Short: ManiacMan V3 Last Beta Author: Oliver Gantert Uploader: Oliver Gantert Version: 2.94 Type: game/patch Replaces: ManiacManV3.lha This is the last beta release of ManiacMan V3. The program is nearly complete now and works perfectly on my machine. If there are any bugs left, please let me know as soon as possible, so the full release will be free of them ;) Also email me if you have any ideas for improving this piece of software. What the hell is this? ---------------------- ManiacMan was written for a comfortable way to patch savegames. The principle is to load a file into memory, change some values and write it back to disk - like a hexeditor (AZap or similar) does. But ManiacMan does this automatically by using patchfiles for certain games, where the addresses and values are stored in. The disadvantage is that files can only be patched if the money (etc) is always stored in the same position. Games which encode their saves or move values can't be patched. Those games are rare, but they exist :( ManiacMan offers 5 different patchfile-formats (for identification only), Crack, Fix, Savegame, Trainer and Random patches. They all do the same at the moment :) - Crack patches remove the copyprotection from games - Fix patches are used for changing certain values to make programs HD/AGA/PAL etc fixed - Savegame patches do what they're paid for :) - Trainer patches are used to patch a game (not a savegame) - Random patches are for future compatibility (or anything else than the above) Changes since V2.92: - 68000 version - Patches now have the suffix .mmp because .man looks like a doc file - Few internal changes - Some more patches - Wordwrapping in bevelboxes - Manual (incomplete) - PatchEditor (absolute shit, but it works) Things to be added in the near future ------------------------------------- - Fontsensitivity (AFAP (as far as possible)) - Patches (There are some old patches which have to be converted and checked first and I've still got some more games to be cheated) - Commandline interface (for use in Installer-scripts etc), kind of compatibility with ManiacMan V2 (not sure yet) Please send me your savegames!!! Without them, ManiacMan can't grow. How to send savegames --------------------- Just send them to lucy@acity.dame.de and add a little note with the following information: Name of the game, the money (lives, ammo, etc.) you have. If two saves of the same game have different filelength, please send both of them with the information mentioned above. Thank you! ============================= Archive contents ============================= Original Packed Ratio Date Time Name -------- ------- ----- --------- -------- ------------- 1636 861 47.3% 02-Dec-98 16:07:40 ManiacManV3.info 264 31 88.2% 03-Dec-98 14:45:52 +lucypaz.font 2888 1456 49.5% 03-Dec-98 14:45:52 +8 51292 22260 56.6% 03-Dec-98 14:44:16 +ManiacMan 7251 2973 58.9% 03-Dec-98 14:40:28 +ManiacMan.guide 3771 1968 47.8% 02-Dec-98 16:07:58 +ManiacMan.info 2618 1295 50.5% 03-Dec-98 14:42:36 +ManiacManV3.readme 36392 16118 55.7% 02-Dec-98 14:58:50 +PatchEditor 215 123 42.7% 09-Nov-98 16:07:20 +1869.mmp 217 130 40.0% 09-Nov-98 16:07:22 +1869aga.mmp 262 165 37.0% 09-Nov-98 16:07:22 +688crack.mmp 205 128 37.5% 02-Dec-98 15:05:54 +A-Train.mmp 210 128 39.0% 02-Dec-98 15:05:16 +Centurion.mmp 201 121 39.8% 02-Dec-98 15:08:54 +Civilization.mmp 205 126 38.5% 02-Dec-98 15:11:18 +DerReederAGA.mmp 204 126 38.2% 02-Dec-98 15:12:58 +EnergieManager.mmp 271 181 33.2% 09-Nov-98 16:07:22 +F15SE2cr.mmp 205 127 38.0% 02-Dec-98 15:14:34 +HillseaLido.mmp 248 148 40.3% 09-Nov-98 16:07:22 +MadTV.mmp 204 126 38.2% 02-Dec-98 15:16:56 +MAG!!!AGA.mmp 246 143 41.8% 09-Nov-98 16:07:22 +Pirates.mmp 211 129 38.8% 09-Nov-98 16:07:22 +SimCity2000.mmp 257 160 37.7% 02-Dec-98 15:23:08 +Speedball2.mmp 318 206 35.2% 09-Nov-98 16:07:22 +SS2cr.mmp 228 137 39.9% 02-Dec-98 15:20:12 +ThemeParkAGA.mmp 208 115 44.7% 30-Nov-98 02:23:50 +Wet.mmp -------- ------- ----- --------- -------- 110227 49481 55.1% 04-Dec-98 06:01:38 26 files