@database FE_RED.guide
@author "Tom de Ruyter"
@$VER: MTG.guide 1.11 nov.96
@node MAIN "Fallen Empires - Red Cards"
@{" " link MTG_CARD_LISTS.guide/CL_FE}
                        @{b}Fallen Empires - Red Cards@{ub}

                             @{" Brassclaw Orcs     " link BRASS}
                             @{" Dwarven Armorer    " link DWAAR}
                             @{" Dwarven Catapult   " link DWACA}
                             @{" Dwarven Lieutenant " link DWALI}
                             @{" Dwarven Soldier    " link DWASO}
                             @{" Goblin Chirurgeon  " link GOBCH}
                             @{" Goblin Flotilla    " link GOBFL}
                             @{" Goblin Grenade     " link GOBGR}
                             @{" Goblin Kites       " link GOBKI}
                             @{" Goblin War Drums   " link GOBWD}
                             @{" Goblin Warrens     " link GOBWA}
                             @{" Orcish Captain     " link ORCCA}
                             @{" Orcish Spy         " link ORCSP}
                             @{" Orcish Veteran     " link ORCVE}
                             @{" Orgg               " link ORGG_}
                             @{" Raiding Party      " link RAIDI}

@endnode
@node BRASS "Brassclaw Orcs"

@{b}Brassclaw Orcs@{ub}

Color     = Red
Rarity    = FE(C1/C1/C1/C1)
Type      = Summon Orcs (3/2)
Cost      = 2R
Artist    = Dan Frazier / Heather Hudson / Rob Alexander / Rob Alexander

@{b}NOTE@{ub}: There are FOUR different artworks for this card.

Text(FE): Cannot be assigned to block any creature of power greater than 1.

Flavor Text: @{i}"Brassclaws were typical Orcs - quick to laud their own
              prowess in battle, quick to jeer at their opponents,
              and quicker still to run away when things started to
              look slightly dangerous."
              @{ui}---Sarpadian Empires, vol. IV

Flavor Text: @{i}"The large brass claws worn by some Sarpadian Orc tribes
              were among the least feared weapons ever known."
              @{ui}---Sarpadian Empires, vol. IV

Flavor Text: @{i}"A whole skin is worth a thousand victories."
              ---Orcish Veteran of the Battle of Montford@{ui}

Flavor Text: @{i}"The Brassclaws delighted in lightning raids on Icatian
              and Dwarven towns; an unprepared enemy is easier to defeat."
              @{ui}---Sarpadian Empires, vol. IV

 @{b}NO RULINGS@{ub}

@endnode
@node DWAAR "Dwarven Armorer"

@{b}Dwarven Armorer@{ub}

Color     = Red
Rarity    = FE(U1)
Type      = Summon Dwarf (0/2)
Cost      = R
Artist    = Bryon Wackwitz

Text(FE): <RT>:   Discard  a card from your hand to put either a +0/+1 or a
          +1/+0 counter on a target creature.

Flavor Text: @{i}"The few remaining pieces from this period suggest the
              Dwarves eventually made weapons and armor out of
              everything, even children's toys."
              @{ui}---Sarpadian Empires, vol. IV

 @{" Rulings " link MTG_CARD_D.guide/DWMOR}

@endnode
@node DWACA "Dwarven Catapult"

@{b}Dwarven Catapult@{ub}

Color     = Red
Rarity    = FE(U3)
Type      = Instant
Cost      = XR
Artist    = Jeff A. Menges

Text(FE): Dwarven  Catapult  does  X  damage,  divided  evenly among all of
          opponent's creatures (round down).

Flavor Text: @{i}"Often greatly outnumbered in battle, Dwarves relied on
              catapults as one means of damaging a large army."
              @{ui}---Sarpadian Empires, vol. IV

 @{" Rulings " link MTG_CARD_D.guide/DWCAT}

@endnode
@node DWALI "Dwarven Lieutenant"

@{b}Dwarven Lieutenant@{ub}

Color     = Red
Rarity    = FE(U3)
Type      = Summon Dwarf (1/2)
Cost      = RR
Artist    = Douglas Shuler

Text(FE): <1R>: Target Dwarf gets +1/+0 until end of turn.

Flavor Text: @{i}"Dwarven officers were tireless in battle, moving up and
              down the lines to rally their troops and boost morale."
              @{ui}---Sarpadian Empires, vol. IV

 @{b}NO RULINGS@{ub}

@endnode
@node DWASO "Dwarven Soldier"

@{b}Dwarven Soldier@{ub}

Color     = Red
Rarity    = FE(C1/C1/C1)
Type      = Summon Dwarf (2/1)
Cost      = 1R
Artist    = Douglas Shuler / Rob Alexander / Randy Asplund-Faith

@{b}NOTE@{ub}: There are THREE different artworks for this card.

Text(FE): If  Dwarven  Soldier  blocks or is blocked by Orcs, it gets +0/+2
          until end of turn.

