14] Spaceship shield, By Michael Hazlett (Imagine 2.9 and higher)
What it will do is simulate a phaser hitting the front and that portion of the shield will show nothing else, this uses standard Imagine 2.9 textures without any Essence ones.
Create a primitive sphere, scale it to envelop your Starship.
(The main difference with Charles Blaquiere tip is that the colour you put on the texture is the colour of the shield, usually green :)
States/Create START, click Textures/Brushes on.
Change the texture:
Time to 1
Fade to 1
Axis Position: 67, 0 -0.9
States/Create END.
In the Action editor morph from START to END over how many frames
you like; you have to reverse the states to dissipate the shield.
You'll see an energy blast hit the front (or wherever) of the shield flare up (and if you want) dissipate; you can change how transparent the shield is by changing the fog length :)
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