Short: Quake competition servermod v0.98 Author: v2615@groenjord.dk Uploader: v2615@groenjord.dk Type: game/patch TheMod v0.98 - Quake Competition servermod by 'surgeon' Release date : 22/6 1999 Please note: this is the full install, including custom maps ztndm1-6 as required for server & client. Smaller size download available at 'Surgeons Quake1 Goodies': http://members.xoom.com/_michael/quake.htm ============================================================================= Main bandwidth saving features: (Network traffic is reduced by 50%, compared to standard quake!!) - wastly reduced amount of tempentities - reduced gibs (network traffic can be further reduced by enabeleing antilag) Main FPS boosting features: (Framerate is 10-25% higher than std. quake during combat (up to 50% improvement)) - All quakeC based dynamic lightning is disabled - Dead bodies and gibs are removed at respawn - Explosion effect exchanged for teleporter effect - Torches/fire disabled (framerate can be further improved by disabeling hitflash) Some special features: - Voting system for server administration by the players - Map selection: Support for all ID maps + ztndm1-6 - Prematch practice mode - Deathmatch 3 (weapons stay, fast ammo respawn) supported - Match countdown and simultaneous starts - Possibility to autokick players trying to join during a match - ON/OFF toggle for powerups, traps and comments - Toggle for quad/pent light effect (default off) - Toggle for weapon kick (individual) - Observer cameras - Random respawns - Forced respawn after 5 seconds - Antilag effects filter - High performance RocketArena mode built in rotatation on 7 extremely fast maps: - Rage Arena (from original fasrv12) - ArenaX (from original fasrv12) - DocRA1-5 (maps by 'surgeon') ============================================================================= Short history: 22/6 - 99: Version 0.98 - Direct admin features added for players (previously only observers) - Admin status is retained until admin types "noadmin", or players vote to remove admin - Anti-lag toggle (effects filter) - Random map rotation for ffa modes made independent of "samelevel" cvar - Status of antilag, deathcomments and powerups toggle is retained across levels. - Weaponkick switchable for every player - Hitflash switchable for every player - PFX toggle modified to turn off light at once - During match, observers are unlocked if one player disconnects This makes it possible to replace the player - The "i-mode" command now lists status of toggles - Fixed some problems with "allowjoin" command. - Directed the "camera running" message to observer only - Fixed bug with healthpack not respawning in ffa3 mode - Fixed bug that could cause server-crash in ffa-modes 10/6 - 99: Version 0.95 - Seperate cfg files for matchmodes, ffamodes & arenamode - Direct admin features for observers - Onlinehelp revised - Aliases are now only sent when players connect - Mode3 in match modes is now a toggle and does not require restart - Matches now exit with a level-restart - Various small fixes - Full documentation written - Included short documentation for RocketArena (arena.htm) - Restructured the pakfiles 25/5 - 99: Version 0.9 - RocketArena mode works correctly! (bugfix) - Corpses left at disconnect removed (bugfix) - added online help for arenamode 12/5 - 99: Initial beta release ============================= Archive contents ============================= Original Packed Ratio Date Time Name -------- ------- ----- --------- -------- ------------- 84 71 15.4% 21-Jun-99 23:57:00 +anarchy.cfg 82 69 15.8% 21-Jun-99 23:57:00 +arena.cfg 551 309 43.9% 21-Jun-99 23:57:00 +autoexec.cfg 3160 1594 49.5% 20-May-99 17:20:42 +arena.htm 13965 4930 64.6% 21-Jun-99 23:57:02 +TheMod.txt 84 70 16.6% 21-Jun-99 23:57:02 +match.cfg 1402576 546192 61.0% 21-Jun-99 23:51:38 +PAK0.PAK 2668949 1210103 54.6% 11-Jun-99 22:34:40 +PAK1.PAK 1411 872 38.1% 19-Jul-99 13:02:04 +docs.info 3710 1686 54.5% 19-Jul-99 13:00:58 +TheMod.readme -------- ------- ----- --------- -------- 4094572 1765896 56.8% 19-Jul-99 20:14:40 10 files