[Homer] # Version number of Homer Version 2.0 # Where the samples are located SamplesPath Samples # NoExitSample (new for version 1.2). For compatibility to old Homer, you'll # have to put anything but a blank string here if you DON'T want to play THE # exit sample (this file: "progdir:samples/outahere" will be played so you # must change that file to have a different sample). NoExitSample # Window Characteristics WindowXPos 0 WindowYPos 0 # These two are new: suggested starting window inner dimensions. If they are # too small, according also to ScaleFactor parameter (see below), they will # be set to sensible ones. I suggest you not to touch these... WinX 26 WinY 32 FrameWidth 26 # WARNING!! The value above defines the x dimension of a frame into the # animation file... DO NOT CHANGE IT UNLESS YOU KNOW WHAT YOU ARE DOING! # default value is 26 (standard Homer 1.6 animation file) # Audio Device Characteristics # IDEM here: DO NOT CHANGE these unless you know EXACTLY what you are doing! AudioDeviceName audio.device AudioDeviceUnit 0 AudioDevicePri 0 # ScaleFactor is the size of the image, default size is 100% # oh, and 100% and 1000% are the min. and maximum values, rounded by # 100 ScaleFactor 100% # ScaleFactorX is *new* for NewHomer... it is a 'x scalefactor' useful for # those people using non proportional screens such as PAL 640x256: you should # set it to 200%, so you will get a 1:1 Homer... another example: 320x512 (I # would like to know people with such a wb, but you never know :D), then you # should set ScaleFactor to 200% and ScaleFactorX to 100% (or multiples of # these values). If you leave it to zero, then only ScaleFactor will be used # to compute both x and y dimensions. # Here too 100% and 1000% are the min. and maximum values. ScaleFactorX 100% # Every so often Homer will do something, below is where you can # set the weighted chance of an event. # Default values are 5,10,25,30,60 DoBurp 10 DoDoh 50 DoMood 25 DoNothing 30 DoTalk 60 # ManyDohChance : Set the chance of Homer saying Doh after initially saying it # Default for this is 10%. (See ManyDohContChance below) ManyDohChance 50% # ManyDohContChance : Chance of Homer continuing to say Doh! # Default for this is 80% (See ManyDohChance above) ManyDohContChance 40% # InitialMood : the starting mood of Homer, the possible values are: # 0 - random # 1 - happy # 2 - sad # 3 - angry # 4 - pleasure InitialMood 0 [HappySamples] AhHa April.wav BeerTalking.wav Blimp.wav Blub.wav Brainpwr.wav cells.wav Champion.wav Chestnut.wav ComputerHacking ComputerStarting duh.wav Dumpville.wav EvlHomer.wav Garbagecan.wav GradStudent HotBeef.wav MyBaloney OhBaby Psychiatry.wav SoSmart speed.wav Woohoo Woohoo2 [PleasureSamples] 64slices Bacon.wav Beer Beer2.wav Ham Crime CrumbledCookies donuts.wav Hogfat.wav mmmforbiddendonut.wav mmmgummibear.wav Choclate.wav Burger [SadSamples] AnyKey AteDirt Boring DanceWithGay.wav Learned ohmygod.wav Owwww SoulForDonut UmIDunno what.wav WorseAndWorse [AngrySamples] 911.iff AllrightBrain Awwcrap.wav BartBeer.iff Boy.wav Burrito.wav gotohell.wav HitTheRoad Kissbutt.wav KissMyButt Nevermind Queer.wav ShutUp shutup.wav Stupid StupidTv.wav Thermodynamics TheTruth WhyYouLittle Women [BurpSamples] Belch [DohSamples] 32dohs Doh Doeth.wav Doh1 Doh2 Doh3 Doh4 Doh5 Doh6 Doh7 # End of Homer configuration