Short:    Amiga Version 1.4 => Freeciv 1.9.0
Author:   sebauer@t-online.de (Sebastian Bauer), Freeciv Development Team
Uploader: sebauer@t-online.de (Sebastian Bauer)
Version:  1.4
Type:     game/2play
Requires: OS 3.0, guigfx.library, MUI 3.8, NList, TCP/IP Stack
Kurz:     Amiga Version 1.4 => Freeciv 1.9.0
Action:   NoStart

Introduction
~~~~~~~~~~~~
This is a native compile of Freeciv. It also has an own client which is
using MUI. That means you don't need to have ixemul.library or a XServer.
Actually the client is not completly ready yet, but most things should
work.

Requirements
~~~~~~~~~~~~
 - 68020 processor
 - OS 3.0
 - MUI 3.8
 - NList 0.89
 - TCP/IP Stack
 - guigfx.library (needs render.library version 30 itself)

Note, some that some combinations of the picture.datatype and ilbm.datatype
doesn't work correctly.
Following combinations seems to work:
  picture.datatype 43.764 (CGFX) and ilbm.datatype 44.19 (by Stephan Rupprecht)
  picture.datatype 43.33 (P96; also works on AGA) and ilbm.datatype 44.19
  picture.datatype 44.19 and ilbm.datatype 44.8 (both are in OS3.5)
Please contact me if you use other datatypes and Freeciv works correctly
with them.

Also always use the latest guigfx.library. The current version is 16.2
and this can be found at:
 http://209.201.55.167/binarydistillery/guigfx/guigfxlib.lha.
or Aminet

Please also let Freeciv open on a big enough screen. A screen with the
size of 640x256 is not enough (at least at the moment)

Usage
~~~~~
Freeciv is a multiplayer game and divided into sever and client. But
of course it's also possible to play freeciv on a single machine.

The first step is to start your TCP/IP stack (e.g. Miami). You don't
need to go online if you only want to play Freeciv on a single machine.
The next step is starting the server and then the client. You can do
this eighter with help of the Workbench or from the Shell (Freeciv
allocates hopefully enough stack itself so you needn't set a high
stack value). After the client has been loaded you can connect to the
server.
Alternativly you can start the server and the client with the provided
Freeciv.start shell scripts. Before it loads the server and client it
opens a filerequester where you can choose whether to load an old game
or start a new game.

For more details on usage view the README.org and HOWTOPLAY files, which are
also included in this package.

Authors
~~~~~~~
The authors who are participated in the Freeciv project are listed in the
AUTHORS and PEOPLE files.

The Amiga Version of the client was created, as well as the server was
compiled, by Sebastian Bauer. If you have question or problems with this
version, feel free to ask me.

Future
~~~~~~
 - still some few things which are missing

Notes
~~~~~
This version is incompatible with the previous version 1.3. That means
with the included client you cannot connect to a old server. Also old
clients cannot connect to the included server.

History
~~~~~~~
Version 1.4 (20.10.99)
 - corresponds to Freeciv 1.9.0
 - workaround for the unit blink problem
 - some other smaller bug fixes
 - compiled for 68020 processor (since guigfx.library requires 68020 anywhy)
 - first Aminet Release

Version 1.3 (17.10.99)
 - corresponds to latest Freeciv 1.8.4 (devel)
 - "Unit List" and "Activate Units" buttons in the City Dialog work now
 - better refreshing in some areas
 - unavailabe map tiles in the City Map are surrounded by a red rectangle
 - changed layout of the City Dialog a little bit
 - on 2:1 screens overview pixels are now only one pixels height
 - again bug fixes (especially now should work properly on AGA machines)

Version 1.2 (10.10.99)
 - corresponds to latest Freeciv 1.8.4 (devel)
 - now every tile is reachable with the horizontal scroller
 - now only uses clipping for the city names, this improves performance
   when a window is in front of the windows (map and city)
 - implemented space ship support
 - included some icon arts by Fabio "Fabius" Sanna and Jürgen Urbanek
 - some bug fixes and smaller improvments

Version 1.1 (03.10.99)
 - corresponds to Freeciv 1.8.4 (devel)
 - supports the new city styles
 - added tilepopwindow (Shift + Mouseclick on a map tile)
 - overviewmap now works also on AGA machines
 - graphics is freed in the MUIM_Cleanup method now

Version 1.0 (27.09.99)
 - corresponds to Freeciv 1.8.3 (beta)
 - first public release on my homepage


How can you reach me?
~~~~~~~~~~~~~~~~~~~~~
My e-mail address is:
  sebauer@t-online.de

