{backimage gamesbak.iff} {center} {subhead}Trivial Pursuit{def}{p} Review by Vincenzo Morra {left} {pp} {center} {image Trivial1.iff} {pp} {left} While I was browsing the stalls in the latest World Of Amiga show I noticed a game called Trivial Pursuit. I have always been very fond of puzzle and board games so I decided to buy a copy. The version I got hold of is the CD32 edition. According to the little manual it includes 2000 spoken questions, music and sound effects, cartoon animation and photo realistic pictures. {pp} For the people who are not familiar with Trivial Pursuit the game was first invented in 1980 by three Canadian friends. Since then it has become the world's most popular board game and sells in over 30 different countries. {pp} Unfortunately, it is pretty difficult to run CD32 games on an expanded Amiga. In order to solve the problem I browsed my disk collection and found a CD32 emulator software which is part of the cacheCDFS disk (IdeFix 97). I installed it on my hard drive, run the emulation but it failed to accomplish the task. I then prepared a floppy disk with the emulator and all the necessary files, booted the game and managed to get it working although I experienced problems with the slow in-game animation. Finally after leaving all the emulator options off, making use of the 68040 library I booted the cd without problem. {pp} After a couple of very basic static screenshots, which should represent the poor introduction, you will be greeted by a rather annoying bird who introduces himself as Russel the Master of Ceremonies, host of the game, who will update you with the score and introduces the characters who will ask the questions for each category. {pp} {center} {image Trivial2.iff} {pp} {left} The rules are simple. Each player starts from the centre position on the board. With a roll of the die Russel will tell you what you have thrown and which position on the board you can move to. You then can select any position indicated. The objective is to move around the board, collecting a wedge from each category by landing on the positions at the end of each spoke of the wheel on the board, and correctly answering a question in that category. The first person to collect all wedges and to return to the centre of the wheel will have to answer a question randomly selected by Russel. Once the question is answered correctly the player wins the game. {pp} At every player turn it is possible to modify the options of the game or to throw the dice. In the option screen you can select the time allowed to answer all questions, to save the game on disk or to conveniently switch off Russel once you get bored by his stupid and repetitive comments about your performance. {pp} Once selected the appropriate square on the board you will be asked a question from the following topics: history, geography, sport&leisure, science&nature, art&literature and entertainment, each identified by a different square colour. The questions are read by famous people who are humoristically introduced by Russel. Napoleon will be the history master, geography will be read by Columbus, the host of sport&leisure is Adonis, Shakespeare is in charge of art&literature while Einstein and Mae West are the readers of science&nature and entertainment respectively. The questions are usually accompanied by photos, sound effects or music. Once you have declared you answer (you don't have to type it in, just think it or shout it out) you can decide to reveal the solution and inform the computer whether your answer was right or wrong by clicking on the appropriate icon. If you are right your score will be updated and you will be given a chance to roll the dice again. Special coloured squares are also available which will give you a chance to roll the dice twice. {pp} {center} {image Trivial3.iff} {pp} {left} I have to say I am very disappointed by the way this game has been designed. The graphics, in low resolution, are very poor with very limited use of colours. Most of the photos are completely useless and will not give away any clue about the answer. Considering the media support chosen by Domark (cd) and the power of a CD32, questions based on music, photos and videos (making use of the famous cdxl format) could have been easily introduced to add variety to a very boring game. The sounds effects are very basic and the spoken dialogues are good, but that is mandatory considering the game comes on a cd. I quite liked the animation of the famous characters though, especially the way they were introduced by Russel. What I found extremely annoying is the fact that this game has a very low attraction as a solo game. Roll the dice, decide what the answer is and then select one of the two icons at the bottom of the screen to reveal it. Do it for a few times and you will be soon reaching for the reset button. I am sure Domark could have easily created a system were players could type in the answer which could be then easily verified by the computer (a bit like Jeopardy or Wheel Of Fortune on psone). Most of the questions are very tough and require a pretty good knowledge of the various topics, putting off the majority of us who have vague memories of our school time. Indeed, apart the spoken dialogues, very little power of the CD32 has been used and considering the standards of then, I am assuming that this game was rushed out just to make some money in a market were there was very little available for the Commodore cd based machine. Above all, this game has very little replay value and I am glad it was available for just a fiver. {pp} If you are in company of good friends, maybe during Christmas day, you could give it a go. You might end up having fun for the first half hour and then relegate the game to the dusty shelf in your room opting for a multiplayer game of Payback. Give it a miss and buy the real version if you fancy it. {pp} {bold}Available from{nobold}: ({link http://www.stellardreams.co.uk}http://www.stellardreams.co.uk{end}){p} {pp} {bold}Graphics{nobold} : 65%{p} {bold}Sound{nobold} : 73%{p} {bold}Playability{nobold} : 42%{p} {bold}Lastability{nobold} : 30%{p} {pp} {bold}Overall{nobold} : 43% {pp}