Flavor Text: @{i}"Although the Dwarves staunchly defended their walled
              city-states against the Orcs, their civilization was
              the first to fall, and its name was sadly lost."
              --- Sarpadian Empires, vol. I@{ui}

Flavor Text: @{i}"Let no one say we did not fight until the last..."
              ---Headstone fragment from a mass grave
                 found in the Crimson Peaks@{ui}

Flavor Text: @{i}There is a legend among present-day Dwarves that the
             Dwarves of Sarpadia will one day return to defend
             Dwarvenkind against a deadly peril.@{ui}

 @{" Rulings " link MTG_CARD_D.guide/DWSOL}

@endnode
@node GOBCH "Goblin Chirurgeon"

@{b}Goblin Chirurgeon@{ub}

Color     = Red
Rarity    = FE(C1/C1/C1)
Type      = Summon Goblin (0/2)
Cost      = R
Artist    = Dan Frazier / Daniel Gelon / Phil Foglio

@{b}NOTE@{ub}: There are THREE different artworks for this card.

Text(FE): <0>: Sacrifice a Goblin to regenerate a target creature.

Flavor Text: @{i}"Perhaps Goblins are good for something after all."
              ---Attributed to General Khurzog@{ui}

Flavor Text: @{i}The Chirurgeons patched up their fallen comrades with
             a gruesome mix of twisted limbs and mangled flesh.@{ui}

Flavor Text: @{i}"I asked one of my aides how they do it, but all he'd
              say was, `Trust me, Mayor, you don't want to know.'"
              ---Lydia Wynforth, Mayor of Trokair@{ui}

 @{" Rulings " link MTG_CARD_G.guide/GOCHI}

@endnode
@node GOBFL "Goblin Flotilla"

@{b}Goblin Flotilla@{ub}

Color     = Red
Rarity    = FE(U1)
Type      = Summon Goblins (2/2)
Cost      = 2R
Artist    = Tom Wanerstrand

Text(FE): Islandwalk
          At the beginning of the attack, pay <R> or any creatures blocking
          or  blocked  by  Goblin  Flotilla  gain first strike until end of
          turn.

Flavor Text: @{i}Exceptionally poor sailors, Goblins usually arrived at
             their destination retching and in no condition to fight.@{ui}

 @{" Rulings " link MTG_CARD_G.guide/GOFLO}

@endnode
@node GOBGR "Goblin Grenade"

@{b}Goblin Grenade@{ub}

Color     = Red
Rarity    = FE(C1/C1/C1)
Type      = Sorcery
Cost      = R
Artist    = Christopher Rush / Dan Frazier / Ron Spencer

@{b}NOTE@{ub}: There are THREE different artworks for this card.

Text(FE): Sacrifice  a  Goblin  to have Goblin Grenade deal 5 damage to one
          target.

Flavor Text: @{i}"Without their massive numbers, the Goblins could never
              have launched such a successful offensive."
              @{ui}---Sarpadian Empires, vol. VI

Flavor Text: @{i}"I don't suppose we could teach them to
              throw the cursed things?"
              ---Ivra Jursdotter@{ui}

Flavor Text: @{i}"According to accepted theory, the Grenade held some
              kind of flammable mixture and was carried to its
              target by a hapless Goblin."
              @{ui}---Sarpadian Empires, vol. IV

 @{" Rulings " link MTG_CARD_G.guide/GOGRE}

@endnode
@node GOBKI "Goblin Kites"

@{b}Goblin Kites@{ub}

Color     = Red
Rarity    = FE(U3)
Type      = Enchantment
Cost      = 1R
Artist    = Anson Maddocks

Text(FE): <R>:   A  target  creature  you  control,  which  cannot  have  a
          toughness  greater than 2, gains flying until end of turn.  Other
          effects  may  later be used to increase the creature's toughness.
          At  end of turn, flip a coin; opponent calls heads or tails while
          coin  is  in  the  air.  If the flip ends up in opponent's favor,
          bury that creature.

 @{" Rulings " link MTG_CARD_G.guide/GOKIT}

@endnode
@node GOBWD "Goblin War Drums"

@{b}Goblin War Drums@{ub}

Color     = Red
Rarity    = FE(C1/C1/C1/C1)
Type      = Enchantment
Cost      = 2R
Artist    = Dan Frazier / Heather Hudson / Jeff A. Menges / Richard Kane Ferguson

@{b}NOTE@{ub}: There are FOUR different artworks for this card.

Text(FE): Each  attacking  creature  you  control  that opponent chooses to
          block may not be blocked with fewer than two creatures.