Address:
  Sebastian Bauer
  Neustädter Str. 50
  07768 Kahla

Visit my homepage at
  http://home.t-online.de/home/sebauer/
  (german version)

  http://home.t-online.de/home/sebauer/english.html
  (english version)

Here you can find the latest version of Freeciv for Amiga but also
other things for Amiga, for example SimpleFind, SimpleHTML and
SimplePac.

Also look at the offical Freeciv homepage at http://www.freeciv.org.
         __
        / /
   __  / /   Only Amiga makes it possible...
   \ \/ /
    \__/


============================= Archive contents =============================

Original  Packed Ratio    Date     Time    Name
-------- ------- ----- --------- --------  -------------
     628     275 56.2% 10-Oct-99 21:20:08  Freeciv.info
     350     228 34.8% 20-Oct-99 19:19:24 +AUTHORS
    4427    1993 54.9% 20-Oct-99 19:19:26 +BUGS
  280360  142091 49.3% 20-Oct-99 19:19:14 +civclient
     855     410 52.0% 20-Oct-99 19:19:14 +civclient.info
  419996  209043 50.2% 20-Oct-99 19:19:12 +civserver
     849     405 52.2% 20-Oct-99 19:19:12 +civserver.info
   18007    7009 61.0% 20-Oct-99 19:19:24 +COPYING
     281     171 39.1% 20-Oct-99 19:19:16 +civ1.serv
   24777    6266 74.7% 20-Oct-99 19:19:18 +buildings.ruleset
   16935    4560 73.0% 20-Oct-99 19:19:18 +governments.ruleset
   11706    2635 77.4% 20-Oct-99 19:19:18 +techs.ruleset
   16765    3057 81.7% 20-Oct-99 19:19:18 +terrain.ruleset
   30205    5281 82.5% 20-Oct-99 19:19:18 +units.ruleset
     281     171 39.1% 20-Oct-99 19:19:16 +civ2.serv
   27774    7146 74.2% 20-Oct-99 19:19:18 +buildings.ruleset
   18104    4737 73.8% 20-Oct-99 19:19:18 +governments.ruleset
   12007    2783 76.8% 20-Oct-99 19:19:18 +techs.ruleset
   16663    3138 81.1% 20-Oct-99 19:19:18 +terrain.ruleset
   32621    6301 80.6% 20-Oct-99 19:19:18 +units.ruleset
   16822    3094 81.6% 20-Oct-99 19:19:20 +terrain.ruleset
   27787    7153 74.2% 20-Oct-99 19:19:20 +buildings.ruleset
    1275     521 59.1% 20-Oct-99 19:19:20 +cities.ruleset
   17098    4683 72.6% 20-Oct-99 19:19:20 +governments.ruleset
   48789   17733 63.6% 20-Oct-99 19:19:20 +nations.ruleset
   11992    2777 76.8% 20-Oct-99 19:19:20 +techs.ruleset
   16666    3141 81.1% 20-Oct-99 19:19:20 +terrain.ruleset
   32640    6314 80.6% 20-Oct-99 19:19:20 +units.ruleset
   56487   21107 62.6% 20-Oct-99 19:19:16 +helpdata.txt
   65062   53438 17.8% 20-Oct-99 19:19:20 +intro.ilbm
   16152   13468 16.6% 20-Oct-99 19:19:22 +radar.ilbm
    6882    5640 18.0% 20-Oct-99 19:19:20 +small.ilbm
    1369     568 58.5% 20-Oct-99 19:19:20 +small.spec
