/* ram:test.c --- Data for Designer icon
 *
 */

#include <exec/types.h>
#include <intuition/intuition.h>
#include <workbench/workbench.h>

UWORD chip DesignerI1Data[] =
{
/* Plane 0 */
    0x0000,0x0008,0x0000,0x0018,0x0000,0x0018,0x0000,0x0098,
    0x07E0,0x1F98,0x07E0,0x1F98,0x07FF,0xDF98,0x07E0,0x1F98,
    0x0080,0x1F98,0x0080,0x1F98,0x0080,0x1F98,0x0080,0x1F98,
    0x0080,0x1F98,0x0080,0x1F98,0x0080,0x1F98,0x0080,0x1F98,
    0x0001,0x5F98,0x01FD,0x9F98,0x0001,0x1F98,0x0002,0x1F98,
    0x0000,0x1F98,0x0000,0x3F98,0x0000,0x0018,0x0000,0x0018,
    0x7FFF,0xFFF8,
/* Plane 1 */
    0xFFFF,0xFFF0,0xD555,0x5540,0xE00A,0x8020,0xCFE5,0x3F00,
    0xEFC0,0x3F20,0xCFFF,0xFF00,0xEFC0,0x3F20,0xC900,0x3F00,
    0xE10A,0xBF20,0xD515,0x3F00,0xE92A,0xBF20,0xD515,0x3F00,
    0xE92A,0xBF20,0xD515,0x3F00,0xE92A,0xBF20,0xD503,0x3F00,
    0xE9FF,0xBF20,0xD403,0x3F00,0xEA02,0x3F20,0xD550,0x3F00,
    0xEAA8,0xBF20,0xD555,0x0000,0xEAAA,0x8020,0xD555,0x5540,
    0x8000,0x0000,
};

struct Image DesignerI1 =
{
    0, 0,			/* Upper left corner */
    29, 25, 2,			/* Width, Height, Depth */
    DesignerI1Data,		/* Image data */
    0x0003, 0x0000,		/* PlanePick, PlaneOnOff */
    NULL			/* Next image */
};

UWORD chip DesignerI2Data[] =
{
/* Plane 0 */
    0xFFFF,0xFFF0,0xFFFF,0xFFE0,0xFFFF,0xFFE0,0xF01F,0xC0E0,
    0xF7FF,0xDFE0,0xF7E0,0x1FE0,0xF7FF,0xDFE0,0xF7FF,0xDFE0,
    0xFEFF,0xDFE0,0xFEFF,0xDFE0,0xFEFF,0xDFE0,0xFEFF,0xDFE0,
    0xFEFF,0xDFE0,0xFEFF,0xDFE0,0xFEFD,0xDFE0,0xFEFC,0xDFE0,
    0xFE01,0x5FE0,0xFFFD,0xDFE0,0xFFFD,0xDFE0,0xFFFF,0xDFE0,
    0xFFFF,0xDFE0,0xFFFF,0xFFE0,0xFFFF,0xFFE0,0xFFFF,0xFFE0,
    0x8000,0x0000,
/* Plane 1 */
    0x0000,0x0008,0x2AAA,0xAAB8,0x1555,0x5558,0x2FEA,0xBF38,
    0x1FD5,0x7F58,0x2FFF,0xFF38,0x1FC0,0x3F58,0x290A,0xBF38,
    0x1555,0x7F58,0x2B2A,0xBF38,0x1555,0x7F58,0x2B2A,0xBF38,
    0x1555,0x7F58,0x2B2A,0xBF38,0x1557,0x7F58,0x2B2B,0xBF38,
    0x15FF,0xBF58,0x2A03,0x3F38,0x1556,0x7F58,0x2AA8,0xBF38,
    0x1555,0x7F58,0x2AAA,0x8038,0x1555,0x5558,0x2AAA,0xAAB8,
    0x7FFF,0xFFF8,
};

struct Image DesignerI2 =
{
    0, 0,			/* Upper left corner */
    29, 25, 2,			/* Width, Height, Depth */
    DesignerI2Data,		/* Image data */
    0x0003, 0x0000,		/* PlanePick, PlaneOnOff */
    NULL			/* Next image */
};

struct DiskObject AppIcon =
{
    WB_DISKMAGIC,		/* Magic Number */
    WB_DISKVERSION,		/* Version */
    {				/* Embedded Gadget Structure */
	NULL,			/* Next Gadget Pointer */
	0, 0, 29, 26,		/* Left,Top,Width,Height */
	GADGIMAGE | GADGHIMAGE,	/* Flags */
	RELVERIFY | GADGIMMEDIATE,		/* Activation Flags */
	BOOLGADGET,		/* Gadget Type */
	(APTR)&DesignerI1,	/* Render Image */
	(APTR)&DesignerI2,	/* Select Image */
	NULL,			/* Gadget Text */
	NULL,			/* Mutual Exclude */
	NULL,			/* Special Info */
	0,			/* Gadget ID */
	(APTR) 0x0001,		/* User Data (Revision) */
    },
    NULL,			/* Icon Type */
    NULL,		/* Default Tool */
    NULL,			/* Tool Type Array */
    NO_ICON_POSITION,		/* Current X */
    NO_ICON_POSITION,		/* Current Y */
    NULL,			/* Drawer Structure */
    NULL,			/* Tool Window */
    4096/* Stack Size */
};