Flavor Text: @{i}"The Goblins' dreaded War Drums struck terror into
              the hearts of even their bravest foes."
              @{ui}---Sarpadian Empires, vol. IV

Flavor Text: @{i}The War Drums enabled Goblin and Orcish armies to
             crush the sparsely defended Dwarven cities.@{ui}

Flavor Text: @{i}When creating a new War Drum, Goblin designers sought
             out the highest quality skulls. Serra Angel skulls were
             most highly prized, although most acknowledged that the
             skull of the exotic Sea Serpent made for a richer tone.@{ui}

Flavor Text: @{i}"Defending the outer trenches, we strained our eyes in
              the darkness. All we could hear was the Drums' terrible
              pounding. Dobbs, on my right, broke first. Soon we were
              all heading for the walls."
              ---Corporal Peter Douglas, courtmartial testimony@{ui}

 @{" Rulings " link MTG_CARD_G.guide/GOWDR}

@endnode
@node GOBWA "Goblin Warrens"

@{b}Goblin Warrens@{ub}

Color     = Red
Rarity    = FE(U1)
Type      = Enchantment
Cost      = 2R
Artist    = Dan Frazier

Text(FE): <2R>:   Sacrifice  two  Goblins  to  put three Goblin tokens into
          play.  Treat these tokens as 1/1 red creatures.

Flavor Text: @{i}"Goblins bred underground, their numbers hidden from
              the enemy until it was too late."
              @{ui}---Sarpadian Empires, vol. IV

 @{" Rulings " link MTG_CARD_G.guide/GOWAR}

@endnode
@node ORCCA "Orcish Captain"

@{b}Orcish Captain@{ub}

Color     = Red
Rarity    = FE(U3)
Type      = Summon Orc (1/1)
Cost      = R
Artist    = Mark Tedin

Text(FE): <1>:   Choose a target Orc.  Flip a coin; opponent calls heads or
          tails  while  coin  is  in  the air.  If the flip ends up in your
          favor,  that  Orc  gets +2/+0 until end of turn.  Otherwise, that
          Orc gets -0/-2 until end of turn.

Flavor Text: @{i}There's a chance to win every battle.@{ui}

 @{" Rulings " link MTG_CARD_O.guide/ORCCA}

@endnode
@node ORCSP "Orcish Spy"

@{b}Orcish Spy@{ub}

Color     = Red
Rarity    = FE(C1/C1/C1)
Type      = Summon Orc (1/1)
Cost      = R
Artist    = Daniel Gelon / Pete Venters / Susan van Camp

@{b}NOTE@{ub}: There are THREE different artworks for this card.

Text(FE): <T>:   Look at the top three cards of target player's library and
          return them in the same order.

Flavor Text: @{i}"Orcish armies often employed the smaller, swifter,
              and less intelligent Goblins as spies."
              @{ui}---Sarpadian Empires, vol. I

Flavor Text: @{i}"You idiot! Never let the spies mingle with the Orcish
              regulars after completing a mission. Now we'll never
              get them to fight!"
              ---General Khurzog@{ui}

Flavor Text: @{i}"Yeah, they're ugly, they desert in droves, and their
              personal habits are enough to make you sick. But I'll
              say this for Orcs: they make great spies."
              ---Ivra Jursdotter@{ui}

 @{b}NO RULINGS@{ub}

@endnode
@node ORCVE "Orcish Veteran"

@{b}Orcish Veteran@{ub}

Color     = Red
Rarity    = FE(C1/C1/C1/C1)
Type      = Summon Orc (2/2)
Cost      = 2R
Artist    = Dan Frazier / Douglas Shuler / Melissa Benson / Quinton Hoover

@{b}NOTE@{ub}: There are FOUR different artworks for this card.

Text(FE): Cannot  be  assigned to block any white creature of power greater
          than 1.
          <R>: First strike until end of turn.

Flavor Text: @{i}"Orcs often greeted promotions to Icatian battle with
              anguished wails and pleas for mercy."
              @{ui}---Sarpadian Empires, vol. VI

Flavor Text: @{i}Orcs are not exactly known for their valor - although
             most Orcs have seen countless battles, only a handful
             have actually fought in them.@{ui}

Flavor Text: @{i}Although models of courage for Orcs, the
             Veterans quickly learned to fear the swift
             justice of their Icatian enemies.@{ui}

Flavor Text: @{i}Unsuccessful in their early battle for Montford,
             the Orcs quickly tempered their bloodlust
             with cowardice.@{ui}

 @{b}NO RULINGS@{ub}

@endnode
@node ORGG_ "Orgg"

@{b}Orgg@{ub}

Color     = Red
Rarity    = FE(U1)
Type      = Summon Orgg (6/6)
Cost      = 3RR
Artist    = Daniel Gelon 

Text(FE): Trample
          Orgg  may not attack if opponent controls an untapped creature of
          power  greater  than  2.   Orgg  cannot  be assigned to block any
          creature of power greater than 2.

Flavor Text: @{i}It's bigger than it thinks.@{ui}

 @{" Rulings " link MTG_CARD_O.guide/ORGG_}

@endnode
@node RAIDI "Raiding Party"

@{b}Raiding Party@{ub}

Color     = Red
Rarity    = FE(U3)
Type      = Enchantment
Cost      = 2R
Artist    = Quinton Hoover

Text(FE): Raiding  Party  may not be the target of white spells or effects.
          <0>:  Sacrifice an Orc to destroy all plains.  A player may tap a
          white  creature to prevent up to two plains from being destroyed.
          Any number of creatures may be tapped in this manner.

 @{" Rulings " link MTG_CARD_R.guide/RAIDI}

@endnode