   13102   10112 22.8% 20-Oct-99 19:19:20 +space.ilbm
     533     300 43.7% 20-Oct-99 19:19:20 +space.spec
    3500    1950 44.2% 20-Oct-99 19:19:20 +treaty.ilbm
     457     296 35.2% 20-Oct-99 19:19:20 +treaty.spec
   16160    3107 80.7% 20-Oct-99 19:19:22 +earth-160x90-v1.sav
   31320    3608 88.4% 20-Oct-99 19:19:22 +earth-160x90-v2.sav
    5428    1601 70.5% 20-Oct-99 19:19:22 +earth-80x50-v1.sav
    9868    1887 80.8% 20-Oct-99 19:19:22 +earth-80x50-v2.sav
   21843    4117 81.1% 20-Oct-99 19:19:22 +europe-200x100-v1.sav
   42683    4874 88.5% 20-Oct-99 19:19:22 +europe-200x100-v2.sav
    1001     509 49.1% 20-Oct-99 19:19:18 +trident.tilespec
    8216    4688 42.9% 20-Oct-99 19:19:22 +cities.ilbm
    1784     756 57.6% 20-Oct-99 19:19:22 +cities.spec
    9652    3249 66.3% 20-Oct-99 19:19:22 +flags.ilbm
    1374     682 50.3% 20-Oct-99 19:19:22 +flags.spec
   27054   10893 59.7% 20-Oct-99 19:19:24 +roads.ilbm
    2524     705 72.0% 20-Oct-99 19:19:22 +roads.spec
  127614   79000 38.0% 20-Oct-99 19:19:24 +tiles.ilbm
   12939    3073 76.2% 20-Oct-99 19:19:22 +tiles.spec
   23648   16880 28.6% 20-Oct-99 19:19:24 +units.ilbm
    1396     592 57.5% 20-Oct-99 19:19:22 +units.spec
     578     280 51.5% 20-Oct-99 19:19:14 +Freeciv.start
     894     367 58.9% 20-Oct-99 19:19:16 +Freeciv.start.info
   10798    4715 56.3% 20-Oct-99 19:19:26 +HOWTOPLAY
     628     277 55.8% 20-Oct-99 19:19:16 +Icons.info
    2392    1562 34.6% 20-Oct-99 19:19:16 +freeCiv.info
    3076    1890 38.5% 20-Oct-99 19:19:16 +freeCiv.info
    3124    1932 38.1% 20-Oct-99 19:19:16 +freeCiv2.info
    1920    1044 45.6% 20-Oct-99 19:19:16 +FreeCiv_4col.info
    1914    1292 32.4% 20-Oct-99 19:19:16 +FreeCiv_4col_1.info
    1920    1097 42.8% 20-Oct-99 19:19:16 +FreeCiv_4col_2.info
    2758    1826 33.7% 20-Oct-99 19:19:16 +FreeCiv_MWB_1.info
   10243    5619 45.1% 20-Oct-99 19:19:16 +FreeCiv_NI_1.info
   10243    3947 61.4% 20-Oct-99 19:19:16 +FreeCiv_NI_2.info
   12669    4717 62.7% 20-Oct-99 19:19:24 +INSTALL
   12602    5436 56.8% 20-Oct-99 19:19:24 +NEWS
   13721    5847 57.3% 20-Oct-99 19:19:26 +PEOPLE
    4982    2290 54.0% 20-Oct-99 19:19:06 +ReadMe
    4682    2152 54.0% 20-Oct-99 19:19:26 +README.AI
    5555    2184 60.6% 20-Oct-99 19:19:26 +README.graphics
     831     306 63.1% 20-Oct-99 19:19:06 +ReadMe.info
   15506    6107 60.6% 20-Oct-99 19:19:24 +README.org
   11925    4546 61.8% 20-Oct-99 19:19:26 +README.rulesets
     954     542 43.1% 20-Oct-99 19:19:24 +TODO
-------- ------- ----- --------- --------
 1748623  760191 56.5% 21-Oct-99 21:02:08   77 files
