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Besucher seit 01.10.1997 |
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Testberichte (2/4)Produkttest: Soundkarte «Prelude 1.0»«BRIEF DESCRIPTIONA Zorro-II 16-bit audio sampling, mixing, and playback card capable of sampling/playback rates up to 48kHz.
LIST PRICE I purchased Prelude directly from A.C.T. in Germany. Note that these prices reflect the German 15% Value Added Tax (VAT), so prices are lower for customers outside of Germany. (aside: the software pack consists of drivers, sampling/playback/mixing/etc. applications, and developer code.)
Seeing as there was a new version of Samplitude, I chose Option 2. On 4/9/97, the exchange rate was DM 1.68 to US $1.00, so I paid $211.95 dollars. Prices shown above do not include shipping. (Air Mail shipment to the United States came to around US $40, or DM 70.) At the time of writing, there is a 2-3 week production turnaround on the cards. No distributor has been named to date, but A.C.T. is interested in distribution. For more information, contact Marc Albrecht at A.C.T.
None.
HARDWARE Any ZorroII/III Amiga. (According to Thomas Wenzel's Prelude web page, it works on both an Amiga 1000 & Amiga 500 with a simple passive adaptor. Since I don't own either an Amiga 500 or 1000, I was unable to verify this.) 48kHz stereo possible on a standard 68000 Amiga; 68020 recommended. 512k RAM required for sufficient double buffering, 2MB FAST RAM strongly recommended by the manufacturer. Hard Drive recommended, but not required.
Amiga OS 2.04 or higher required.
None.
Prelude comes in a thin black box, wrapped in bubble pack, with foam padding on the top and bottom of the card. No warranty or registration card was included. The construction of the card is good; a professionally manufactured multi-layer printed circuit board. No version, model number, or date was on the card. Hardware installation is straightforward. The card installs firmly but easily into any free ZorroII/III slot. It took me about 20 minutes, since I had to remove my old SupraRAM 2000 memory card in order to free up a slot. Once the card is in place, simply plug the included adaptor into the DB15 connector on the back of the card, and connect the inputs and output to your corresponding outputs & input. Prelude uses the standard Installer utility, making installation quick and painless.
I've been following the Prelude audio card since I first saw it announced in the Amiga Web Directory a little over a year ago. It has been in development (limited to spare time) for over two years. In my case, Air Mail shipment from Germany took a week to arrive; shipped 4/10/97, arrived 4/17/97. HARDWARE +-----------------------------------+ | Quick Glossary | +-----------------------------------+ |CODEC = COmpression/DECompression | |ADC = Analog to Digital Converter| |DSP = Digital Signal Processor | +-----------------------------------+- THE PROCESSOR - At the heart of Prelude is a Crystal-brand multimedia codec chip (model CS4231A). Some features of this chip listed on Crystal's web site are:
Unlike a DSP, this chip is designed solely for handling audio. While it can perform most of the same functions as a DSP (in regards to audio effects), it cannot for example, off-load your CPU when playing back an 8+ channel ScreamTracker (#?.s3m) MOD file, nor could it be used for something other than audio; like emulation of a 28.8 modem. Both of these functions could be accomplished with a DSP. [Although a DSP add-on is already planned]. - THE INPUTS/OUTPUT - The information below describing the four inputs and output was sent to me by Thomas Wenzel, and is included here since it explains them well. +-----+----------------+----------------------------+ | | Can be used for| | | +------+---------+ | |Input|mixing|recording|Recommended Usage | +-----+------+---------+----------------------------+ |LINE | x | x |recording line level signals| |MIC | | x |recording w/STD microphone | |AUX1 | x | x |CD-ROM output | |AUX2 | x | |Amiga output | +-----+------+---------+----------------------------+LINE: can be routed to the ADC and to the on-board mixer. Normally this input is used for recording line level signals.
