#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "chess.h"
#include "data.h"
#include "epdglue.h"

/* modified 04/28/98 */
/*
********************************************************************************
*                                                                              *
*   Thread() is the driver for the threaded parallel search in Crafty.  the    *
*   basic idea is that whenever we notice that one (or more) threads are       *
*   in their idle loop, we drop into thread, from Search(), and begin a new    *
*   parallel search from this node.  this is simply a problem of copying the   *
*   search state space for each thread working at this node, then sending      *
*   everyone off to SearchSMP() to search this node in parallel.               *
*                                                                              *
********************************************************************************
*/
#if defined(SMP)
int Thread(TREE *tree) {
  TREE *block;
  int proc;
  int nblocks=0;
/*
 ----------------------------------------------------------
|                                                          |
|   first, we make sure that there are idle threads. it    |
|   is possible that we get here after they have all been  |
|   claimed by another thread.  in that case we return.    |
|                                                          |
 ----------------------------------------------------------
*/
  Lock(lock_smp);
  for (proc=0;proc<max_threads && thread[proc];proc++);
  if (proc == max_threads || tree->stop) {
    UnLock(lock_smp);
    return(0);
  }
# if defined(DEBUGSMP)
  Lock(lock_io);
  Print(128,"thread %d  block %d  ply %d  parallel split\n",
        tree->thread_id,FindBlockID(tree),tree->ply);
  Print(128,"thread %d  threads(s) idle:",tree->thread_id);
  for (proc=0;proc<max_threads;proc++) 
    if (!thread[proc]) Print(128," %d",proc);
  Print(128,"\n");
  UnLock(lock_io);
#endif
/*
 ----------------------------------------------------------
|                                                          |
|   now we start copying the current "state" from this     |
|   thread into new thread blocks so that the threads can  |
|   search this position without interfering with each     |
|   other.  as we copy, we link those blocks as siblings   |
|   of the parent node, and point each sibling back to the |
|   parent so we can unwind this confusion as the threads  |
|   complete their work.                                   |
|                                                          |
 ----------------------------------------------------------
*/
  splitting=1;
  parallel_splits++;
  thread[tree->thread_id]=0;
  tree->nprocs=0;
  tree->done=0;
  for (proc=0;proc<max_threads && nblocks<max_thread_group;proc++) {
    tree->siblings[proc]=0;
    if (thread[proc] == 0) {
      block=CopyToSMP(tree);
      if (!block) continue;
      nblocks++;
      tree->siblings[proc]=block;
      block->thread_id=proc;
      block->parent=tree;
      tree->nprocs++;
#if defined(DEBUGSMP)
      Print(128,"thread %d  block %d  allocated at ply=%d\n",
            proc,FindBlockID(block),tree->ply);
#endif
    }
    else tree->siblings[proc]=0;
  }
  tree->search_value=tree->value;
  if (!nblocks) {
    UnLock(lock_smp);
    thread[tree->thread_id]=tree;
    splitting=0;
    return(0);
  }
/*
 ----------------------------------------------------------
|                                                          |
|   everything is set.  now we can stuff the address of    |
|   the thread blocks into thread[i] so that those idle    |
|   threads can begin the parallel search.                 |
|                                                          |
 ----------------------------------------------------------
*/
  for (proc=0;proc<max_threads;proc++)
    if (tree->siblings[proc])
      thread[proc]=tree->siblings[proc];
  splitting=0;
/*
 ----------------------------------------------------------
|                                                          |
|   after the threads are kicked off to start the parallel |
|   search using the idle threads, this thread has to be   |
|   inserted as well.  however, since it is possible that  |
|   this thread may finish before any or all of the other  |
|   parallel threads, this thread is sent to ThreadWait()  |
|   which will immediately send it to SearchSMP() just     |
|   like the other threads.  going to ThreadWait() allows  |
|   this thread to join others if it runs out of work to   |
|   do.  we do pass ThreadWait() the address of the parent |
|   thread block, so that if this thread becomes idle, and |
|   this thread block shows no threads are still busy,     |
|   then this thread can return to here and then back up   |
|   into the previous ply as it should.  note that no      |
|   other thread can back up to the previous ply since     |
|   their recursive call stacks are not set for that.      |
|                                                          |
 ----------------------------------------------------------
*/
  UnLock(lock_smp);
  ThreadWait(tree->thread_id, tree);
# if defined(DEBUGSMP)
  Print(128,"thread %d  block %d  ply %d  parallel join\n",
        tree->thread_id,FindBlockID(tree), tree->ply);
#endif
  return(1);
}

/* modified 04/09/98 */
/*
********************************************************************************
*                                                                              *
*   ThreadInit() is called from the pthread_create() function.  it then calls  *
*   ThreadWait() with the appropriate arguments to park the new threads until  *
*   work is available.                                                         *
*                                                                              *
********************************************************************************
*/
#if defined(CLONE)
int ThreadInit(void *tid) {
#else
void * STDCALL ThreadInit(void *tid) {
#endif
  ThreadWait((int) tid, (TREE*) 0);
  return(0);
}

