it. An effect is added to a creature which becomes a blocker by any means, including being part of a band which is blocked or by being moved into blocking or being blocked by an effect such as General Jarkeld. This effect stays even if the creature is removed from the blocking situation by an effect like General Jarkeld. [WotC Rules Team 09/22/95] If this enchantment is moved onto a creature after blockers are assigned, all creatures blocked by the new creature at any time during this turn are immediately marked by this effect for destruction. [D'Angelo 10/23/95] @{" Card Information " link DK_GREEN.guide/VENOM} @endnode @node VENBR "Venomous Breath" @{b}Venomous Breath@{ub} As errata, the card should read "All creatures that are blocking or blocked by target creature are destroyed at end of combat." [Aahz 09/19/96] It only affects creatures blocking the target when this spell resolves. [Aahz 09/19/96] The effect will still happen even if the creature stops being a blocker after the effect resolves. General Jarkeld is one way to do this. [D'Angelo 09/19/96] @{" Card Information " link IA_GREEN.guide/VENOM} @endnode @node VERDU "Verduran Enchantress" @{b}Verduran Enchantress@{ub} See the @{"Activation Cost" link MTG_GEN_RULINGS.guide/TOP_ACTI} entry in the General Rulings for more information on what "use this effect only once" means. The effect is a triggered effect. Whenever you successfully cast an enchantment, you immediately get the option of drawing a card. This draw effect resolves immediately. It does not wait for other spells to be announced or resolved. [Aahz 01/07/95] Does not trigger on the moving of an enchantment from one permanent to another. [D'Angelo 07/25/95] The Fourth Edition version has an activation cost while the Limited, Unlimited, and Revised Editions just had an ability. [Duelist Magazine #5, Page 11] @{" Card Information " link 4E_GREEN.guide/VERDU} @endnode @node VESUV "Vesuvan Doppelganger" @{b}Vesuvan Doppelganger@{ub} See the @{"Copy Cards" link MTG_GEN_RULINGS.guide/TOP_COPY} entry in the General Rulings for more information. The Doppelganger of an artifact creature can be Shattered or Disenchanted. Can only switch creatures once per upkeep phase. [Duelist Magazine #2, Page 15] It is a phase effect. The Doppelganger can switch forms before paying upkeep on the current form. This is because the form switching ability is on the core card while the upkeep is considered to be on the form it currently has. Unpaid upkeep costs on the form will not prevent it from switching. [Aahz 11/08/96] Cannot switch to the same creature it is currently a copy of. But if there are two of those creatures, it could copy one on one upkeep and copy the other the next. [Duelist Magazine #7, Page 100] If switching to a creature, the upkeep costs must be paid before the end of upkeep (if the creature has any). [Duelist Magazine #3, Page 15] Damage is not removed when it changes forms. [D'Angelo 09/09/95] Animating a dead Doppelganger gets all the Doppelganger's abilities but it mimics at -1 power. [WotC Rules Team 02/07/94] The "normal characteristics" text means that you treat the Doppelganger as having the exact same text on it as the original card had. This includes name, casting cost, power/toughness, etc. It does not gain any enhancements the original creature may have had temporarily through Instants like Giant Growth or through Enchantments. [bethmo] When the Doppelganger switches creatures, the creature it used to be is considered to have left play. This means that if it was a Gaea's Liege, converted lands revert to their old form, and that if it was Aladdin, stolen artifacts return to the owner as normal. [bethmo] When it switches forms, the new form is not considered to be entering play. Effects that trigger off it entering play, even on the card itself, will not trigger. Thus, switching to a Pyknite will not allow you to draw a card. [D'Angelo 12/21/95] If it is a Tetravus and changes forms to something else (leaving some Tetravite tokens in play) then changes back to a Tetravus later, the old tokens will not consider this to be the same Tetravus they came from, so they will not be able to move onto the Doppelganger/Tetravus. [Aahz 03/02/96] Whenever it changes forms, it "resets" and loses any counters or other gains it made as the creature it was originally copying. [Duelist Magazine #5, Page 123] This affects creatures like Clockwork Beast, Fungusaur, Sengir Vampire and Thallids. If any of those gains resolve after the change resolves, the gain is removed immediately after it takes effect. For example, if you pay B to use a Frozen Shade ability and respond to it by changing forms, the