MIC:
AUX1:
AUX2:
OUT: On the Prelude, mixing means that the signal of that input can be mixed to the output along with other inputs, and the sound generated by the codec itself. Recording on Prelude means that you can directly record to RAM or Hard Drive from that input and you can also use it for digital realtime effects. On the bracket edge of the card is a 15-pin D-SUB connector which has the LINE output and all four inputs. A customizable adaptor is included. When you order Prelude you can choose which type of connector you want for each input [e.g. Phono (RCA), 1/4" Phone plug (6.35mm), 1/8" Phone plug (3.5mm), etc.] There is a jumper on the top edge of the card to feed the mono signal to a simple onboard amplifier. The output of that amplifier is available on a 2 pin connector for a small standard 8 ohm speaker. This is handy if you want your Amiga to be able to "beep"... (speaker not included) :) The Prelude has a 40-pin (male) expansion bus connector appropriately called the "Prelude Bus". While no modules using this bus have been released to- date, the following expansion modules have already been planned:
Realtime F/X:
u-law, A-law, ADPCM encoder/decoder: [in development] Note that these audio compression formats are supported by the Prelude hardware, which should provide an increase in speed. Prelude Surround Decoder v1.1:
PreludeMixer v1.0:
Line, Aux1, Aux2, Wave, Mono There are "Lock" check boxes for each of the inputs, which keep the left and right sliders together as you adjust the input levels. [Note: A.C.T. is working on a 4-channel software mixer.] GFXPreludeMixer v1.1:
[Note: the label readability issue is being corrected] Tapedeck v0.49:
Dub! Prelude Full Duplex Recorder V1.0:
PreludeReset:
PrlCheck v1.0:
Samplitude Prelude v3.0: [supplied if you bought the Samplitude bundle]
[Note: Samplitude is being ported from Manx to SAS/C; known bugs will be fixed, parts of the GUI are being redesigned, (now totally GadTools!) and there will be some new features such as volume envelopes for virtual projects. Audio Hardware Interface v4.0:
Note that when playing back 4 channel MODs via AHI, they will sound a little distorted or 'fuzzy'. Thomas Wenzel explains why: "The Amiga chipset can play back four channels each with a completely independent frequency. With a standard soundcard this is not possible. Each channel has to be resampled in realtime to match the fixed playback frequency of the card. Unfortunately there's always some quality loss during resampling. There's almost nothing that can be done about it." AHIRecord v1.3:
Play16 v1.7:
Freeware; and well worth rewarding the author for a job well done and keep him encouraged to release more updates! :)
While early Prelude documentation was a little poor due to being rushed, new documentation is forthcoming in the form of a complete printed handbook. Samplitude's documentation is photocopied since SEK'D suffered a severe data loss and had to resort to photocopied pages. Samplitude's docs (34 pages total) are reduced print, (2 pages side-by-side) on A4 paper. Page 6 was missing from my set. The printed docs are for Samplitude ProII. The included docs however are close enough to the Prelude version that you can still find your way around.
Some of the included software uses GadTools, and is well written. It's responsive and a full install only uses about 500k of free hard drive space. It comes with enough software tools to utilize all the features that a standard Prelude offers. Prelude supports Martin Blom's Audio Hardware Interface (AHI) drivers, and in doing so taps a growing software base. It also encourages other programmers to develop for this retargetable audio system. Prelude is, (as of this writing) the only Amiga audio card with four inputs (three mixable). Using three inputs with other Amiga cards requires a switch box; even then you would not be able to mix all three inputs simultaneously. Prelude is also the only existing Amiga audio card with an expansion bus/connector allowing you to add an extra module to your card.
Inexpensive PC "Multimedia" microphones cannot be used in the 'MIC' input unless they are boosted with a small power supply or amplifier. Any microphone that has it's own power supply will also work fine (e.g. dynamic microphones). [Note: A microphone that works well is the Sony DR-30PCAMP computer headphone & microphone. It sports a microphone with a built-in amplifier that outputs -15dB when turned on; providing decent output level for Prelude's MIC input. I mention this microphone here, since it is one of the few multimedia microphones I know of that has it's own built-in amplifier.] Prelude uses a dedicated audio chip instead of a DSP. While the cost would have been higher, the power and flexibility of a DSP could be beneficial and would open up possibilities for a variety of applications. [Note that a DSP/MPEG encoder add-on is planned for Prelude, though.] Some software has yet to be released (Realtime FX, u-law/A-law/ADPCM encoder), and some software is still in development (TapeDeck) but A.C.T. is aware of this, and is working on it.
While the closest product is probably Toccata, Prelude is full duplex, boasts two extra inputs, a special expansion bus connector, and supports surround sound. It also has realtime effects like Karaoke and Echo [Note: software still in development]. This isn't the first 16-bit audio sampler that I've used (I used to own a Clarity16 audio sampler cartridge). Yet the benefits of having the hardware on a Zorro card far exceeds anything that plugs into the parallel port. The ability to redirect both CD-ROM and Amiga audio while keeping a microphone and line-in source plugged into it is a big advantage. Your parallel port remains free for other uses, and you can mix three of the four inputs to your heart's content.
No known hardware bugs as of this writing. Remember to check A.C.T.'s Prelude web site for software updates.
Vendor support has been very helpful, open to suggestions, and quick in responding. For questions regarding Prelude's pricing, distribution, or the prelude shared library, contact Marc Albrecht at: marc_albrecht@act-net.com For technical questions or AHI & Prelude interaction, contact Thomas Wenzel at: thomas_wenzel@act-net.com Prelude software updates can be obtained from: http://www.act-net.com/Prelude/ For questions regarding AHI contact Martin Blom at: lcs@lysator.liu.se AHI software updates can be obtained from: http://www.lysator.liu.se/~lcs/ahi.html
None.
The Prelude audio card performs as advertised. If 16-bit audio appeals to you, I recommend the Prelude. Prelude is, as of this writing, one of the most affordable 16-bit sound cards available for the Amiga. Prelude's price may be considered a little high for some people's budgets, but you are getting solid 16-bit audio for your Amiga that's responsive and uses system resources efficiently.
Freely distributable
Written by Gregory Donner (24-June-97) |
Ausgabe 10/97 |
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