/* modified 04/26/98 */
/*
********************************************************************************
*                                                                              *
*   ThreadStop() is called from SearchSMP() when it detects a beta cutoff (or  *
*   fail high) at a node that is being searched in parallel.  we need to stop  *
*   all threads here, and since this threading algorithm is "recursive" it may *
*   be necessary to stop other threads that are helping search this branch     *
*   further down into the tree.  this function simply sets tree->stop to 1,    *
*   which will stop that particular thread instantly and return it to the idle *
*   loop in ThreadWait().                                                      *
*                                                                              *
********************************************************************************
*/
void ThreadStop(TREE *tree) {
  int proc;
  Lock(tree->lock);
  tree->stop=1;
  for (proc=0;proc<max_threads;proc++)
    if (tree->siblings[proc]) ThreadStop(tree->siblings[proc]);
  UnLock(tree->lock);
#if defined(DEBUGSMP)
  Lock(lock_io);
  Print(128,"thread %d (block %d) being stopped by beta cutoff.\n",
        tree->thread_id,FindBlockID(tree));
  UnLock(lock_io);
#endif
}

/* modified 04/09/98 */
/*
********************************************************************************
*                                                                              *
*   ThreadWait() is the idle loop for the N threads that are created at the    *
*   beginning when Crafty searches.  threads are "parked" here waiting on a    *
*   pointer to something they should search (a parameter block built in the    *
*   function Thread() in this case.  when this pointer becomes non-zero, each  *
*   thread "parked" here will immediately call SearchSMP() and begin the       *
*   parallel search as directed.                                               *
*                                                                              *
********************************************************************************
*/
int ThreadWait(int tid, TREE *waiting) {
/*
 ----------------------------------------------------------
|                                                          |
|   the N initial threads enter here and are kept penned   |
|   here forever.  however, once a thread leaves here it   |
|   may well re-enter ThreadWait() from the top while it   |
|   waits for a parallel search to complete.  while it     |
|   waits here it can also join in to help other busy      |
|   threads search their subtrees as well.                 |
|                                                          |
 ----------------------------------------------------------
*/
  while (1) {
    Lock(lock_smp);
    cpu_time_used+=ReadClock(cpu)-thread_start_time[tid];
    smp_idle++;
    UnLock(lock_smp);
#if defined(DEBUGSMP)
    Lock(lock_io);
    Print(128,"thread %d now idle (%d procs, %d idle).\n",
          tid,max_threads,smp_idle);
    if (FindBlockID(waiting) >= 0)
      Print(128,"thread %d  waiting on block %d, still %d threads busy there\n",
            tid,FindBlockID(waiting), waiting->nprocs);
    UnLock(lock_io);
#endif
/*
 ----------------------------------------------------------
|                                                          |
|   we can exit if our thread[i] is non-zero, or if we are |
|   waiting on others to finish a block that *we* have to  |
|   return through.  when the busy count on such a block   |
|   hits zero, we return immediately which unwinds the     |
|   search as it should be.                                |
|                                                          |
 ----------------------------------------------------------
*/
    while (!thread[tid] && !quit && (!waiting || waiting->nprocs));
    if (quit) exit(0);
    Lock(lock_smp);
    if (!thread[tid]) thread[tid]=waiting;
/*
 ----------------------------------------------------------
|                                                          |
|   we either have work to do, or threads we were waiting  |
|   on have finished their work.                           |
|                                                          |
 ----------------------------------------------------------
*/
#if defined(DEBUGSMP)
    Lock(lock_io);
    Print(128,"thread %d now has work at block %d.\n",
          tid,FindBlockID(thread[tid]));
    UnLock(lock_io);
#endif
    smp_idle--;
/*
 ----------------------------------------------------------
|                                                          |
|   if we are waiting on a block and the busy count is now |
|   zero, we simply return to finish up the bookkeeping at |
|   that point.                                            |
|                                                          |
 ----------------------------------------------------------
*/
    thread_start_time[tid]=ReadClock(cpu);
    UnLock(lock_smp);
    if (thread[tid] == waiting) return(0);
    if (thread[tid] == (TREE*) -1) {
      Lock(lock_io);
      Print(128,"thread %d exiting\n",tid);
      UnLock(lock_io);
      return(0);
    }
/*
 ----------------------------------------------------------
|                                                          |
|   else our thread[i] pointer is non-zero, meaning we     |
|   have been assigned something to search.  off we go,    |
|   into the wild, blue yonder, up and away...  :)         |
|                                                          |
 ----------------------------------------------------------
*/
    SearchSMP(thread[tid], thread[tid]->alpha, thread[tid]->beta,
              thread[tid]->value, thread[tid]->wtm, thread[tid]->depth,
              thread[tid]->ply, thread[tid]->mate_threat, 
              thread[tid]->lp_recapture);
    Lock(lock_smp);
    Lock(thread[tid]->parent->lock);
#if defined(DEBUGSMP)
    Lock(lock_io);
    Print(128,"thread %d  block %d marked free at ply %d\n",
          tid,FindBlockID(thread[tid]),thread[tid]->ply);
    UnLock(lock_io);
#endif
    CopyFromSMP((TREE*)thread[tid]->parent,thread[tid]);
    thread[tid]->parent->nprocs--;
#if defined(DEBUGSMP)
    Lock(lock_io);
    Print(128, "thread %d decremented block %d  nprocs=%d\n",
          tid, FindBlockID(thread[tid]->parent),thread[tid]->parent->nprocs);
    UnLock(lock_io);
#endif
    thread[tid]->parent->siblings[tid]=0;
    UnLock(thread[tid]->parent->lock);
#if defined(DEBUGSMP)
    Lock(lock_io);
    Print(128,"thread %d  block %d  parent %d  nprocs %d exit at ply %d\n",
          tid,FindBlockID(thread[tid]),
          FindBlockID(thread[tid]->parent),
          thread[tid]->parent->nprocs,thread[tid]->ply);
    UnLock(lock_io);
#endif
    thread[tid]=0;
    UnLock(lock_smp);
  }
}
#endif
