Short:    Plays WAV, IFF, MAUD, etc, 14 bit output
Author:   wenzel@unixserv.rz.fh-hannover.de
Uploader: wenzel@unixserv.rz.fh-hannover.de
Type:     mus/play

!!! It's just a bugfix.

-- Play16 version 1.3a (24.02.95) - a versatile soundplayer for the Amiga --


Features in brief
-----------------
 - autodetects and plays several soundfiles, up to 16 bit / 56 kHz / stereo
 - always correct playback speed, even for sounds >28 kHz
 - realtime playback from harddisk, optimized assembler routines
 - optional 14 bit output (less noise but not as good as true 16 bit)
 - automatic or manual audio filter control
 - plays mono sounds on *both* channels, not only on the left one
 - plays (and loops) files that are larger than memory
 - preloading for exactly timed start of playback
 - fast uLaw decompression
 - system friendly audio channel allocation
 - supported Filetypes are:

   * Microsoft RIFF-WAVE  (.WAV)  mono / stereo, 8 / 16 bit, linear / uLaw
   * Sun/NeXT Audio       (.AU)   mono / stereo, 8 / 16 bit, linear / uLaw
   * MacroSystem MAUD     (.MAUD) mono / stereo, 8 / 16 bit, linear
   * Apple/SGI/Amiga AIFF (.AIFF) mono / stereo, 8 / 16 bit, linear
   * Amiga IFF-8SVX       (.IFF)  mono / stereo, 8      bit, linear
   * Any raw sound data as long as it matches one of the following:
     -  8 bit signed
     -  8 bit unsigned
     - 16 bit signed, Intel format    (LSB first)
     - 16 bit signed, Motorola format (MSB first)


What's new since V1.2?
----------------------
V1.3    - 14 bit output (finally!)
        - Any file Play16 can't recognise is considered raw data unless
          you set the STRICT keyword
        - Fixed a bug in WAV filetype length determination
        - Advanced audiofilter control / original state will be restored
          after playback
        - More information about sound (AUTHOR or ANNO-Chunk) is being
          printed out if VERBOSE>=1. However, Play16 will *not* search
          the whole file for that string. If it doesn't come before the
          sound data -- bad luck :-)

V1.3a   - Bugfix in chunk handling routine: Chunks with an odd length
          were treated incorrectly. This bug accompanied all versions
          of Play16, even V1.0. However, I decided to release a fix now
          instead of letting you wait until V1.4 is finished.


============================= Archive contents =============================

Original  Packed Ratio    Date     Time    Name
-------- ------- ----- --------- --------  -------------
   34696   18513 46.6% 24-Feb-95 19:05:00  Play16
   15337    6548 57.3% 25-Feb-95 00:13:08  Play16.doc
-------- ------- ----- --------- --------
   50033   25061 49.9% 25-Feb-95 12:51:34   2 files
