It runs on any machine, but the faster the better for some of the arcade sequences.
Later in the game, you almost need a Warp Engine or a CyberStorm to get past one
challenge, since slower machines don`t update the display fast enough. Still, in
256 color mode it is playable on a stock `040 (25mhz). Much better in 15-bit
color mode though!
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Daedalus Encounter: Full-Motion Video Adventure; 3 CD Roms. Over 2 hours
of live-action video. You and 2 crew mates have crashed your ship into a
large object which is hurtling towards the sun. The three of you must work
together to stay alive. Most of the video scenes are not interactive; they
serve to tell the story. There are some interactive action sequences, but
most of the gameplay revolves around geometric puzzles. Often you will
need to solve a puzzle to open a door, turn on equipment, etc. You can
save your game at any time, and multiple saves are strongly recomended.
Published by Virgin.
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Tested on:
A4000 with Macro-System's WARP ENGINE '040 running at 40 Mhz
Cybervision-64 (4-meg)
Toshiba 6.7 speed SCSI-II CD-ROM
Amiga OS 3.1
Tested by: Adam Burns