form change resolves first, then the +1/+1 resolves and ends immediately. [D'Angelo 10/01/96] When changing forms, it keeps counters due to enchantments, effects of other spells or permanents, and targeted effects due to its own abilities whether or not they are not represented by counters. [Duelist Magazine #5, Page 123] This includes things like a Giant Growth, pumping up using Fire Breathing, or even use of Dwarven Warriors' or Dwarven Weaponsmith's _targeted_ abilities. It does not include non-targeted abilities like the Frozen Shade's "B:+1/+1" ability or counters such as the Sengir Vampire gets. Also, if switching from a Thallid, Spore counters gained as the Thallid are lost, but ones from Fungal Bloom will stay in case they are useful later. [Duelist Magazine #5, Page 123] When changing forms, the text changes from Magical Hack and Sleight of Mind are lost in the change along with the old text. [D'Angelo 02/27/95] When changing forms, it does not get any counters that the creature being copied would have received when cast, although it would get those counters when cast. [WotC Rules Team 02/27/94] Thus, a Doppel of a Clockwork Beast would get counters if it copied the Beast when cast, but would not get any if it changes form to a Clockwork Beast. The Shyft color is a built in ability and the color set is lost when changing away from this form. [WotC Rules Team 10/18/95] A Doppelganger of a Clone is just a copy of the creature the Clone copied. [PPG Page 224] A Doppelganger of a Doppelganger is just a copy of the creature the other one was copying. It does not nest abilities and give you multiple form switches a turn. [D'Angelo 11/11/96] This spell is targeted, so a creature with Protection from Blue cannot be copied. [WotC Rules Team] The Doppelganger is targeted and will check the validity of the target when declared and when resolved. If the target becomes invalid before resolution on casting the Doppelganger, then the spell fizzles. If it becomes invalid before resolution of a shape change, then the change fizzles and it keeps its current form. [WotC Rules Team 02/09/95] If it fizzles, you may try again. [D'Angelo 11/07/96] The Doppelganger is treated as a Summon Creature card even if it is copying an artifact creature. Thus, spells that affect Summon Creatures, such as Dance of Many, can be used on a Doppelganger of anything. [Aahz 09/15/94] When it switches forms, cumulative upkeep on the creature it was copying stops and any new cumulative upkeep for the new form starts over. If the cumulative upkeep is on the Doppelganger itself, however, it does not reset. [Aahz 03/02/96] @{" Card Information " link 3E_BLUE.guide/VESUV} @endnode @node VETER "Veteran Bodyguard" @{b}Veteran Bodyguard@{ub} If a creature is blocked but Trample damage is still done to a player, this damage cannot be redirected to the Bodyguard because the Bodyguard only takes damage from unblocked creatures. [bethmo] If a creature which does Trample damage is not blocked, the damage is taken by the Bodyguard. The damage loses its Trample nature. [Snark] Damage goes to the Bodyguard as long as he is untapped. This works even if he is blocking. [Peterson 11/01/94] The redirection takes place automatically at the end of the first step of damage prevention. This is not a fast effect used during damage prevention but you can use other prevention effects before this one kicks in. If there is more than one automatic effect, the person damaged can choose which order to apply them. This damage will result in a second damage prevention step to follow this one. [WotC Rules Team 06/15/95] Cannot be used against spell or other non-creature attack damage. Note that the Prodigal Sorcerer and other creatures have non-attack ways to deliver damage, but only attacking creature damage can be used on a Bodyguard. Only usable on damage from unblocked attacking creatures that is dealt due to the attack. Any damage from effects (even while it is attacking and is unblocked) is not valid. [Duelist Magazine #7, Page 99] Redirected damage retains its color and any other abilities. [Snark] If a Martyr of Korlis is in play, unblocked artifact creature damage must go to a Martyr because its text overrides the Veteran Bodyguard. All other unblocked creature damage can and will be taken by your Veteran Bodyguard. [Aahz] In the Limited and Unlimited Editions, the Bodyguard did not state that only one of them could take damage during a given turn. In the Revised Edition, only one Bodyguard can take damage during a given turn, even if one of the other Bodyguards is a Limited or Unlimited Edition one, or if it is a Martyr of Korlis. This means that you may choose