ALADDIN 4D V5.0 - NOVA DESIGN LTD.

Eski bir raytrace programının yıllar sonra yeni bir sürümünün çıkması gerçekten Amiga`nın Avrupa ve Amerika`daki durumunun ne kadar iyiye doğru gittiğini gösteriyor.(Türkiye`de durum pek karanlık gözüküyor ne yazık ki).

Aladdin4D`nin eski sürümleri oldukça kullanışsız idi ancak Cinema4D V3.0`ın standart Amiga pencerelerini kullanmasından sonra diğer raytace programları da bu yolu izlemeye başladı.

Aladdin 4D V5.0`ın Özellikleri şöyle:

Aladdin 4D
Everyday low price: $189.00


(You can always remove it later ...)

System Features

Animation of objects is as simple as drawing a path. Paths also control rotation, scaling, mechanical waves, deforms and instancing, and can be linked for easy complex motion. Timeline and keyframe animation techniques are supported. Control splines can be used to control all aspects of transition.

Shading can be facet, Gouraud or Phong. Other attributes are timelined so objects can change reflectivity, color, reflective color, transparency, hardness, etc. during the ani ation, all under spline control.

Textures. The most complete and easy to use texturing system available allows you to composite any number of bitmaps and/or procedural textures and specify when each should occur along with the strength and effect, including normal, bump, opacity, illumination, genlock and more. Procedural and bitmap sequences are supported.

Transitions between effects are unlimited and easy to perform.

Lights are unlimited in number and use attribute lists so they can change color and strength during the animation as well as being assigned to paths. They can also cast shadows and create highlights independently.

Wave Sources are unlimited in number and have dual radii making it easy to imitate rings in water, etc.

Shadows are created using user optimizable ray tracing algorithms. Other rendering is achieved through solid- model algorithms for greater speed and efficiency.

Gaseous Objects are easy to use. A containe is presented in which the actual density of space can be modified. Gases use attribute and texture lists as well as turbulence settings for dramatic effects.

Fountain Particle System allows the creation of endless varieties of particle effects, from fireworks to smoke trails to falling snow.

Lens Flares are 3D objects tied to or independent of lights! They are so flexible that a lens flare is only one of the uses you will find for this unique implementation.

Camera can use one or more targets which control zoom, tilt and direction and even pan from one target to the next, all under spline control.

And Much More, like loading encapsulated Postscript files from work drawn in a traditional drawing program. Backgrounds, foregrounds and overlays are supported. Direct support of DCTV, Retina, Firecracker, OpalVision and standard Amiga modes including HAM8, 24-bit IFF and more.

Requirements:
68020 CPU or higher
68881 floating-point m th co-processor
4MB of memory
10MB of available hard drive space
AmigaDOS 2.1 or higher

Recommended for best results
68040 or 68060 accelerator
16MB of memory
Large hard drive


What customers say:

A customer from Baltimore, MD on 09/26/1997, rating=9:
Aladdin is a very comprehensive choice for 3D/animation.

I've used Aladdin in the past and my anticipation of the new version has paid off. The list of options and user controls is very long but it doesn't take long to find your way around. As 3D applications go, it is fast and manages to deliver an array of tools that I haven't seen in other packages.

Power and economy make Aladdin a very good choice for the beginner or advanced artist/animator.