Amotrix V1.2. Date: 27-Jul-97. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Quick Note ~~~~~~~~~~ This game was originally written around 1992. I just recompiled it using my AMCAF Extension and changed some music and sound routines and a few other things. There are still the same old bugs in it like in 1992, but now it works on every Amiga. I also added the possibility of using any ProTracker module as ingame music. Credits ~~~~~~~ Written by Chris Hodges. Original idea by Alexej Pajitnov. Additional graphics, design and sounds by Chris Hodges. Music by various composers. The Game ~~~~~~~~ This is another Tetris variation with some more ideas. First there is a new object: a drop which fills five free fields in the playfield using a special algorithm. Then there is an energy bar, which you can increase by pulling the stick down and decrement by pressing the joystick up. What does this mean? If you press your joystick down, the falling speed of the object will is increased and fill the energy bar. If you have enough energy left, you can stop the object by pushing the joy up. This can be very useful in higher levels. Finally, if you get a line in the two player mode the opponent loses a field (wicked, isn't it?). In the main menu you can choose from three different sets of objects by simply pressing a key from 1 to 3. The first on is the normal and easiest set. The second I think is the most difficult one. The third set is just medium, not too hard. Now quick instructions of the game: You have to stack the objects falling from the top so that you get a whole horizontal line. This line disappears and the lines above fall down. You can rotate most of the objects by pressing the fire button. After a number of lines you've destintegrated you will get to the next level which will be more difficult. At the top there is the number of lines left. Then there is a box which shows the next object that will follow. Remember: The more lines you make at a time the more score you'll get. To be exact: 1 Line 150 Points 2 Lines 600 Points 3 Lines 1350 Points 4 Lines 2400 Points 5 Lines 3750 Points Note: If you find the game too fast press H as this will halve the speed of the game, but this will also halve the points you get. Press P to pause the game. You can't make a break when somebody has to enter his name at the Hiscores. If you press ESCape once you'll be Game Over, and then press again you will get back to the menu. The Controls ~~~~~~~~~~~~ The blocks are controlled using one or two joysticks: Left - move block to the left Right - move block to the right Up - stop block from moving if enough energy remaining. Down - increase speed of falling object and fill up energy bar. Keyboard controls: P : Pause game (and show some information) M : Toggle music S : Toggle sound C : Load next music (only available if more than one music is used) H : Toggle between normal and slow game speed Esc : Abort game / Quit game Amiga-A: Switch to workbench (warning: game continues!) Available only in title menu: 1: Load easy/normal set of blocks 2: Load hard set of blocks 3: Load medium set of blocks Further Information ~~~~~~~~~~~~~~~~~~~ Amotrix examines the PROGDIR: drawer by default to find some ingame musics. To recognise a module, Amotrix searches for 'mod.' at the beginning of the filename. Only one module is provided, but you can place up to 30 different module in this drawer. If you already have a large module directory on your harddisk, you may want to use the MODDIR= ToolType instead. History ~~~~~~~ V1.2 (27-Jul-97): Fixed a bug in the music replayer. V1.1 (30-Mar-97): Recompiled using the AMCAF Extension. Changed sfx & music routines. Misc changes. V1.0 (01-Aug-92): First release (I suppose). Amotrix is Shareware ~~~~~~~~~~~~~~~~~~~~ Finally, some words to you. If you like this game, why not sending me some money or a gift (like disks, PD, joysticks, mice, floppy drives, modems, harddisks, streamers, Real 3D, A4000/060s, Cybervision, Lightwave etc.). Thanks for it! If you don't like Amotrix, copy it on to someone else. I would appreciate any letters or E-mail you send in to comment about the game, even if you don't like it. Moreover, you can mail me for AMOS stuff and help in some problems. Other Shareware ~~~~~~~~~~~~~~~ Mega Tron : Great action game for up to seven people. Strike Commander: Duell for two pilots in the air. Tubes : Advanced pipeline game. Contact address ~~~~~~~~~~~~~~~ Any mail, comments or donations welcome: Chris Hodges Account: 359 68 63 Kennedystr. 8 BLZ : 700 530 70 D-82178 Puchheim Bank : Sparkasse Fürstenfeldbruck Germany Tel.: +49-89/8005856 Email: platon@cu-muc.de WWW: http://home.pages.de/~platon/