among your various Bodyguards which one takes creature damage (with Martyrs usable for artifact creature damage). Note that if a Martyr takes some artifact damage (creature or not) then none of the other Revised Bodyguards may take damage for you, even if the damage is not artifact damage. @{" Card Information " link 3E_WHITE.guide/VETER} @endnode @node VETVO "Veteran's Voice" @{b}Veteran's Voice@{ub} Is buried if you lose control of the creature since the card text says it is played on a creature you control. [Duelist Magazine #12, Page 32] @{" Card Information " link AI_RED.guide/VETER} @endnode @node VEXIN "Vexing Arcanix" @{b}Vexing Arcanix@{ub} The target player names a card on announcement and not on resolution. [WotC Rules Team 06/27/96] If the player has no cards in their library, the effect does nothing. It does not cause any damage. [WotC Rules Team 05/08/96] @{" Card Information " link IA_ARTIFACT.guide/VEXIN} @endnode @node VIBRA "Vibrating Sphere" @{b}Vibrating Sphere@{ub} It is possible for the Sphere to kill a creature prior to the start of untap. [Aahz 07/23/96] @{" Card Information " link IA_ARTIFACT.guide/VIBRA} @endnode @node VISIO "Visions" @{b}Visions@{ub} You cannot rearrange the cards. You put them back in the same order or you shuffle the whole library. [bethmo 08/31/94] If there are less than 5 cards in the the library, you look at whatever ones remain and you still get the option to shuffle. [Duelist Magazine #6, Page 130] This is not a draw and will not cause a player to lose if there are less than 5 cards in the library. [Duelist Magazine #6, Page 130] @{" Card Information " link LG_WHITE.guide/SPLIN} @endnode @node VODKN "Vodalian Knights" @{b}Vodalian Knights@{ub} As errata, it should say "defending player" instead of "opponent". [Duelist Magazine #4, Page 64] @endnode @node VODWA "Vodalian War Machine" @{b}Vodalian War Machine@{ub} The Merfolk are tapped during announcement and as a cost. [Duelist Magazine #11, Page 56] It cannot override "summoning sickness", so it cannot attack on the turn it is brought into play. [WotC Rules Team 12/15/94] @{" Card Information " link FE_BLUE.guide/VODWA} @endnode @node VOLCE "Volcanic Eruption" @{b}Volcanic Eruption@{ub} Targets the specified number of mountains, so you can't use it for more damage than you can find mountains to target. [PPG Page 223] Can be used with X equal to zero. This is useful if no Mountains are in play. [bethmo] You must pick which Mountains are targeted when the spell is cast. [WotC Rules Team 02/07/94] Casting Magical Hack on Volcanic Eruption will not allow you to change the targets of the spell because you chose the targets when the spell was declared and before a Hack can interrupt it. The Hack will just cause it to fizzle. [WotC Rules Team 02/07/94] It may not fizzle on multilands that are half mountain and half of the new land type specified. The Limited/Unlimited Edition version of this card does X damage even if some of the Mountains are removed. This is because the damage is in no way tied to the number of mountains destroyed, just the number of mountains originally targeted. It does zero damage, however, if all the mountains are removed since a spell fizzles if all of its targets are invalid. The Revised Edition version of this card only does damage for each land destroyed. [D'Angelo 07/15/96] @{" Card Information " link 4E_BLUE.guide/VOLCA} @endnode @node VOLCI "Volcanic Island" @{b}Volcanic Island@{ub} See @{"Badlands" link MTG_CARD_B.guide/BADLA} for rulings. Volcanic Island was not in the Alpha printing of the Limited Edition. @{" Card Information " link 3E_LAND.guide/VOLCA} @endnode @node VOODO "Voodoo Doll" @{b}Voodoo Doll@{ub} As errata to the Chronicles version, the card is destroyed at the end of your turn if it is untapped, regardless of whether or not the damage is prevented. [Duelist Magazine #11, Page 56] As errata to both versions, it is destroyed (not buried) if it is untapped at the end of your turn. [WotC Rules Team 10/03/96] All of the 'X's on this card refer to the number of counters on the card. Paying twice the number of counters and tapping the Doll does damage equal to the number of counters. [bethmo 06/15/94] If Power Artifact is applied to the Doll, each activation will cost X+X-2 with a minimum cost of 1. [Aahz 07/25/94] Adding a counter to the Doll is considered an upkeep cost. This cost must be paid before you can use the card. [Duelist Magazine #5, Page 123] The Chronicles version gets a counter at the beginning of upkeep while the Legends version got one at any time during upkeep. [Duelist Magazine #7, Page 101] @{" Card Information " link LG_ARTIFACT.guide/VOODO} @endnode