News In Brief - 1st - 15th December

News In Brief

Welcome to the News In Brief Section. This page contains all articles from 1st - 15th December. Enjoy.

Ian's Homepage At Geocities Breaks The 500 Barrier

In the last week of November, Webtracker at Ian's Homepage at Geocities indicated that more than 500 people have the site since it's birth. Expect to see significant changes to the site once it breaks the 1000 barrier.

HBomb! Latest

The following is from the Aurora Works web site and gives the latest information on HBomb!

Short Game Description

Although H-Bomb has a battle mode that can be played by one player or more against the computer, at its heart, H-Bomb is a multi-player blast fest! The ultimate party game, based loosely on the hugely successful Bomberman concept, Hover-Bomber (H-Bomb) brings new life to a classic by modernizing the game environment for today's high-tech computers. With support for up to 4 people playing either locally or remotely, H-Bomb promises fast-paced multi-player action that will surely cause plenty of good-natured rivalry and vendettas between you and your friends!

Screenshot Screenshot


The demo will be available soon and will be a stripped down version of the commercial version to allow downloading from distribution sites. It will consist of the first playfield out of the total 10 available in the commercial edition and animations and other items will not be included due to archive size. The TCPIP option will also be disabled.

Features and Requirements

cdrom drive: cdrom-based distribution only
play straight from cdrom, no install necessary
10 uniquely constructed playfields
editor to add your own custom playfields,graphic objects, music, and sounds
one to four players (local and/or remote -- 4 players max)
Go against up to three other human players or "Battle" mode with the computer.
TCPIP based network/direct connect or dial linking of 2 computers
2 joysticks and/or 2 keyboard controls for up to 4 local players
1 meg chip, 3/6/8 megs available fast (8/16/24bit), 2 megs video card ram
OS3.x
030/25 cpu minimum, 040/25 recommended
system/multitasking friendly
24 frames per second local(graphic card and system dependent)
frame rate varies for remote play based on connection speeds
640x480, 8bit, 16bit (65536 colour), or 24bit (16.7 million colour) play screen!
Picasso96 or CyberGraphX V2 or V3 required.
AHI: 4 to 32 channels on native Amiga hardware -- includes sound card support
high colour film player with soundfx and music
artwork by Eric Schwartz, E.S. Productions
music by: Matt "Counterpoint" McLellan, Ruben Monteiro, Neil "Celsius" Gaeggeler, Roger "Rescator" Hågensen -- MSI Software, Mijk "Schagger Man" van Wiir.

Latest On Quake

I've been informed that a deal has been with ID Software for clickBOOM to do an Amiga version of Quake. More on this as soon as I get.

The Amiga RC5 Team Effort Latest

Currently the Amiga RC5 Team Effort is at position 7 in the stats, but with a PowerPC version of the RC5-64 Amiga client being made available soon, the Amiga RC5 Team Effort's position can only go up.

Alive MediaSoft To Publish Goblin Tanks

Alive MediaSoft have just signed their second Publishing deal this week, this time with English developers Pandemonium to publish their game Goblin Tanks.

This is a true 3D engine based fantasy Shoot-em-up, based in a baron future where tribal Goblins and Orcs battle for supremacy and territory by using tanks and other home made war machines.

It will feature full rendered graphics, anims, digitised speech and will be CD-Rom only.

Alive MediaSoft seem now set to bring many games for 1998 including The Haunted, ArcAngel, Gilbert Goodmate and Goblin Tanks.

Visit their web site at :-

International Amiga 98

International

International Amiga 98 is a new Amiga Show set for Toronto, Canada to held on 29th & 30th May which will draw many of the big name companies giving Canadian readers the first-hand chance to talk with them.

Companies that have signed on include Amiga Inc, Amiga International, Phase 5, Micronik and more will hopefully be attending. Announcements could come from this show.

For more info check out :-

Latest On Foundation & OnEscapee

The latest news on OnEscapee is that Sadeness should have it in stock on the 16th December, with a patch for CyberGFX support appearing on the Aminet in about a week's time. But regarding Foundation, it's not expected to be ready until Jan/Feb'98 as development seems to be taking longer than expected.